Release 3.12.0 & 1.12.0

This commit is contained in:
MikeTheWatchGuy 2018-10-28 20:01:03 -04:00
parent 42c5499687
commit f60137c4b2
83 changed files with 2030 additions and 1118 deletions

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@ -33,7 +33,7 @@ layout = [
[sg.InputOptionMenu(('Menu Option 1', 'Menu Option 2', 'Menu Option 3'))],
[sg.Listbox(values=('Listbox 1', 'Listbox 2', 'Listbox 3'), size=(30, 3)),
sg.Frame('Labelled Group',[[
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=25),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=25, tick_interval=25),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=75),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=10),
sg.Column(column1, background_color='lightblue')]])],

50
Demo_Buttons_Mac.py Normal file
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@ -0,0 +1,50 @@
#!/usr/bin/env python
import sys
import time
if sys.version_info[0] >= 3:
import PySimpleGUI as sg
else:
import PySimpleGUI27 as sg
def show_win():
sg.SetOptions(border_width=0, margins=(0,0), element_padding=(5,3))
frame_layout = [ [sg.Button('', image_data=mac_red, button_color=('white', sg.COLOR_SYSTEM_DEFAULT), key='_exit_'),
sg.Button('', image_data=mac_orange, button_color=('white', sg.COLOR_SYSTEM_DEFAULT)),
sg.Button('', image_data=mac_green, button_color=('white', sg.COLOR_SYSTEM_DEFAULT), key='_minimize_'),
sg.Text(' '*40)],]
layout = [[sg.Frame('',frame_layout)],
[sg.T('')],
[ sg.Text(' My Mac-alike window', size=(25,2)) ],]
window = sg.Window('My new window',
no_titlebar=True,
grab_anywhere=True,
alpha_channel=0,
).Layout(layout).Finalize()
for i in range(100):
window.SetAlpha(i/100)
time.sleep(.01)
while True: # Event Loop
event, values = window.Read()
if event is None or event == '_exit_':
break
if event == '_minimize_':
# window.Minimize() # cannot minimize a window with no titlebar
pass
print(event, values)
mac_red = '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'
mac_green = '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'
mac_orange = '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'
show_win()

File diff suppressed because one or more lines are too long

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@ -31,7 +31,7 @@ layout = [[ sg.Text('Test of reading input field') ],
key='_in5'), sg.FileBrowse()],
[sg.T('This input clears after submit'),sg.In(change_submits=True,
key='_in6_'), sg.FileBrowse()],
[ sg.RButton('Read')]]
[ sg.Button('Read')]]
window = sg.Window('Demonstration of InputText with change_submits',
auto_size_text=False,

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@ -19,7 +19,7 @@ to collect user input that is sent to the chatbot. The reply is displayed in th
# Create the 'Trainer GUI'
# The Trainer GUI consists of a lot of progress bars stacked on top of each other
sg.ChangeLookAndFeel('GreenTan')
sg.DebugWin()
# sg.DebugWin()
MAX_PROG_BARS = 20 # number of training sessions
bars = []
texts = []
@ -39,8 +39,8 @@ def print_progress_bar(description, iteration_counter, total_items, progress_bar
global texts
global training_window
# update the window and the bars
button, values = training_window.ReadNonBlocking()
if button is None and values is None: # if user closed the window on us, exit
button, values = training_window.Read(timeout=0)
if button is None: # if user closed the window on us, exit
sys.exit(69)
if bars[current_bar].UpdateBar(iteration_counter, max=total_items) is False:
sys.exit(69)
@ -60,7 +60,7 @@ chatbot.train("chatterbot.corpus.english")
layout = [[sg.Output(size=(80, 20))],
[sg.Multiline(size=(70, 5), enter_submits=True),
sg.ReadButton('SEND', bind_return_key=True), sg.ReadButton('EXIT')]]
sg.Button('SEND', bind_return_key=True), sg.Button('EXIT')]]
window = sg.Window('Chat Window', auto_size_text=True, default_element_size=(30, 2)).Layout(layout)

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@ -1649,8 +1649,8 @@ def show_all_colors_on_buttons():
row_len = 20
for i, c in enumerate(colors):
hex = get_hex_from_name(c)
button1 = sg.Button(button_text=c, button_color=(get_complementary_hex(hex), hex), size=(8, 1))
button2 = sg.Button(button_text=c, button_color=(hex, get_complementary_hex(hex)), size=(8, 1))
button1 = sg.CButton(button_text=c, button_color=(get_complementary_hex(hex), hex), size=(8, 1))
button2 = sg.CButton(button_text=c, button_color=(hex, get_complementary_hex(hex)), size=(8, 1))
row.append(button1)
row.append(button2)
if (i+1) % row_len == 0:
@ -1717,8 +1717,8 @@ def main():
complementary_color = get_name_from_hex(complementary_hex)
layout = [[sg.Text('That color and it\'s compliment are shown on these buttons. This form auto-closes')],
[sg.Button(button_text=color_name, button_color=(color_hex, complementary_hex))],
[sg.Button(button_text=complementary_hex + ' ' + complementary_color, button_color=(complementary_hex , color_hex), size=(30, 1))],
[sg.CloseButton(button_text=color_name, button_color=(color_hex, complementary_hex))],
[sg.CloseButton(button_text=complementary_hex + ' ' + complementary_color, button_color=(complementary_hex , color_hex), size=(30, 1))],
]
sg.Window('Color demo', default_element_size=(100, 1), auto_size_text=True, auto_close=True, auto_close_duration=5, icon=MY_WINDOW_ICON).Layout(layout).Read()

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@ -686,7 +686,7 @@ layout = [[sg.Text('Hover mouse to see RGB value, click for white & black text',
# -- Create primary color viewer window by building rows and appending to layout --
row = []
for i, color in enumerate(color_map):
row.append(sg.RButton(color, button_color=('black', color), key=color, tooltip=color_map[color]))
row.append(sg.Button(color, button_color=('black', color), key=color, tooltip=color_map[color]))
if (i+1) % 15 == 0: # every 15 buttons make a new row
layout.append(row)
row = []
@ -700,4 +700,4 @@ while True:
break
# -- Create a secondary window that shows white and black text on chosen color
layout2 =[[sg.DummyButton(event, button_color=('white', event), tooltip=color_map[event]), sg.DummyButton(event, button_color=('black', event), tooltip=color_map[event])] ]
sg.Window('Buttons with white and black text', keep_on_top=True).Layout(layout2).ReadNonBlocking()
sg.Window('Buttons with white and black text', keep_on_top=True).Layout(layout2).Read(timeout=0)

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@ -96,7 +96,7 @@ layout = [[sg.Text('Click on a color square to see both white and black text on
row = []
# -- Create primary color viewer window --
for i, color in enumerate(COLORS):
row.append(sg.RButton(color, button_color=('black', color), key=color))
row.append(sg.Button(color, button_color=('black', color), key=color))
if (i+1) % 12 == 0:
layout.append(row)
row = []
@ -110,4 +110,4 @@ while True:
break
# -- Create a secondary window that shows white and black text on chosen color
layout2 =[[sg.DummyButton(event, button_color=('white', event)), sg.DummyButton(event, button_color=('black', event))]]
sg.Window('Buttons with white and black text', keep_on_top=True).Layout(layout2).ReadNonBlocking()
sg.Window('Buttons with white and black text', keep_on_top=True).Layout(layout2).Read(timeout=0)

