#!/usr/bin/env python import sys if sys.version_info[0] >= 3: import PySimpleGUI as sg else: import PySimpleGUI27 as sg from threading import Thread import time from sys import exit as exit # !/usr/bin/env python3 # -*- coding: utf-8 -*- """ A pure python ping implementation using raw sockets. (This is Python 3 port of https://github.com/jedie/python-ping) (Tested and working with python 2.7, should work with 2.6+) Note that ICMP messages can only be sent from processes running as root (in Windows, you must run this script as 'Administrator'). Derived from ping.c distributed in Linux's netkit. That code is copyright (c) 1989 by The Regents of the University of California. That code is in turn derived from code written by Mike Muuss of the US Army Ballistic Research Laboratory in December, 1983 and placed in the public domain. They have my thanks. Bugs are naturally mine. I'd be glad to hear about them. There are certainly word - size dependencies here. Copyright (c) Matthew Dixon Cowles, . Distributable under the terms of the GNU General Public License version 2. Provided with no warranties of any sort. Original Version from Matthew Dixon Cowles: -> ftp://ftp.visi.com/users/mdc/ping.py Rewrite by Jens Diemer: -> http://www.python-forum.de/post-69122.html#69122 Rewrite by George Notaras: -> http://www.g-loaded.eu/2009/10/30/python-ping/ Enhancements by Martin Falatic: -> http://www.falatic.com/index.php/39/pinging-with-python Enhancements and fixes by Georgi Kolev: -> http://github.com/jedie/python-ping/ Bug fix by Andrejs Rozitis: -> http://github.com/rozitis/python-ping/ Revision history ~~~~~~~~~~~~~~~~ May 1, 2014 ----------- Little modifications by Mohammad Emami - Added Python 3 support. For now this project will just support python 3.x - Tested with python 3.3 - version was upped to 0.6 March 19, 2013 -------------- * Fixing bug to prevent divide by 0 during run-time. January 26, 2012 ---------------- * Fixing BUG #4 - competability with python 2.x [tested with 2.7] - Packet data building is different for 2.x and 3.x. 'cose of the string/bytes difference. * Fixing BUG #10 - the multiple resolv issue. - When pinging domain names insted of hosts (for exmaple google.com) you can get different IP every time you try to resolv it, we should resolv the host only once and stick to that IP. * Fixing BUGs #3 #10 - Doing hostname resolv only once. * Fixing BUG #14 - Removing all 'global' stuff. - You should not use globul! Its bad for you...and its not thread safe! * Fix - forcing the use of different times on linux/windows for more accurate mesurments. (time.time - linux/ time.clock - windows) * Adding quiet_ping function - This way we'll be able to use this script as external lib. * Changing default timeout to 3s. (1second is not enought) * Switching data syze to packet size. It's easyer for the user to ignore the fact that the packet headr is 8b and the datasize 64 will make packet with size 72. October 12, 2011 -------------- Merged updates from the main project -> https://github.com/jedie/python-ping September 12, 2011 -------------- Bugfixes + cleanup by Jens Diemer Tested with Ubuntu + Windows 7 September 6, 2011 -------------- Cleanup by Martin Falatic. Restored lost comments and docs. Improved functionality: constant time between pings, internal times consistently use milliseconds. Clarified annotations (e.g., in the checksum routine). Using unsigned data in IP & ICMP header pack/unpack unless otherwise necessary. Signal handling. Ping-style output formatting and stats. August 3, 2011 -------------- Ported to py3k by Zach Ware. Mostly done by 2to3; also minor changes to deal with bytes vs. string changes (no more ord() in checksum() because >source_string< is actually bytes, added .encode() to data in send_one_ping()). That's about it. March 11, 2010 -------------- changes by Samuel Stauffer: - replaced time.clock