#!/usr/bin/python3 import threading import time import PySimpleGUI as sg """ DESIGN PATTERN - Multithreaded Long Tasks GUI Presents one method for running long-running operations in a PySimpleGUI environment. The PySimpleGUI code, and thus the underlying GUI framework, runs as the primary, main thread The "long work" is contained in the thread that is being started. July 2020 - Note that this program has been updated to use the new Window.write_event_value method. This method has not yet been ported to the other PySimpleGUI ports and is thus limited to the tkinter ports for now. Internally to PySimpleGUI, a queue.Queue is used by the threads to communicate with main GUI code The PySimpleGUI code is structured just like a typical PySimpleGUI program. A layout defined, a Window is created, and an event loop is executed. This design pattern works for all of the flavors of PySimpleGUI including the Web and also repl.it You'll find a repl.it version here: https://repl.it/@PySimpleGUI/Async-With-Queue-Communicationspy """ def long_operation_thread(seconds, window): """ A worker thread that communicates with the GUI through a queue This thread can block for as long as it wants and the GUI will not be affected :param seconds: (int) How long to sleep, the ultimate blocking call :param gui_queue: (queue.Queue) Queue to communicate back to GUI that task is completed :return: """ print('Starting thread - will sleep for {} seconds'.format(seconds)) time.sleep(seconds) # sleep for a while window.write_event_value('-THREAD-', '** DONE **') # put a message into queue for GUI def the_gui(): """ Starts and executes the GUI Reads data from a Queue and displays the data to the window Returns when the user exits / closes the window """ sg.theme('Light Brown 3') layout = [[sg.Text('Long task to perform example')], [sg.Output(size=(70, 12))], [sg.Text('Number of seconds your task will take'), sg.Input(key='-SECONDS-', size=(5, 1)), sg.Button('Do Long Task', bind_return_key=True)], [sg.Button('Click Me'), sg.Button('Exit')], ] window = sg.Window('Multithreaded Window', layout) # --------------------- EVENT LOOP --------------------- while True: event, values = window.read() if event in (sg.WIN_CLOSED, 'Exit'): break elif event.startswith('Do'): seconds = int(values['-SECONDS-']) print('Thread ALIVE! Long work....sending value of {} seconds'.format(seconds)) threading.Thread(target=long_operation_thread, args=(seconds, window,), daemon=True).start() elif event == 'Click Me': print('Your GUI is alive and well') elif event == '-THREAD-': print('Got a message back from the thread: ', values[event]) # if user exits the window, then close the window and exit the GUI func window.close() if __name__ == '__main__': the_gui() print('Exiting Program')