793
Demo_Cookbook_Browser.py Normal file
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@ -0,0 +1,793 @@
# import PySimpleGUI as sg
import inspect
def SimpleDataEntry():
"""Simple Data Entry - Return Values As List
Same GUI screen except the return values are in a list instead of a dictionary and doesn't have initial values.
"""
import PySimpleGUI as sg
# Very basic window. Return values as a list
window = sg.Window('Simple data entry form') # begin with a blank form
layout = [
[sg.Text('Please enter your Name, Address, Phone')],
[sg.Text('Name', size=(15, 1)), sg.InputText()],
[sg.Text('Address', size=(15, 1)), sg.InputText()],
[sg.Text('Phone', size=(15, 1)), sg.InputText()],
[sg.Submit(), sg.Cancel()]
]
button, values = window.Layout(layout).Read()
print(button, values[0], values[1], values[2])
def SimpleReturnAsDict():
"""
Simple data entry - Return Values As Dictionary
A simple form with default values. Results returned in a dictionary. Does not use a context manager
"""
import PySimpleGUI as sg
# Very basic window. Return values as a dictionary
window = sg.Window('Simple data entry form') # begin with a blank form
layout = [
[sg.Text('Please enter your Name, Address, Phone')],
[sg.Text('Name', size=(15, 1)), sg.InputText('name', key='name')],
[sg.Text('Address', size=(15, 1)), sg.InputText('address', key='address')],
[sg.Text('Phone', size=(15, 1)), sg.InputText('phone', key='phone')],
[sg.Submit(), sg.Cancel()]
]
button, values = window.Layout(layout).Read()
print(button, values['name'], values['address'], values['phone'])
def FileBrowse():
"""
Simple File Browse
Browse for a filename that is populated into the input field.
"""
import PySimpleGUI as sg
with sg.Window('SHA-1 & 256 Hash') as form:
form_rows = [[sg.Text('SHA-1 and SHA-256 Hashes for the file')],
[sg.InputText(), sg.FileBrowse()],
[sg.Submit(), sg.Cancel()]]
(button, (source_filename,)) = window.LayoutAndRead(form_rows)
print(button, source_filename)
def GUIAddOn():
"""
Add GUI to Front-End of Script
Quickly add a GUI allowing the user to browse for a filename if a filename is not supplied on the command line using this 1-line GUI. It's the best of both worlds.
"""
import PySimpleGUI as sg
import sys
if len(sys.argv) == 1:
button, (fname,) = sg.Window('My Script').Layout([[sg.T('Document to open')],
[sg.In(), sg.FileBrowse()],
[sg.Open(), sg.Cancel()]]).Read()
else:
fname = sys.argv[1]
if not fname:
sg.Popup("Cancel", "No filename supplied")
# raise SystemExit("Cancelling: no filename supplied")
def Compare2Files():
"""
Compare 2 Files
Browse to get 2 file names that can be then compared. Uses a context manager
"""
import PySimpleGUI as sg
with sg.Window('File Compare') as form:
form_rows = [[sg.Text('Enter 2 files to comare')],
[sg.Text('File 1', size=(8, 1)), sg.InputText(), sg.FileBrowse()],
[sg.Text('File 2', size=(8, 1)), sg.InputText(), sg.FileBrowse()],
[sg.Submit(), sg.Cancel()]]
button, values = window.Layout(form_rows).Read()
print(button, values)
def AllWidgetsWithContext():
"""
Nearly All Widgets with Green Color Theme with Context Manager
Example of nearly all of the widgets in a single window. Uses a customized color scheme. This recipe uses a context manager, the preferred method.
"""
import PySimpleGUI as sg
# Green & tan color scheme
sg.ChangeLookAndFeel('GreenTan')
# sg.ChangeLookAndFeel('GreenTan')
with sg.Window('Everything bagel', default_element_size=(40, 1), grab_anywhere=False) as form:
column1 = [[sg.Text('Column 1', background_color='#F7F3EC', justification='center', size=(10, 1))],
[sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 1')],
[sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 2')],
[sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 3')]]
layout = [
[sg.Text('All graphic widgets in one form!', size=(30, 1), font=("Helvetica", 25))],
[sg.Text('Here is some text.... and a place to enter text')],
[sg.InputText('This is my text')],
[sg.Checkbox('Checkbox'), sg.Checkbox('My second checkbox!', default=True)],
[sg.Radio('My first Radio! ', "RADIO1", default=True), sg.Radio('My second Radio!', "RADIO1")],
[sg.Multiline(default_text='This is the default Text should you decide not to type anything', size=(35, 3)),
sg.Multiline(default_text='A second multi-line', size=(35, 3))],
[sg.InputCombo(('Combobox 1', 'Combobox 2'), size=(20, 1)),
sg.Slider(range=(1, 100), orientation='h', size=(34, 20), default_value=85)],
[sg.InputOptionMenu(('Menu Option 1', 'Menu Option 2', 'Menu Option 3'))],
[sg.Listbox(values=('Listbox 1', 'Listbox 2', 'Listbox 3'), size=(30, 3)),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=25),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=75),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=10),
sg.Column(column1, background_color='#F7F3EC')],
[sg.Text('_' * 80)],
[sg.Text('Choose A Folder', size=(35, 1))],
[sg.Text('Your Folder', size=(15, 1), auto_size_text=False, justification='right'),
sg.InputText('Default Folder'), sg.FolderBrowse()],
[sg.Submit(), sg.Cancel()]
]
button, values = window.LayoutAndRead(layout)
def AllWidgetsNoContext():
"""
All Widgets No Context Manager
"""
import PySimpleGUI as sg
sg.ChangeLookAndFeel('GreenTan')
window = sg.Window('Everything bagel', default_element_size=(40, 1), grab_anywhere=False)
column1 = [[sg.Text('Column 1', background_color='#F7F3EC', justification='center', size=(10, 1))],
[sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 1')],
[sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 2')],
[sg.Spin(values=('Spin Box 1', '2', '3'), initial_value='Spin Box 3')]]
layout = [
[sg.Text('All graphic widgets in one form!', size=(30, 1), font=("Helvetica", 25))],
[sg.Text('Here is some text.... and a place to enter text')],
[sg.InputText('This is my text')],
[sg.Checkbox('Checkbox'), sg.Checkbox('My second checkbox!', default=True)],
[sg.Radio('My first Radio! ', "RADIO1", default=True), sg.Radio('My second Radio!', "RADIO1")],
[sg.Multiline(default_text='This is the default Text should you decide not to type anything', size=(35, 3)),
sg.Multiline(default_text='A second multi-line', size=(35, 3))],
[sg.InputCombo(('Combobox 1', 'Combobox 2'), size=(20, 1)),
sg.Slider(range=(1, 100), orientation='h', size=(34, 20), default_value=85)],
[sg.InputOptionMenu(('Menu Option 1', 'Menu Option 2', 'Menu Option 3'))],
[sg.Listbox(values=('Listbox 1', 'Listbox 2', 'Listbox 3'), size=(30, 3)),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=25),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=75),
sg.Slider(range=(1, 100), orientation='v', size=(5, 20), default_value=10),
sg.Column(column1, background_color='#F7F3EC')],
[sg.Text('_' * 80)],
[sg.Text('Choose A Folder', size=(35, 1))],
[sg.Text('Your Folder', size=(15, 1), auto_size_text=False, justification='right'),
sg.InputText('Default Folder'), sg.FolderBrowse()],
[sg.Submit(), sg.Cancel()]
]
button, values = window.LayoutAndRead(layout)
def NonBlockingWithUpdates():
"""
Non-Blocking Form With Periodic Update
An async form that has a button read loop. A Text Element is updated periodically with a running timer. There is no context manager for this recipe because the loop that reads the form is likely to be some distance away from where the form was initialized.
"""
import PySimpleGUI as sg
import time
window = sg.Window('Running Timer')
# create a text element that will be updated periodically
form_rows = [[sg.Text('Stopwatch', size=(20,2), justification='center')],
[ sg.Text('', size=(10, 2), font=('Helvetica', 20), justification='center', key='output')],
[sg.T(' ' * 5), sg.ReadButton('Start/Stop', focus=True), sg.Quit()]]
window.LayoutAndRead(form_rows, non_blocking=True)
timer_running = True
i = 0
# loop to process user clicks
while True:
i += 1 * (timer_running is True)
button, values = window.ReadNonBlocking()
if values is None or button == 'Quit': # if user closed the window using X or clicked Quit button
break
elif button == 'Start/Stop':
timer_running = not timer_running
window.FindElement('output').Update('{:02d}:{:02d}.{:02d}'.format((i // 100) // 60, (i // 100) % 60, i % 100))
time.sleep(.01)
# if the loop finished then need to close the form for the user
window.CloseNonBlocking()
def NonBlockingWithContext():
"""
Async Form (Non-Blocking) with Context Manager
Like the previous recipe, this form is an async window. The difference is that this form uses a context manager.
"""
import PySimpleGUI as sg
import time
with sg.Window('Running Timer') as form:
layout = [[sg.Text('Non blocking GUI with updates', justification='center')],
[sg.Text('', size=(10, 2), font=('Helvetica', 20), text_color='red', justification='center', key='output')],
[sg.T(' ' * 15), sg.Quit()]]
window.LayoutAndRead(layout, non_blocking=True)
for i in range(1, 500):
window.FindElement('output').Update('{:02d}:{:02d}.{:02d}'.format((i // 100) // 60, (i // 100) % 60, i % 100))
button, values = window.ReadNonBlocking()
if values is None or button == 'Quit': # if user closed the window using X
break
time.sleep(.01)
else:
# if the loop finished then need to close the form for the user
window.CloseNonBlocking()
def CallbackSimulation():
"""
Callback Function Simulation
The architecture of some programs works better with button callbacks instead of handling in-line. While button callbacks are part of the PySimpleGUI implementation, they are not directly exposed to the caller. The way to get the same result as callbacks is to simulate them with a recipe like this one.
"""
import PySimpleGUI as sg
# This design pattern simulates button callbacks
# Note that callbacks are NOT a part of the package's interface to the
# caller intentionally. The underlying implementation actually does use
# tkinter callbacks. They are simply hidden from the user.
# The callback functions
def button1():
print('Button 1 callback')
def button2():
print('Button 2 callback')
# Create a standard form
window = sg.Window('Button callback example')