with default_timer which is set to time.clock on windows and time.time on other systems. November 8, 2009 ---------------- Improved compatibility with GNU/Linux systems. Fixes by: * George Notaras -- http://www.g-loaded.eu Reported by: * Chris Hallman -- http://cdhallman.blogspot.com Changes in this release: - Re-use time.time() instead of time.clock(). The 2007 implementation worked only under Microsoft Windows. Failed on GNU/Linux. time.clock() behaves differently under the two OSes[1]. [1] http://docs.python.org/library/time.html#time.clock May 30, 2007 ------------ little rewrite by Jens Diemer: - change socket asterisk import to a normal import - replace time.time() with time.clock() - delete "return None" (or change to "return" only) - in checksum() rename "str" to "source_string" December 4, 2000 ---------------- Changed the struct.pack() calls to pack the checksum and ID as unsigned. My thanks to Jerome Poincheval for the fix. November 22, 1997 ----------------- Initial hack. Doesn't do much, but rather than try to guess what features I (or others) will want in the future, I've only put in what I need now. December 16, 1997 ----------------- For some reason, the checksum bytes are in the wrong order when this is run under Solaris 2.X for SPARC but it works right under Linux x86. Since I don't know just what's wrong, I'll swap the bytes always and then do an htons(). =========================================================================== IP header info from RFC791 -> http://tools.ietf.org/html/rfc791) 0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |Version| IHL |Type of Service| Total Length | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Identification |Flags| Fragment Offset | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Time to Live | Protocol | Header Checksum | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Source Address | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Destination Address | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Options | Padding | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ =========================================================================== ICMP Echo / Echo Reply Message header info from RFC792 -> http://tools.ietf.org/html/rfc792 0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Type | Code | Checksum | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Identifier | Sequence Number | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Data ... +-+-+-+-+- =========================================================================== ICMP parameter info: -> http://www.iana.org/assignments/icmp-parameters/icmp-parameters.xml =========================================================================== An example of ping's typical output: PING heise.de (193.99.144.80): 56 data bytes 64 bytes from 193.99.144.80: icmp_seq=0 ttl=240 time=127 ms 64 bytes from 193.99.144.80: icmp_seq=1 ttl=240 time=127 ms 64 bytes from 193.99.144.80: icmp_seq=2 ttl=240 time=126 ms 64 bytes from 193.99.144.80: icmp_seq=3 ttl=240 time=126 ms 64 bytes from 193.99.144.80: icmp_seq=4 ttl=240 time=127 ms ----heise.de PING Statistics---- 5 packets transmitted, 5 packets received, 0.0% packet loss round-trip (ms) min/avg/max/med = 126/127/127/127 =========================================================================== """ # =============================================================================# import argparse import os, sys, socket, struct, select, time, signal __description__ = 'A pure python ICMP ping implementation using raw sockets.' if sys.platform == "win32": # On Windows, the best timer is time.clock() default_timer = time.clock else: # On most other platforms the best timer is time.time() default_timer = time.time NUM_PACKETS = 3 PACKET_SIZE = 64 WAIT_TIMEOUT = 3.0 # =============================================================================# # ICMP