import PySimpleGUI as sg import subprocess """ Demo mini-PyCharm "favorites" launcher Open a python file for editing using a small window that sits in the corner of your desktop Copyright 2020 PySimpleGUI.org """ # ---------------------------- Items for you to edit specific to your setup -------------------- LOCATION = (2340, 1240) # where the window should be located TRANSPARENCY = .7 # A list of the files to edit PSG = r'C:\Python\PycharmProjects\PySimpleGUI\PySimpleGUI.py' PSGQT = r'C:\Python\PycharmProjects\PySimpleGUI\PySimpleGUIQt.py' PSGWX = r'C:\Python\PycharmProjects\PySimpleGUI\PySimpleGUIWx.py' PSGWEB = r'C:\Python\PycharmProjects\PySimpleGUI\PySimpleGUIWeb.py' # The command that will be executed that causes a file to be opened in PyCharm PYCHARM = r"C:\Program Files\JetBrains\PyCharm Community Edition 2019.1.1\bin\pycharm.bat" # Dictionary of buttons to display and their corresponding file to open in PyCharm button_dict = {'PySimpleGUI': PSG, 'PySimpleGUIQt': PSGQT, 'PySimpleGUIWx': PSGWX, 'PySimpleGUIWeb': PSGWEB, 'This Progam': __file__, } # ----------------------------- The main program ----------------------------- def mini_launcher(): """ The main program. Creates the Window and runs the event loop """ sg.theme('dark') sg.set_options(border_width=0) # layout is built rather than a static definion # starting with a blank line. This will give you a place to "grab" the window to move it around on the screen layout = [[sg.Text(' ' * 10, background_color='black')]] # add the buttons to the layout for button_text in button_dict: layout += [[sg.Button(button_text)]] # complete the layout with a text "X" that will generate an event when clicked layout += [[sg.T('❎', background_color='black', enable_events=True, key='Exit')]] # Create the Window window = sg.Window('Script launcher', layout, no_titlebar=True, grab_anywhere=True, keep_on_top=True, element_padding=(0, 0), default_button_element_size=(20, 1), location=LOCATION, auto_size_buttons=False, use_default_focus=False, alpha_channel=TRANSPARENCY, background_color='black', ) while True: # The Event Loop event, values = window.read() if event == 'Exit' or event == sg.WINDOW_CLOSED: break file_to_edit = button_dict.get(event) # Use button to find associated filename try: execute_command_blocking(PYCHARM, file_to_edit) # launch PyCharm except Exception as e: sg.Print(f'Got an exception {e} trying to open in PyCharm this file:', file_to_edit) def execute_command_blocking(command, *args): """ Creates a subprocess using supplied command and arguments. Will not return until the process completes running :param command: The command (full path) to execute :param args: a tuple of arguments :return: string with the output from the command """ print(f'Executing {command} with {args}') expanded_args = [a for a in args] try: sp = subprocess.Popen([command, expanded_args], shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE) out, err = sp.communicate() if out: print(out.decode("utf-8")) if err: print(err.decode("utf-8")) except Exception as e: sg.Print(f'execute got exception {e}') out = '' return out # ----------------------------- When program is first started ----------------------------- if __name__ == '__main__': mini_launcher()