# Layout the design of the GUI
layout = [[sg.Text('Please click a button')],
[sg.ReadButton('1'), sg.ReadButton('2'), sg.Quit()]]
# Show the form to the user
window.Layout(layout)
# Event loop. Read buttons, make callbacks
while True:
# Read the form
button, value = window.Read()
# Take appropriate action based on button
if button == '1':
button1()
elif button == '2':
button2()
elif button =='Quit' or button is None:
break
# All done!
sg.PopupOK('Done')
def RealtimeButtons():
"""
Realtime Buttons (Good For Raspberry Pi)
This recipe implements a remote control interface for a robot. There are 4 directions, forward, reverse, left, right. When a button is clicked, PySimpleGUI immediately returns button events for as long as the buttons is held down. When released, the button events stop. This is an async/non-blocking window.
"""
import PySimpleGUI as sg
# Make a form, but don't use context manager
window = sg.Window('Robotics Remote Control')
form_rows = [[sg.Text('Robotics Remote Control')],
[sg.T(' ' * 10), sg.RealtimeButton('Forward')],
[sg.RealtimeButton('Left'), sg.T(' ' * 15), sg.RealtimeButton('Right')],
[sg.T(' ' * 10), sg.RealtimeButton('Reverse')],
[sg.T('')],
[sg.Quit(button_color=('black', 'orange'))]
]
window.LayoutAndRead(form_rows, non_blocking=True)
#
# Some place later in your code...
# You need to perform a ReadNonBlocking on your form every now and then or
# else it won't refresh.
#
# your program's main loop
while (True):
# This is the code that reads and updates your window
button, values = window.ReadNonBlocking()
if button is not None:
print(button)
if button is 'Quit' or values is None:
break
window.CloseNonBlocking()
def EasyProgressMeter():
"""
Easy Progress Meter
This recipe shows just how easy it is to add a progress meter to your code.
"""
import PySimpleGUI as sg
for i in range(1000):
sg.EasyProgressMeter('Easy Meter Example', i+1, 1000)
def TabbedForm():
"""
Tabbed Form
Tabbed forms are easy to make and use in PySimpleGUI. You simple may your layouts for each tab and then instead of LayoutAndRead you call ShowTabbedwindow. Results are returned as a list of form results. Each tab acts like a single window.
"""
import PySimpleGUI as sg
with sg.Window('') as form:
with sg.Window('') as form2:
layout_tab_1 = [[sg.Text('First tab', size=(20, 1), font=('helvetica', 15))],
[sg.InputText(), sg.Text('Enter some info')],
[sg.Submit(button_color=('red', 'yellow')), sg.Cancel(button_color=('white', 'blue'))]]
layout_tab_2 = [[sg.Text('Second Tab', size=(20, 1), font=('helvetica', 15))],
[sg.InputText(), sg.Text('Enter some info')],
[sg.Submit(button_color=('red', 'yellow')), sg.Cancel(button_color=('white', 'blue'))]]
results = sg.ShowTabbedForm('Tabbed form example', (form, layout_tab_1, 'First Tab'),
(form2, layout_tab_2,'Second Tab'))
sg.Popup(results)
def MediaPlayer():
"""
Button Graphics (Media Player)
Buttons can have PNG of GIF images on them. This Media Player recipe requires 4 images in order to function correctly. The background is set to the same color as the button background so that they blend together.
"""
import PySimpleGUI as sg
background = '#F0F0F0'
# Set the backgrounds the same as the background on the buttons
sg.SetOptions(background_color=background, element_background_color=background)
# Images are located in a subfolder in the Demo Media Player.py folder
image_pause = './ButtonGraphics/Pause.png'
image_restart = './ButtonGraphics/Restart.png'
image_next = './ButtonGraphics/Next.png'
image_exit = './ButtonGraphics/Exit.png'
# Open a form, note that context manager can't be used generally speaking for async forms
window = sg.Window('Media File Player', default_element_size=(20, 1),
font=("Helvetica", 25))
# define layout of the rows
layout = [[sg.Text('Media File Player', size=(17, 1), font=("Helvetica", 25))],
[sg.Text('', size=(15, 2), font=("Helvetica", 14), key='out')],
[sg.ReadButton('Restart Song', button_color=(background, background),
image_filename=image_restart, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.ReadButton('Pause', button_color=(background, background),
image_filename=image_pause, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.ReadButton('Next', button_color=(background, background),
image_filename=image_next, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.Text(' ' * 2), sg.Button('Exit', button_color=(background, background),
image_filename=image_exit, image_size=(50, 50), image_subsample=2,
border_width=0)],
[sg.Text('_' * 20)],
[sg.Text(' ' * 30)],
[sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
font=("Helvetica", 15)),
sg.Text(' ' * 2),
sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
font=("Helvetica", 15)),
sg.Text(' ' * 8),
sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
font=("Helvetica", 15))],
[sg.Text('Bass', font=("Helvetica", 15), size=(6, 1)),
sg.Text('Treble', font=("Helvetica", 15), size=(10, 1)),
sg.Text('Volume', font=("Helvetica", 15), size=(7, 1))] ]
# Call the same LayoutAndRead but indicate the form is non-blocking
window.LayoutAndRead(layout, non_blocking=True)
# Our event loop
while (True):
# Read the form (this call will not block)
button, values = window.ReadNonBlocking()
if button == 'Exit' or values is None:
break
# If a button was pressed, display it on the GUI by updating the text element
if button:
window.FindElement('out').Update(button)
def ScriptLauncher():
"""
Script Launcher - Persistent Form
This form doesn't close after button clicks. To achieve this the buttons are specified as sg.ReadButton instead of sg.Button. The exception to this is the EXIT button. Clicking it will close the window. This program will run commands and display the output in the scrollable window.
"""
import PySimpleGUI as sg
import subprocess
def Launcher():
window = sg.Window('Script launcher')
layout = [
[sg.Text('Script output....', size=(40, 1))],
[sg.Output(size=(88, 20))],
[sg.ReadButton('script1'), sg.ReadButton('script2'), sg.Button('EXIT')],
[sg.Text('Manual command', size=(15,1)), sg.InputText(focus=True), sg.ReadButton('Run', bind_return_key=True)]
]
window.Layout(layout)
# ---===--- Loop taking in user input and using it to query HowDoI --- #
while True:
(button, value) = window.Read()
if button == 'EXIT' or button is None:
break # exit button clicked
if button == 'script1':
ExecuteCommandSubprocess('pip','list')
elif button == 'script2':
ExecuteCommandSubprocess('python', '--version')
elif button == 'Run':
ExecuteCommandSubprocess(value[0])
def ExecuteCommandSubprocess(command, *args):
try:
expanded_args = []
for a in args:
expanded_args += a
sp = subprocess.Popen([command,expanded_args], shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
out, err = sp.communicate()
if out:
print(out.decode("utf-8"))
if err:
print(err.decode("utf-8"))
except: pass
Launcher()
def MachineLearning():
"""
Machine Learning GUI
A standard non-blocking GUI with lots of inputs.
"""
import PySimpleGUI as sg
sg.ChangeLookAndFeel('LightGreen')
sg.SetOptions(text_justification='right')
window = sg.Window('Machine Learning Front End', font=("Helvetica", 12)) # begin with a blank form
layout = [[sg.Text('Machine Learning Command Line Parameters', font=('Helvetica', 16))],
[sg.Text('Passes', size=(15, 1)), sg.Spin(values=[i for i in range(1, 1000)], initial_value=20, size=(6, 1)),
sg.Text('Steps', size=(18, 1)), sg.Spin(values=[i for i in range(1, 1000)], initial_value=20, size=(6, 1))],
[sg.Text('ooa', size=(15, 1)), sg.In(default_text='6', size=(10, 1)), sg.Text('nn', size=(15, 1)), sg.In(default_text='10', size=(10, 1))],
[sg.Text('q', size=(15, 1)), sg.In(default_text='ff', size=(10, 1)), sg.Text('ngram', size=(15, 1)), sg.In(default_text='5', size=(10, 1))],
[sg.Text('l', size=(15, 1)), sg.In(default_text='0.4', size=(10, 1)), sg.Text('Layers', size=(15, 1)), sg.Drop(values=('BatchNorm', 'other'),auto_size_text=True)],
[sg.Text('_' * 100, size=(65, 1))],
[sg.Text('Flags', font=('Helvetica', 15), justification='left')],
[sg.Checkbox('Normalize', size=(12, 1), default=True), sg.Checkbox('Verbose', size=(20, 1))],
[sg.Checkbox('Cluster', size=(12, 1)), sg.Checkbox('Flush Output', size=(20, 1), default=True)],
[sg.Checkbox('Write Results', size=(12, 1)), sg.Checkbox('Keep Intermediate Data', size=(20, 1))],
[sg.Text('_' * 100, size=(65, 1))],
[sg.Text('Loss Functions', font=('Helvetica', 15), justification='left')],
[sg.Radio('Cross-Entropy', 'loss', size=(12, 1)), sg.Radio('Logistic', 'loss', default=True, size=(12, 1))],
[sg.Radio('Hinge', 'loss', size=(12, 1)), sg.Radio('Huber', 'loss', size=(12, 1))],
[sg.Radio('Kullerback', 'loss', size=(12, 1)), sg.Radio('MAE(L1)', 'loss', size=(12, 1))],
[sg.Radio('MSE(L2)', 'loss', size=(12, 1)), sg.Radio('MB(L0)', 'loss', size=(12, 1))],
[sg.Submit(), sg.Cancel()]]
button, values = window.LayoutAndRead(layout)
def CustromProgressMeter():
""""
Custom Progress Meter / Progress Bar
Perhaps you don't want all the statistics that the EasyProgressMeter provides and want to create your own progress bar. Use this recipe to do just that.
"""
import PySimpleGUI as sg
def CustomMeter():
# create the progress bar element
progress_bar = sg.ProgressBar(10000, orientation='h', size=(20,20))
# layout the form
layout = [[sg.Text('A custom progress meter')],
[progress_bar],
[sg.Cancel()]]
# create the form
window = sg.Window('Custom Progress Meter')
# display the form as a non-blocking form
window.LayoutAndRead(layout, non_blocking=True)
# loop that would normally do something useful
for i in range(10000):
# check to see if the cancel button was clicked and exit loop if clicked
button, values = window.ReadNonBlocking()
if button == 'Cancel' or values == None:
break
# update bar with loop value +1 so that bar eventually reaches the maximum
progress_bar.UpdateBar(i+1)
# done with loop... need to destroy the window as it's still open
window.CloseNonBlocking()
CustomMeter()
def OneLineGUI():
"""
The One-Line GUI