parameters ICMP_ECHOREPLY = 0 # Echo reply (per RFC792) ICMP_ECHO = 8 # Echo request (per RFC792) ICMP_MAX_RECV = 2048 # Max size of incoming buffer MAX_SLEEP = 1000 class MyStats: thisIP = "0.0.0.0" pktsSent = 0 pktsRcvd = 0 minTime = 999999999 maxTime = 0 totTime = 0 avrgTime = 0 fracLoss = 1.0 myStats = MyStats # NOT Used globally anymore. # =============================================================================# def checksum(source_string): """ A port of the functionality of in_cksum() from ping.c Ideally this would act on the string as a series of 16-bit ints (host packed), but this works. Network data is big-endian, hosts are typically little-endian """ countTo = (int(len(source_string) / 2)) * 2 sum = 0 count = 0 # Handle bytes in pairs (decoding as short ints) loByte = 0 hiByte = 0 while count < countTo: if (sys.byteorder == "little"): loByte = source_string[count] hiByte = source_string[count + 1] else: loByte = source_string[count + 1] hiByte = source_string[count] try: # For Python3 sum = sum + (hiByte * 256 + loByte) except: # For Python2 sum = sum + (ord(hiByte) * 256 + ord(loByte)) count += 2 # Handle last byte if applicable (odd-number of bytes) # Endianness should be irrelevant in this case if countTo < len(source_string): # Check for odd length loByte = source_string[len(source_string) - 1] try: # For Python3 sum += loByte except: # For Python2 sum += ord(loByte) sum &= 0xffffffff # Truncate sum to 32 bits (a variance from ping.c, which # uses signed ints, but overflow is unlikely in ping) sum = (sum >> 16) + (sum & 0xffff) # Add high 16 bits to low 16 bits sum += (sum >> 16) # Add carry from above (if any) answer = ~sum & 0xffff # Invert and truncate to 16 bits answer = socket.htons(answer) return answer # =============================================================================# def do_one(myStats, destIP, hostname, timeout, mySeqNumber, packet_size, quiet=False): """ Returns either the delay (in ms) or None on timeout. """ delay = None try: # One could use UDP here, but it's obscure mySocket = socket.socket(socket.AF_INET, socket.SOCK_RAW, socket.getprotobyname("icmp")) except socket.error as e: print("failed. (socket error: '%s')" % e.args[1]) raise # raise the original error my_ID = os.getpid() & 0xFFFF sentTime = send_one_ping(mySocket, destIP, my_ID, mySeqNumber, packet_size) if sentTime == None: mySocket.close() return delay myStats.pktsSent += 1 recvTime, dataSize, iphSrcIP, icmpSeqNumber, iphTTL = receive_one_ping(mySocket, my_ID, timeout) mySocket.close() if recvTime: delay = (recvTime - sentTime) * 1000 if not quiet: print("%d bytes from %s: icmp_seq=%d ttl=%d time=%d ms" % ( dataSize, socket.inet_ntoa(struct.pack("!I", iphSrcIP)), icmpSeqNumber, iphTTL, delay) ) myStats.pktsRcvd += 1 myStats.totTime += delay if myStats.minTime > delay: myStats.minTime = delay if myStats.maxTime < delay: myStats.maxTime = delay else: delay = None print("Request timed out.") return delay # =============================================================================# def send_one_ping(mySocket, destIP, myID, mySeqNumber, packet_size): """ Send one ping to the given >destIP<. """ # destIP = socket.gethostbyname(destIP) # Header is type (8), code (8), checksum (16), id (16), sequence (16) # (packet_size - 8) - Remove header size from packet size myChecksum = 0 # Make a dummy heder with a 0 checksum. header = struct.pack( "!BBHHH", ICMP_ECHO, 0, myChecksum, myID, mySeqNumber ) padBytes = [] startVal = 0x42 # 'cose of the string/byte changes in python 2/3 we have # to build the data differnely for different version # or it will make packets with unexpected size. if sys.version[:1] == '2': bytes = struct.calcsize("d") data = ((packet_size - 8) - bytes) * "Q" data = struct.pack("d", default_timer()) + data else: for i in range(startVal, startVal + (packet_size - 8)): padBytes += [(i & 0xff)] # Keep