For those of you into super-compact code, a complete customized GUI can be specified, shown, and received the results using a single line of Python code. The way this is done is to combine the call to Window and the call to LayoutAndRead. Window returns a Window object which has the LayoutAndRead method.
"""
import PySimpleGUI as sg
layout = [[sg.Text('Filename')],
[sg.Input(), sg.FileBrowse()],
[sg.OK(), sg.Cancel()] ]
button, (number,) = sg.Window('Get filename example').LayoutAndRead(layout)
"""
you can write this line of code for the exact same result (OK, two lines with the import):
"""
# import PySimpleGUI as sg
button, (filename,) = sg.Window('Get filename example'). LayoutAndRead([[sg.Text('Filename')], [sg.Input(), sg.FileBrowse()], [sg.OK(), sg.Cancel()] ])
def MultipleColumns():
"""
Multiple Columns
Starting in version 2.9 (not yet released but you can get from current GitHub) you can use the Column Element. A Column is required when you have a tall element to the left of smaller elements.
This example uses a Column. There is a Listbox on the left that is 3 rows high. To the right of it are 3 single rows of text and input. These 3 rows are in a Column Element.
To make it easier to see the Column in the window, the Column background has been shaded blue. The code is wordier than normal due to the blue shading. Each element in the column needs to have the color set to match blue background.
"""
import PySimpleGUI as sg
# Demo of how columns work
# Form has on row 1 a vertical slider followed by a COLUMN with 7 rows
# Prior to the Column element, this layout was not possible
# Columns layouts look identical to form layouts, they are a list of lists of elements.
# sg.ChangeLookAndFeel('BlueMono')
# Column layout
col = [[sg.Text('col Row 1', text_color='white', background_color='blue')],
[sg.Text('col Row 2', text_color='white', background_color='blue'), sg.Input('col input 1')],
[sg.Text('col Row 3', text_color='white', background_color='blue'), sg.Input('col input 2')]]
layout = [[sg.Listbox(values=('Listbox Item 1', 'Listbox Item 2', 'Listbox Item 3'), select_mode=sg.LISTBOX_SELECT_MODE_MULTIPLE, size=(20,3)), sg.Column(col, background_color='blue')],
[sg.Input('Last input')],
[sg.OK()]]
# Display the form and get values
# If you're willing to not use the "context manager" design pattern, then it's possible
# to collapse the form display and read down to a single line of code.
button, values = sg.Window('Compact 1-line form with column').LayoutAndRead(layout)
sg.Popup(button, values, line_width=200)
def PersistentForm():
"""
Persistent Form With Text Element Updates
This simple program keep a form open, taking input values until the user terminates the program using the "X" button.
"""
import PySimpleGUI as sg
window = sg.Window('Math')
output = sg.Txt('', size=(8,1))
layout = [ [sg.Txt('Enter values to calculate')],
[sg.In(size=(8,1), key='numerator')],
[sg.Txt('_' * 10)],
[sg.In(size=(8,1), key='denominator')],
[output],
[sg.ReadButton('Calculate', bind_return_key=True)]]
window.Layout(layout)
while True:
button, values = window.Read()
if button is not None:
try:
numerator = float(values['numerator'])
denominator = float(values['denominator'])
calc = numerator / denominator
except:
calc = 'Invalid'
output.Update(calc)
else:
break
def CanvasWidget():
"""
tkinter Canvas Widget
The Canvas Element is one of the few tkinter objects that are directly accessible. The tkinter Canvas widget itself can be retrieved from a Canvas Element like this:
"""
import PySimpleGUI as gui
canvas = gui.Canvas(size=(100,100), background_color='red')
layout = [
[canvas],
[gui.T('Change circle color to:'), gui.ReadButton('Red'), gui.ReadButton('Blue')]
]
window = gui.Window('Canvas test', grab_anywhere=True)
window.Layout(layout)
window.ReadNonBlocking()
cir = canvas.TKCanvas.create_oval(50, 50, 100, 100)
while True:
button, values = window.Read()
if button is None:
break
if button is 'Blue':
canvas.TKCanvas.itemconfig(cir, fill = "Blue")
elif button is 'Red':
canvas.TKCanvas.itemconfig(cir, fill = "Red")
def InputElementUpdate():
"""
Input Element Update
This Recipe implements a Raspberry Pi touchscreen based keypad entry. As the digits are entered using the buttons, the Input Element above it is updated with the input digits. There are a number of features used in this Recipe including: Default Element Size auto_size_buttons ReadButton Dictionary Return values Update of Elements in form (Input, Text) do_not_clear of Input Elements
"""
import PySimpleGUI as g
# Demonstrates a number of PySimpleGUI features including:
# Default element size
# auto_size_buttons
# ReadButton
# Dictionary return values
# Update of elements in form (Text, Input)
# do_not_clear of Input elements
layout = [[g.Text('Enter Your Passcode')],
[g.Input(size=(10, 1), do_not_clear=True, key='input')],
[g.ReadButton('1'), g.ReadButton('2'), g.ReadButton('3')],
[g.ReadButton('4'), g.ReadButton('5'), g.ReadButton('6')],
[g.ReadButton('7'), g.ReadButton('8'), g.ReadButton('9')],
[g.ReadButton('Submit'), g.ReadButton('0'), g.ReadButton('Clear')],
[ g.Text('', size=(15, 1), font=('Helvetica', 18), text_color='red', key='output')],
]
window = g.Window('Keypad', default_element_size=(5, 2), auto_size_buttons=False)
window.Layout(layout)
# Loop forever reading the form's values, updating the Input field
keys_entered = ''
while True:
button, values = window.Read() # read the form
if button is None: # if the X button clicked, just exit
break
if button is 'Clear': # clear keys if clear button
keys_entered = ''
elif button in '1234567890':
keys_entered = values['input'] # get what's been entered so far
keys_entered += button # add the new digit
elif button is 'Submit':
keys_entered = values['input']
window.FindElement('output').Update(keys_entered) # output the final string
window.FindElement('input').Update(keys_entered) # change the form to reflect current key string
def TableSimulation():
"""
Display data in a table format
"""
import PySimpleGUI as sg
sg.ChangeLookAndFeel('Dark1')
layout = [[sg.T('Table Test')]]
for i in range(20):
layout.append([sg.T('{} {}'.format(i,j), size=(4, 1), background_color='black', pad=(1, 1)) for j in range(10)])
sg.Window('Table').LayoutAndRead(layout)
def TightLayout():
"""
Turn off padding in order to get a really tight looking layout.
"""
import PySimpleGUI as sg
sg.ChangeLookAndFeel('Dark')
sg.SetOptions(element_padding=(0, 0))
layout = [[sg.T('User:', pad=((3, 0), 0)), sg.OptionMenu(values=('User 1', 'User 2'), size=(20, 1)),
sg.T('0', size=(8, 1))],
[sg.T('Customer:', pad=((3, 0), 0)), sg.OptionMenu(values=('Customer 1', 'Customer 2'), size=(20, 1)),
sg.T('1', size=(8, 1))],
[sg.T('Notes:', pad=((3, 0), 0)), sg.In(size=(44, 1), background_color='white', text_color='black')],
[sg.ReadButton('Start', button_color=('white', 'black')),
sg.ReadButton('Stop', button_color=('white', 'black')),
sg.ReadButton('Reset', button_color=('white', '#9B0023')),
sg.ReadButton('Submit', button_color=('white', 'springgreen4')),
sg.Button('Exit', button_color=('white', '#00406B')),
]
]
window = sg.Window("Time Tracker", default_element_size=(12, 1), text_justification='r', auto_size_text=False,
auto_size_buttons=False, no_titlebar=True,
default_button_element_size=(12, 1))
window.Layout(layout)
while True:
button, values = window.Read()
if button is None or button == 'Exit':
return
# -------------------------------- GUI Starts Here -------------------------------#
# fig = your figure you want to display. Assumption is that 'fig' holds the #
# information to display. #
# --------------------------------------------------------------------------------#
import PySimpleGUI as sg
fig_dict = {'Simple Data Entry':SimpleDataEntry, 'Simple Entry Return Data as Dict':SimpleReturnAsDict, 'File Browse' : FileBrowse,
'GUI Add On':GUIAddOn, 'Compare 2 Files':Compare2Files, 'All Widgets With Context Manager':AllWidgetsWithContext, 'All Widgets No Context Manager':AllWidgetsNoContext,
'Non-Blocking With Updates':NonBlockingWithUpdates, 'Non-Bocking With Context Manager':NonBlockingWithContext, 'Callback Simulation':CallbackSimulation,
'Realtime Buttons':RealtimeButtons, 'Easy Progress Meter':EasyProgressMeter, 'Tabbed Form':TabbedForm, 'Media Player':MediaPlayer, 'Script Launcher':ScriptLauncher,
'Machine Learning':MachineLearning, 'Custom Progress Meter':CustromProgressMeter, 'One Line GUI':OneLineGUI, 'Multiple Columns':MultipleColumns,
'Persistent Form':PersistentForm, 'Canvas Widget':CanvasWidget, 'Input Element Update':InputElementUpdate,
'Table Simulation':TableSimulation, 'Tight Layout':TightLayout}
# define the form layout
listbox_values = [key for key in fig_dict.keys()]
while True:
sg.ChangeLookAndFeel('Dark')
# sg.SetOptions(element_padding=(0,0))
col_listbox = [[sg.Listbox(values=listbox_values, size=(max(len(x) for x in listbox_values),min(len(listbox_values), 20)), change_submits=False, key='func')],
[sg.ReadButton('Run', pad=(0,0)), sg.ReadButton('Show Code', button_color=('white', 'gray25'), pad=(0,0)), sg.Exit(button_color=('white', 'firebrick4'), pad=(0,0))]]
layout = [[sg.Text('PySimpleGUI Coookbook', font=('current 18'))],
[sg.Column(col_listbox), sg.Multiline(size=(50,min(len(listbox_values), 20)), do_not_clear=True, key='multi')],
]
# create the form and show it without the plot
# window.Layout(layout)
window = sg.Window('Demo Application - Embedding Matplotlib In PySimpleGUI', default_button_element_size=(9,1),auto_size_buttons=False, grab_anywhere=False)
window.Layout(layout)
# show it all again and get buttons
while True:
button, values = window.Read()
if button is None or button == 'Exit':
exit(69)
try:
choice = values['func'][0]
func = fig_dict[choice]
except:
continue
if button == 'Show Code' and values['multi']:
window.FindElement('multi').Update(inspect.getsource(func))
elif button is 'Run' and values['func']:
# sg.ChangeLookAndFeel('SystemDefault')
window.CloseNonBlocking()
func()
break
else:
print('ILLEGAL values')
break

View File

@ -52,6 +52,8 @@ layout = [[ sg.Text('My layout') ]]
window = sg.Window('My new window').Layout(layout).Finalize()
# if you have operations on elements that must take place before the event loop, do them here
while True: # Event Loop
event, values = window.Read()
if event is None:

View File

@ -29,6 +29,9 @@ def Launcher():
namesonly = [f for f in os.listdir(ROOT_PATH) if f.endswith('.py') ]
if len(namesonly) == 0:
namesonly = ['test 1', 'test 2', 'test 3']
sg.SetOptions(element_padding=(0,0), button_element_size=(12,1), auto_size_buttons=False)
layout = [[sg.Combo(values=namesonly, size=(35,30), key='demofile'),
@ -39,7 +42,7 @@ def Launcher():
sg.Button('EXIT', button_color=('white','firebrick3'))],
[sg.T('', text_color='white', size=(50,1), key='output')]]
window = sg.Window('Floating Toolbar', no_titlebar=True, keep_on_top=True).Layout(layout)
window = sg.Window('Floating Toolbar', no_titlebar=True, grab_anywhere=True, keep_on_top=True).Layout(layout)
# ---===--- Loop taking in user input and executing appropriate program --- #

View File

@ -17,7 +17,7 @@ GRAPH_WIDTH = 120 # each individual graph size in pixels
GRAPH_HEIGHT = 40
TRANSPARENCY = .8 # how transparent the window looks. 0 = invisible, 1 = normal window
NUM_COLS = 4
POLL_FREQUENCY = 400 # how often to update graphs in milliseconds
POLL_FREQUENCY = 500 # how often to update graphs in milliseconds
colors = ('#23a0a0', '#56d856', '#be45be', '#5681d8', '#d34545', '#BE7C29')
@ -59,7 +59,7 @@ def main():
sg.SetOptions(element_padding=(0,0), margins=(1,1), border_width=0)
# ---------------- Create Layout ----------------
layout = [[ sg.RButton('', image_data=red_x, button_color=('black', 'black'), key='Exit', tooltip='Closes window'),
layout = [[ sg.Button('', image_data=red_x, button_color=('black', 'black'), key='Exit', tooltip='Closes window'),
sg.Text(' CPU Core Usage')] ]
# add on the graphs
@ -100,7 +100,7 @@ def main():
for i in range(num_cores):
graphs[i].graph_percentage_abs(stats[i])
graphs[i].text_display('{} CPU {:2.0f}'.format(i, stats[i]))
window.Close()
if __name__ == "__main__":
# the clever Red X graphic

View File

@ -54,8 +54,8 @@ def main():
prev_x, prev_y = 0, 0
while True: # the Event Loop
time.sleep(.5)
event, values = window.ReadNonBlocking()
if event == 'Quit' or values is None: # always give ths user a way out
event, values = window.Read(timeout=0)
if event == 'Quit' or event is None: # always give ths user a way out
break
# do CPU measurement and graph it
current_cpu = int(g_cpu_percent*10)
@ -73,5 +73,7 @@ def main():
i += STEP_SIZE if i < SAMPLES else 0
last_cpu = current_cpu
g_exit = True
window.Close()
if __name__ == '__main__':
main()

View File

@ -54,6 +54,7 @@ def main():
window = sg.Window('CPU Utilization',
no_titlebar=True,
keep_on_top=True,
alpha_channel=.8,
grab_anywhere=True).Layout(layout)
# start cpu measurement thread

View File

@ -30,9 +30,9 @@ def gui():
sg.SetOptions(border_width=0, margins=(0, 0), element_padding=(4, 0))
layout = [[sg.T('Email New Mail Notification' + 48 * ' '),
sg.RButton('', image_data=refresh, button_color=('#282923', '#282923'), key='_refresh_',
sg.Button('', image_data=refresh, button_color=('#282923', '#282923'), key='_refresh_',
tooltip='Refreshes Email'),
sg.RButton('', image_data=red_x, button_color=('#282923', '#282923'), key='_quit_',
sg.Button('', image_data=red_x, button_color=('#282923', '#282923'), key='_quit_',
tooltip='Closes window')],
[sg.T('', key='_status_', size=(25, 1))], ]

View File

@ -26,8 +26,8 @@ sg.SetOptions(element_padding=(0, 0))
layout = [[sg.Text('')],
[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
[sg.ReadButton('Pause', key='button', button_color=('white', '#001480')),
sg.ReadButton('Reset', button_color=('white', '#007339'), key='Reset'),
[sg.Button('Pause', key='button', button_color=('white', '#001480')),
sg.Button('Reset', button_color=('white', '#007339'), key='Reset'),
sg.Exit(button_color=('white', 'firebrick4'), key='Exit')]]
window = sg.Window('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True).Layout(layout)