chars in the 0-255 range # data = bytes(padBytes) data = bytearray(padBytes) # Calculate the checksum on the data and the dummy header. myChecksum = checksum(header + data) # Checksum is in network order # Now that we have the right checksum, we put that in. It's just easier # to make up a new header than to stuff it into the dummy. header = struct.pack( "!BBHHH", ICMP_ECHO, 0, myChecksum, myID, mySeqNumber ) packet = header + data sendTime = default_timer() try: mySocket.sendto(packet, (destIP, 1)) # Port number is irrelevant for ICMP except socket.error as e: print("General failure (%s)" % (e.args[1])) return return sendTime # =============================================================================# def receive_one_ping(mySocket, myID, timeout): """ Receive the ping from the socket. Timeout = in ms """ timeLeft = timeout / 1000 while True: # Loop while waiting for packet or timeout startedSelect = default_timer() whatReady = select.select([mySocket], [], [], timeLeft) howLongInSelect = (default_timer() - startedSelect) if whatReady[0] == []: # Timeout return None, 0, 0, 0, 0 timeReceived = default_timer() recPacket, addr = mySocket.recvfrom(ICMP_MAX_RECV) ipHeader = recPacket[:20] iphVersion, iphTypeOfSvc, iphLength, \ iphID, iphFlags, iphTTL, iphProtocol, \ iphChecksum, iphSrcIP, iphDestIP = struct.unpack( "!BBHHHBBHII", ipHeader ) icmpHeader = recPacket[20:28] icmpType, icmpCode, icmpChecksum, \ icmpPacketID, icmpSeqNumber = struct.unpack( "!BBHHH", icmpHeader ) if icmpPacketID == myID: # Our packet dataSize = len(recPacket) - 28 # print (len(recPacket.encode())) return timeReceived, (dataSize + 8), iphSrcIP, icmpSeqNumber, iphTTL timeLeft = timeLeft - howLongInSelect if timeLeft <= 0: return None, 0, 0, 0, 0 # =============================================================================# def dump_stats(myStats): """ Show stats when pings are done """ print("\n----%s PYTHON PING Statistics----" % (myStats.thisIP)) if myStats.pktsSent > 0: myStats.fracLoss = (myStats.pktsSent - myStats.pktsRcvd) / myStats.pktsSent print("%d packets transmitted, %d packets received, %0.1f%% packet loss" % ( myStats.pktsSent, myStats.pktsRcvd, 100.0 * myStats.fracLoss )) if myStats.pktsRcvd > 0: print("round-trip (ms) min/avg/max = %d/%0.1f/%d" % ( myStats.minTime, myStats.totTime / myStats.pktsRcvd, myStats.maxTime )) print("") return # =============================================================================# def signal_handler(signum, frame): """ Handle exit via signals """ dump_stats() print("\n(Terminated with signal %d)\n" % (signum)) sys.exit(0) # =============================================================================# def verbose_ping(hostname, timeout=WAIT_TIMEOUT, count=NUM_PACKETS, packet_size=PACKET_SIZE, path_finder=False): """ Send >count< ping to >destIP< with the given >timeout< and display the result. """ signal.signal(signal.SIGINT, signal_handler) # Handle Ctrl-C if hasattr(signal, "SIGBREAK"): # Handle Ctrl-Break e.g. under Windows signal.signal(signal.SIGBREAK, signal_handler) myStats = MyStats() # Reset the stats mySeqNumber = 0 # Starting value try: destIP = socket.gethostbyname(hostname) print("\nPYTHON PING %s (%s): %d data bytes" % (hostname, destIP, packet_size)) except socket.gaierror as e: print("\nPYTHON PING: Unknown host: %s (%s)" % (hostname, e.args[1])) print() return myStats.thisIP = destIP for i in range(count): delay = do_one(myStats, destIP, hostname, timeout, mySeqNumber, packet_size) if delay == None: delay = 0 mySeqNumber += 1 # Pause for the remainder of the MAX_SLEEP period (if applicable) if (MAX_SLEEP > delay): time.sleep((MAX_SLEEP - delay) / 1000) dump_stats(myStats) # =============================================================================# def quiet_ping(hostname, timeout=WAIT_TIMEOUT, count=NUM_PACKETS, packet_size=PACKET_SIZE, path_finder=False): """ Same as