View File

@ -18,6 +18,7 @@ import psutil
GRAPH_WIDTH = 120 # each individual graph size in pixels
GRAPH_HEIGHT = 40
ALPHA = .7
class DashGraph(object):
def __init__(self, graph_elem, starting_count, color):
@ -47,7 +48,7 @@ class DashGraph(object):
self.graph_current_item += 1
def human_size(bytes, units=(' bytes','KB','MB','GB','TB', 'PB', 'EB')):
def human_size(bytes, units=[' bytes','KB','MB','GB','TB', 'PB', 'EB']):
""" Returns a human readable string reprentation of bytes"""
return str(bytes) + units[0] if bytes < 1024 else human_size(bytes>>10, units[1:])
@ -63,17 +64,19 @@ def main():
sg.ChangeLookAndFeel('Black')
sg.SetOptions(element_padding=(0,0), margins=(1,1), border_width=0)
layout = [[sg.Text('System Status Dashboard'+' '*18), sg.RButton('', image_data=red_x, button_color=('black', 'black'), key='Exit', tooltip='Closes window')],
[sg.Column([[Txt('Net Out ', key='_NET_OUT_'), ],
[sg.Graph((GRAPH_WIDTH, GRAPH_HEIGHT), (0, 0), (GRAPH_WIDTH, 100), background_color='black', key='_GRAPH_OUT_')]], pad=(2, 2)),
sg.Column([[Txt('Net In', key='_NET_IN_'),],
[sg.Graph((GRAPH_WIDTH, GRAPH_HEIGHT), (0, 0), (GRAPH_WIDTH, 100), background_color='black', key='_GRAPH_IN_')]], pad=(0, 2))],
[sg.Column([[Txt('Disk Read', key='_DISK_READ_')],
[sg.Graph((GRAPH_WIDTH, GRAPH_HEIGHT), (0, 0), (GRAPH_WIDTH, 100), background_color='black', key='_GRAPH_DISK_READ_')]], pad=(2,2)),
sg.Column([[Txt('Disk Write', key='_DISK_WRITE_')],
[sg.Graph((GRAPH_WIDTH, GRAPH_HEIGHT), (0, 0), (GRAPH_WIDTH, GRAPH_HEIGHT), background_color='black', key='_GRAPH_DISK_WRITE_')]], pad=(0, 2))],
[sg.Column([[Txt('CPU Usage', key='_CPU_USAGE_')], [sg.Graph((GRAPH_WIDTH, GRAPH_HEIGHT), (0, 0), (GRAPH_WIDTH, 100), background_color='black', key='_GRAPH_CPU_USAGE_')]], pad=(2,2)),
sg.Column([[Txt('Memory Usage', key='_MEM_USAGE_')], [sg.Graph((GRAPH_WIDTH, GRAPH_HEIGHT), (0, 0), (GRAPH_WIDTH, 100), background_color='black', key='_GRAPH_MEM_USAGE_')]], pad=(2, 2))]]
def GraphColumn(name, key):
col = sg.Column([[Txt(name, key=key+'TXT_'), ],
[sg.Graph((GRAPH_WIDTH, GRAPH_HEIGHT), (0, 0), (GRAPH_WIDTH, 100), background_color='black',
key=key+'GRAPH_')]], pad=(2, 2))
return col
layout = [[sg.Text('System Status Dashboard'+' '*18), sg.Button('', image_data=red_x, button_color=('black', 'black'), key='Exit', tooltip='Closes window')],
[GraphColumn('Net Out', '_NET_OUT_'),
GraphColumn('Net In', '_NET_IN_')],
[GraphColumn('Disk Read', '_DISK_READ_'),
GraphColumn('Disk Write', '_DISK_WRITE_')],
[GraphColumn('CPU Usage', '_CPU_'),
GraphColumn('Memory Usage', '_MEM_')],]
window = sg.Window('PSG System Dashboard',
keep_on_top=True,
@ -82,22 +85,24 @@ def main():
no_titlebar=True,
default_button_element_size=(12, 1),
return_keyboard_events=True,
alpha_channel=.9,
alpha_channel=ALPHA,
use_default_focus=False,
).Layout(layout)
).Layout(layout).Finalize()
# setup graphs & initial values
netio = psutil.net_io_counters()
net_graph_in = DashGraph(window.FindElement('_GRAPH_IN_'), netio.bytes_recv, '#23a0a0')
net_graph_out = DashGraph(window.FindElement('_GRAPH_OUT_'), netio.bytes_sent, '#56d856')
net_graph_in = DashGraph(window.FindElement('_NET_IN_GRAPH_'), netio.bytes_recv, '#23a0a0')
net_graph_out = DashGraph(window.FindElement('_NET_OUT_GRAPH_'), netio.bytes_sent, '#56d856')
diskio = psutil.disk_io_counters()
disk_graph_write = DashGraph(window.FindElement('_GRAPH_DISK_WRITE_'), diskio.write_bytes, '#be45be')
disk_graph_read = DashGraph(window.FindElement('_GRAPH_DISK_READ_'), diskio.read_bytes, '#5681d8')
disk_graph_write = DashGraph(window.FindElement('_DISK_WRITE_GRAPH_'), diskio.write_bytes, '#be45be')
disk_graph_read = DashGraph(window.FindElement('_DISK_READ_GRAPH_'), diskio.read_bytes, '#5681d8')
cpu_usage_graph = DashGraph(window.FindElement('_GRAPH_CPU_USAGE_'), 0, '#d34545')
mem_usage_graph = DashGraph(window.FindElement('_GRAPH_MEM_USAGE_'), 0, '#BE7C29')
cpu_usage_graph = DashGraph(window.FindElement('_CPU_GRAPH_'), 0, '#d34545')
mem_usage_graph = DashGraph(window.FindElement('_MEM_GRAPH_'), 0, '#BE7C29')
print(psutil.cpu_percent(percpu=True))
# ---------------- main loop ----------------
while (True):
# --------- Read and update window once a second--------
@ -108,22 +113,22 @@ def main():
netio = psutil.net_io_counters()
write_bytes = net_graph_out.graph_value(netio.bytes_sent)
read_bytes = net_graph_in.graph_value(netio.bytes_recv)
Txt_Update(window, '_NET_OUT_', 'Net out {}'.format(human_size(write_bytes)))
Txt_Update(window, '_NET_IN_', 'Net In {}'.format(human_size(read_bytes)))
Txt_Update(window, '_NET_OUT_TXT_', 'Net out {}'.format(human_size(write_bytes)))
Txt_Update(window, '_NET_IN_TXT_', 'Net In {}'.format(human_size(read_bytes)))
# ----- Disk Graphs -----
diskio = psutil.disk_io_counters()
write_bytes = disk_graph_write.graph_value(diskio.write_bytes)
read_bytes = disk_graph_read.graph_value(diskio.read_bytes)
Txt_Update(window, '_DISK_WRITE_', 'Disk Write {}'.format(human_size(write_bytes)))
Txt_Update(window, '_DISK_READ_', 'Disk Read {}'.format(human_size(read_bytes)))
Txt_Update(window, '_DISK_WRITE_TXT_', 'Disk Write {}'.format(human_size(write_bytes)))
Txt_Update(window, '_DISK_READ_TXT_', 'Disk Read {}'.format(human_size(read_bytes)))
# ----- CPU Graph -----
cpu = psutil.cpu_percent(0)
cpu_usage_graph.graph_percentage_abs(cpu)
Txt_Update(window, '_CPU_USAGE_', '{0:2.0f}% CPU Used'.format(cpu))
Txt_Update(window, '_CPU_TXT_', '{0:2.0f}% CPU Used'.format(cpu))
# ----- Memory Graph -----
mem_used = psutil.virtual_memory().percent
mem_usage_graph.graph_percentage_abs(mem_used)
Txt_Update(window, '_MEM_USAGE_', '{}% Memory Used'.format(mem_used))
Txt_Update(window, '_MEM_TXT_', '{}% Memory Used'.format(mem_used))
if __name__ == "__main__":
# the clever Red X graphic

View File

@ -33,7 +33,7 @@ for key in key_list: window.FindElement(key).Update(disabled=True) # don't do
while True:
event, values = window.Read()
if event in (None, 'Exit'):
if event in (None, 'exit'):
break
elif event == 'Disable':
for key in key_list: window.FindElement(key).Update(disabled=True)

View File

@ -54,8 +54,8 @@ def FindDuplicatesFilesInFolder(path):
if __name__ == '__main__':
source_folder = None
rc, source_folder = sg.PopupGetFolder('Duplicate Finder - Count number of duplicate files', 'Enter path to folder you wish to find duplicates in')
if rc is True and source_folder is not None:
source_folder = sg.PopupGetFolder('Duplicate Finder - Count number of duplicate files', 'Enter path to folder you wish to find duplicates in')
if source_folder is not None:
FindDuplicatesFilesInFolder(source_folder)
else:
sg.PopupCancel('Cancelling', '*** Cancelling ***')

View File

@ -52,10 +52,10 @@ def ShowMeTheButtons():
sg.SetOptions(auto_size_buttons=True, margins=(0,0), button_color=sg.COLOR_SYSTEM_DEFAULT)
toolbar_buttons = [[sg.RButton('', image_data=get_image_bytes(close64),button_color=('white', 'black'), pad=(0,0), key='_close_'),
sg.RButton('', image_data=get_image_bytes(timer64), button_color=('white', 'black'), pad=(0, 0), key='_timer_'),
sg.RButton('', image_data=get_image_bytes(house64), button_color=('white', 'black'), pad=(0, 0), key='_house_'),
sg.RButton('', image_data=get_image_bytes(cpu64), button_color=('white', 'black'), pad=(0,0), key='_cpu_'),]]
toolbar_buttons = [[sg.Button('', image_data=get_image_bytes(close64),button_color=('white', 'black'), pad=(0,0), key='_close_'),
sg.Button('', image_data=get_image_bytes(timer64), button_color=('white', 'black'), pad=(0, 0), key='_timer_'),
sg.Button('', image_data=get_image_bytes(house64), button_color=('white', 'black'), pad=(0, 0), key='_house_'),
sg.Button('', image_data=get_image_bytes(cpu64), button_color=('white', 'black'), pad=(0,0), key='_cpu_'),]]
# layout = toolbar_buttons
layout = [[sg.Frame('Launcher', toolbar_buttons,title_color='white', background_color='black')]]

View File

@ -12,7 +12,7 @@ fonts = list(font.families())
fonts.sort()
root.destroy()
sg.ChangeLookAndFeel('Dark')
sg.ChangeLookAndFeel('Black')
layout = [[ sg.Text('My Text Element',
size=(20,1),
@ -20,7 +20,7 @@ layout = [[ sg.Text('My Text Element',
click_submits=True,
relief=sg.RELIEF_GROOVE,
font = 'Courier` 25',
text_color='red',
text_color='#FF0000',
background_color='white',
justification='center',
pad=(5,3),
@ -29,7 +29,7 @@ layout = [[ sg.Text('My Text Element',
) ],
[sg.Listbox(fonts, size=(30,20), change_submits=True, key='_list_')],
[sg.Input(key='_in_')],
[ sg.RButton('Read', bind_return_key=True), sg.Exit()]]
[ sg.Button('Read', bind_return_key=True), sg.Exit()]]
window = sg.Window('My new window',
# grab_anywhere=True,

View File

@ -12,7 +12,7 @@ layout = [[sg.Text('This is my sample text',size=(20,1), key='_text_') ],
[sg.Slider((6,50), default_value=12, size=(14,20), orientation='h', key='_slider_', change_submits=True),
sg.Text('Font size')],
[sg.Text('Font string = '), sg.Text('', size=(25,1), key='_fontstring_')],
[ sg.RButton('Exit')]]
[ sg.Button('Exit')]]
window = sg.Window('Font string builder').Layout(layout)

View File

@ -1,19 +0,0 @@
#!/usr/bin/env python
import sys
if sys.version_info[0] >= 3:
import PySimpleGUI as sg
else:
import PySimpleGUI27 as sg
layout = [[sg.Text('Filename', )],
[sg.Input(), sg.FileBrowse()],
[sg.OK(), sg.Cancel()]]
event, (number,) = sg.Window('Get filename example').LayoutAndRead(layout)
import PySimpleGUI as sg
event, (filename,) = sg.Window('Get filename example').LayoutAndRead(
[[sg.Text('Filename')], [sg.Input(), sg.FileBrowse()], [sg.OK(), sg.Cancel()]])

View File

@ -20,7 +20,7 @@ import os
layout = [[sg.Text('What would you like me to say?')],
[sg.Multiline(size=(60,10), enter_submits=True)],
[sg.RButton('Speak', bind_return_key=True), sg.Exit()]]
[sg.Button('Speak', bind_return_key=True), sg.Exit()]]
window = sg.Window('Google Text to Speech').Layout(layout)

View File

@ -43,10 +43,8 @@ def main():
i=0
prev_x, prev_y = 0, 0
while True:
time.sleep(.2)
event, values = window.ReadNonBlocking()
if event == 'Quit' or values is None:
event, values = window.Read(timeout=200)
if event == 'Quit' or event is None:
break
if g_response_time is None or prev_response_time == g_response_time:
continue

View File

@ -33,7 +33,7 @@ def main():
sg.ChangeLookAndFeel('Black')
sg.SetOptions(element_padding=(0,0))
layout = [ [sg.Quit( button_color=('white','black'))],
layout = [ [sg.Button('Quit', button_color=('white','black'))],
[sg.Graph(CANVAS_SIZE, (0,0), (SAMPLES,SAMPLE_MAX),background_color='black', key='graph')],]
window = sg.Window('Canvas test', grab_anywhere=True, background_color='black', no_titlebar=False, use_default_focus=False).Layout(layout).Finalize()
@ -45,9 +45,8 @@ def main():
graph_value = 250
while True:
# time.sleep(.2)
event, values = window.ReadNonBlocking()
print(event, values)
if event == 'Quit' or values is None:
event, values = window.Read(timeout=0)
if event == 'Quit' or event is None:
break
graph_offset = random.randint(-10, 10)
graph_value = graph_value + graph_offset

View File

@ -11,15 +11,15 @@ layout = [[sg.Text("Hold down a key")],
window = sg.Window("Realtime Keyboard Test", return_keyboard_events=True, use_default_focus=False).Layout(layout)
while True:
event, values = window.ReadNonBlocking()
event, values = window.Read(timeout=0)
if event == "OK":
print(event, values, "exiting")
break
if event is not None:
if event is not sg.TIMEOUT_KEY:
if len(event) == 1:
print('%s - %s' % (event, ord(event)))
else:
print(event)
elif values is None:
elif event is None:
break

View File

@ -8,7 +8,7 @@ else:
# Demonstrates a number of PySimpleGUI features including:
# Default element size
# auto_size_buttons
# ReadButton
# Button
# Dictionary return values
# Update of elements in form (Text, Input)
# do_not_clear of Input elements
@ -17,10 +17,10 @@ else:
layout = [[sg.Text('Enter Your Passcode')],
[sg.Input(size=(10, 1), do_not_clear=True, key='input')],
[sg.ReadButton('1'), sg.ReadButton('2'), sg.ReadButton('3')],
[sg.ReadButton('4'), sg.ReadButton('5'), sg.ReadButton('6')],
[sg.ReadButton('7'), sg.ReadButton('8'), sg.ReadButton('9')],
[sg.ReadButton('Submit'), sg.ReadButton('0'), sg.ReadButton('Clear')],
[sg.Button('1'), sg.Button('2'), sg.Button('3')],
[sg.Button('4'), sg.Button('5'), sg.Button('6')],
[sg.Button('7'), sg.Button('8'), sg.Button('9')],
[sg.Button('Submit'), sg.Button('0'), sg.Button('Clear')],
[sg.Text('', size=(15, 1), font=('Helvetica', 18), text_color='red', key='out')],
]

File diff suppressed because one or more lines are too long

View File

@ -50,7 +50,7 @@ class GUI():
layout = [[sg.Column(clock, background_color='black')],
[sg.Column(weather_cols[x], background_color='black') for x in range(NUM_COLS)],
[sg.RButton('Exit', button_color=('black', 'black'),
[sg.Button('Exit', button_color=('black', 'black'),
image_data=orangeround[22:], tooltip='close window', pad=((450,0),(10,0)))]]
# Create the window

View File

@ -33,7 +33,7 @@ layout = [[sg.Text('My LED Status Indicators', size=(20,1))],
[sg.Text('RAM'), LEDIndicator('_ram_')],
[sg.Text('Temperature'), LEDIndicator('_temp_')],
[sg.Text('Server 1'), LEDIndicator('_server1_')],
[sg.RButton('Exit')]]
[sg.Button('Exit')]]
window = sg.Window('My new window', default_element_size=(12, 1), auto_size_text=False).Layout(layout).Finalize()

View File

@ -66,14 +66,14 @@ class PlayerGUI():
[sg.T('MIDI File Player', size=(30, 1), font=("Helvetica", 25))],
[self.TextElem],
[self.SliderElem],
[sg.ReadFormButton('PAUSE', button_color=sg.TRANSPARENT_BUTTON,
image_filename=image_pause, image_size=(50,50), image_subsample=2, border_width=0), sg.T(' '),
sg.ReadFormButton('NEXT', button_color=sg.TRANSPARENT_BUTTON,
image_filename=image_next, image_size=(50,50), image_subsample=2, border_width=0), sg.T(' '),
sg.ReadFormButton('Restart Song', button_color=sg.TRANSPARENT_BUTTON,
image_filename=image_restart, image_size=(50,50), image_subsample=2, border_width=0), sg.T(' '),
sg.SimpleButton('EXIT', button_color=sg.TRANSPARENT_BUTTON,
image_filename=image_exit, image_size=(50,50), image_subsample=2, border_width=0, )]
[sg.Button('', button_color=sg.TRANSPARENT_BUTTON,
image_filename=image_pause, image_size=(50,50), image_subsample=2, border_width=0, key='PAUSE'), sg.T(' '),
sg.Button('', button_color=sg.TRANSPARENT_BUTTON,
image_filename=image_next, image_size=(50,50), image_subsample=2, border_width=0, key='NEXT'), sg.T(' '),
sg.Button('', button_color=sg.TRANSPARENT_BUTTON,
image_filename=image_restart, image_size=(50,50), image_subsample=2, border_width=0, key='Restart Song'), sg.T(' '),
sg.Button('', button_color=sg.TRANSPARENT_BUTTON,
image_filename=image_exit, image_size=(50,50), image_subsample=2, border_width=0,key='EXIT')]
]
window = sg.Window('MIDI File Player', default_element_size=(30, 1), font=("Helvetica", 25)).Layout(layout).Finalize()
@ -90,8 +90,8 @@ class PlayerGUI():
if 'window' not in locals() or window is None: # if the widnow has been destoyed don't mess with it
return PLAYER_COMMAND_EXIT
self.TextElem.Update(DisplayString)
event, (values) = window.ReadNonBlocking()
if values is None:
event, (values) = window.Read(timeout=0)
if event is None:
return PLAYER_COMMAND_EXIT
if event == 'PAUSE':
return PLAYER_COMMAND_PAUSE