verbose_ping, but the results are returned as tuple """ myStats = MyStats() # Reset the stats mySeqNumber = 0 # Starting value try: destIP = socket.gethostbyname(hostname) except socket.gaierror as e: return False myStats.thisIP = destIP # This will send packet that we dont care about 0.5 seconds before it starts # acrutally pinging. This is needed in big MAN/LAN networks where you sometimes # loose the first packet. (while the switches find the way... :/ ) if path_finder: fakeStats = MyStats() do_one(fakeStats, destIP, hostname, timeout, mySeqNumber, packet_size, quiet=True) time.sleep(0.5) for i in range(count): delay = do_one(myStats, destIP, hostname, timeout, mySeqNumber, packet_size, quiet=True) if delay == None: delay = 0 mySeqNumber += 1 # Pause for the remainder of the MAX_SLEEP period (if applicable) if (MAX_SLEEP > delay): time.sleep((MAX_SLEEP - delay) / 1000) if myStats.pktsSent > 0: myStats.fracLoss = (myStats.pktsSent - myStats.pktsRcvd) / myStats.pktsSent if myStats.pktsRcvd > 0: myStats.avrgTime = myStats.totTime / myStats.pktsRcvd # return tuple(max_rtt, min_rtt, avrg_rtt, percent_lost) return myStats.maxTime, myStats.minTime, myStats.avrgTime, myStats.fracLoss # =============================================================================# def main(): parser = argparse.ArgumentParser(description=__description__) parser.add_argument('-q', '--quiet', action='store_true', help='quiet output') parser.add_argument('-c', '--count', type=int, default=NUM_PACKETS, help=('number of packets to be sent ' '(default: %(default)s)')) parser.add_argument('-W', '--timeout', type=float, default=WAIT_TIMEOUT, help=('time to wait for a response in seoncds ' '(default: %(default)s)')) parser.add_argument('-s', '--packet-size', type=int, default=PACKET_SIZE, help=('number of data bytes to be sent ' '(default: %(default)s)')) parser.add_argument('destination') # args = parser.parse_args() ping = verbose_ping # if args.quiet: # ping = quiet_ping ping('Google.com', timeout=1000) # ping(args.destination, timeout=args.timeout*1000, count=args.count, # packet_size=args.packet_size) # set coordinate system canvas_right = 300 canvas_left = 0 canvas_top = 0 canvas_bottom = 300 # define the coordinates you'll use for your graph x_right = 100 x_left = 0 y_bottom = 0 y_top = 500 # globale used to communicate with thread.. yea yea... it's working fine g_exit = False g_response_time = None def ping_thread(args): global g_exit, g_response_time while not g_exit: g_response_time = quiet_ping('google.com', timeout=1000) def convert_xy_to_canvas_xy(x_in,y_in): scale_x = (canvas_right - canvas_left) / (x_right - x_left) scale_y = (canvas_top - canvas_bottom) / (y_top - y_bottom) new_x = canvas_left + scale_x * (x_in - x_left) new_y = canvas_bottom + scale_y * (y_in - y_bottom) return new_x, new_y # start ping measurement thread thread = Thread(target=ping_thread, args=(None,)) thread.start() layout = [ [sg.T('Ping times to Google.com', font='Any 18')], [sg.Canvas(size=(canvas_right, canvas_bottom), background_color='white', key='canvas')], [sg.Quit()] ] window = sg.Window('Ping Times To Google.com', grab_anywhere=True).Layout(layout).Finalize() canvas = window.FindElement('canvas').TKCanvas prev_response_time = None i=0 prev_x, prev_y = canvas_left, canvas_bottom while True: time.sleep(.2) button, values = window.ReadNonBlocking() if button == 'Quit' or values is None: break if g_response_time is None or prev_response_time == g_response_time: continue try: new_x, new_y = convert_xy_to_canvas_xy(i, g_response_time[0]) except: continue prev_response_time = g_response_time canvas.create_line(prev_x, prev_y, new_x, new_y, width=1, fill='black') prev_x, prev_y = new_x, new_y if i >= x_right: i = 0 prev_x = prev_y = last_x = last_y = 0 canvas.delete('all') else: i += 1 # tell thread we're done. wait for thread to exit g_exit = True thread.join() exit(69)