View File

@ -43,17 +43,17 @@ def MachineLearningGUI():
def CustomMeter():
# layout the form
layout = [[sg.Text('A custom progress meter')],
[sg.ProgressBar(10000, orientation='h', size=(20,20), key='progress')],
[sg.ProgressBar(1000, orientation='h', size=(20,20), key='progress')],
[sg.Cancel()]]
# create the form`
window = sg.Window('Custom Progress Meter').Layout(layout)
progress_bar = window.FindElement('progress')
# loop that would normally do something useful
for i in range(10000):
for i in range(1000):
# check to see if the cancel button was clicked and exit loop if clicked
event, values = window.ReadNonBlocking()
if event == 'Cancel' or values == None:
event, values = window.Read(timeout=0, timeout_key='timeout')
if event == 'Cancel' or event == None:
break
# update bar with loop value +1 so that bar eventually reaches the maximum
progress_bar.UpdateBar(i+1)

View File

@ -36,8 +36,8 @@ def main():
dpts = [randint(0, 10) for x in range(10000)]
for i in range(len(dpts)):
event, values = window.ReadNonBlocking()
if event is 'Exit' or values is None:
event, values = window.Read(timeout=10)
if event is 'Exit' or event is None:
exit(69)
slider_elem.Update(i)

View File

@ -26,8 +26,8 @@ def main():
canvas = canvas_elem.TKCanvas
while True:
event, values = window.ReadNonBlocking()
if event is 'Exit' or values is None:
event, values = window.Read(timeout=10)
if event is 'Exit' or event is None:
exit(69)
def PyplotScatterWithLegend():

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@ -646,7 +646,7 @@ def main():
global g_my_globals
# define the form layout
layout = [[ sg.Canvas(size=SIZE, background_color='white',key='canvas') , sg.ReadButton('Exit', pad=(0, (210, 0)))]]
layout = [[ sg.Canvas(size=SIZE, background_color='white',key='canvas') , sg.Button('Exit', pad=(0, (210, 0)))]]
# create the form and show it without the plot
window = sg.Window('Ping Graph', background_color='white', grab_anywhere=True).Layout(layout).Finalize()
@ -662,8 +662,8 @@ def main():
plt.tight_layout()
while True:
event, values = window.ReadNonBlocking()
if event is 'Exit' or values is None:
event, values = window.Read(timeout=0)
if event is 'Exit' or event is None:
exit(0)
run_a_ping_and_graph()

View File

@ -82,7 +82,7 @@ def main():
# define the form layout
layout = [[sg.Text('Animated Ping', size=(40, 1), justification='center', font='Helvetica 20')],
[sg.Canvas(size=(640, 480), key='canvas')],
[sg.ReadButton('Exit', size=(10, 2), pad=((280, 0), 3), font='Helvetica 14')]]
[sg.Button('Exit', size=(10, 2), pad=((280, 0), 3), font='Helvetica 14')]]
# create the form and show it without the plot
window = sg.Window('Demo Application - Embedding Matplotlib In PySimpleGUI').Layout(layout).Finalize()
@ -96,8 +96,8 @@ def main():
plt.tight_layout()
while True:
event, values = window.ReadNonBlocking()
if event is 'Exit' or values is None:
event, values = window.Read(timeout=0)
if event is 'Exit' or event is None:
break
run_a_ping_and_graph()

View File

@ -27,17 +27,16 @@ def MediaPlayerGUI():
# define layout of the rows
layout= [[sg.Text('Media File Player',size=(17,1), font=("Helvetica", 25))],
[sg.Text('', size=(15, 2), font=("Helvetica", 14), key='output')],
[sg.ReadButton('Restart Song', button_color=(background,background),
image_filename=image_restart, image_size=(50, 50), image_subsample=2, border_width=0),
[sg.Button('', button_color=(background,background),
image_filename=image_restart, image_size=(50, 50), image_subsample=2, border_width=0, key='Restart Song'),
sg.Text(' ' * 2),
sg.ReadButton('Pause', button_color=(background,background),
image_filename=image_pause, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Button('', button_color=(background,background),
image_filename=image_pause, image_size=(50, 50), image_subsample=2, border_width=0, key='Pause'),
sg.Text(' ' * 2),
sg.ReadButton('Next', button_color=(background,background),
image_filename=image_next, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Button('', button_color=(background,background), image_filename=image_next, image_size=(50, 50), image_subsample=2, border_width=0, key='Next'),
sg.Text(' ' * 2),
sg.Text(' ' * 2), sg.Button('Exit', button_color=(background,background),
image_filename=image_exit, image_size=(50, 50), image_subsample=2, border_width=0)],
sg.Text(' ' * 2), sg.Button('', button_color=(background,background),
image_filename=image_exit, image_size=(50, 50), image_subsample=2, border_width=0, key='Exit')],
[sg.Text('_'*20)],
[sg.Text(' '*30)],
[
@ -53,15 +52,14 @@ def MediaPlayerGUI():
# Open a form, note that context manager can't be used generally speaking for async forms
window = sg.Window('Media File Player', auto_size_text=True, default_element_size=(20, 1),
font=("Helvetica", 25), no_titlebar=True).Layout(layout)
font=("Helvetica", 25)).Layout(layout)
# Our event loop
while(True):
# Read the form (this call will not block)
event, values = window.ReadNonBlocking()
if event == 'Exit':
event, values = window.Read(timeout=100) # Poll every 100 ms
if event == 'Exit' or event is None:
break
# If a button was pressed, display it on the GUI by updating the text element
if event:
if event != sg.TIMEOUT_KEY:
window.FindElement('output').Update(event)
MediaPlayerGUI()

View File

@ -15,18 +15,18 @@ def ShowMeTheButtons():
sg.SetOptions(auto_size_buttons=True, margins=(0,0), button_color=sg.COLOR_SYSTEM_DEFAULT)
toolbar_buttons = [[sg.RButton('', image_data=close64[22:],button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0,0), key='_close_'),
sg.RButton('', image_data=timer64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_timer_'),
sg.RButton('', image_data=house64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_house_'),
sg.RButton('', image_data=cpu64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_cpu_'),
sg.RButton('', image_data=camera64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_camera_'),
sg.RButton('', image_data=checkmark64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_checkmark_'),
sg.RButton('', image_data=cookbook64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_cookbook_'),
sg.RButton('', image_data=download64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_download_'),
sg.RButton('', image_data=github64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_github_'),
sg.RButton('', image_data=psg64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_psg_'),
sg.RButton('', image_data=run64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_run_'),
sg.RButton('', image_data=storage64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_storage_'),
toolbar_buttons = [[sg.Button('', image_data=close64[22:],button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0,0), key='_close_'),
sg.Button('', image_data=timer64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_timer_'),
sg.Button('', image_data=house64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_house_'),
sg.Button('', image_data=cpu64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_cpu_'),
sg.Button('', image_data=camera64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_camera_'),
sg.Button('', image_data=checkmark64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_checkmark_'),
sg.Button('', image_data=cookbook64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_cookbook_'),
sg.Button('', image_data=download64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_download_'),
sg.Button('', image_data=github64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_github_'),
sg.Button('', image_data=psg64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_psg_'),
sg.Button('', image_data=run64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_run_'),
sg.Button('', image_data=storage64[22:], button_color=('white', sg.COLOR_SYSTEM_DEFAULT), pad=(0, 0), key='_storage_'),
]]
# layout = toolbar_buttons

View File

@ -33,13 +33,16 @@ def TestMenus():
# ------ GUI Defintion ------ #
layout = [
[sg.Menu(menu_def, tearoff=True)],
[sg.Menu(menu_def, tearoff=False, pad=(20,1))],
[sg.Output(size=(60,20))],
[sg.In('Test', key='input', do_not_clear=True)]
[sg.Text('Status Bar', relief=sg.RELIEF_SUNKEN, size=(55,1), pad=(0,3),key='_status_')]
]
window = sg.Window("Windows-like program", default_element_size=(12, 1), auto_size_text=False,
auto_size_buttons=False, default_button_element_size=(12, 1)).Layout(layout)
window = sg.Window("Windows-like program",
default_element_size=(12, 1),
auto_size_text=False,
auto_size_buttons=False,
default_button_element_size=(12, 1)).Layout(layout)
# ------ Loop & Process button menu choices ------ #
while True:
@ -49,9 +52,9 @@ def TestMenus():
print('Event = ', event)
# ------ Process menu choices ------ #
if event == 'About...':
# window.Hide()
window.Disappear()
sg.Popup('About this program','Version 1.0', 'PySimpleGUI rocks...', grab_anywhere=True)
# window.UnHide()
window.Reappear()
elif event == 'Open':
filename = sg.PopupGetFile('file to open', no_window=True)
print(filename)

View File

@ -7,27 +7,27 @@ else:
layout1 = [[ sg.Text('Window 1') ],
[sg.Input(do_not_clear=True)],
[ sg.RButton('Read')]]
[ sg.Button('Read')]]
window1 = sg.Window('My new window', location=(800,500)).Layout(layout1)
layout2 = [[ sg.Text('Window 2') ],
[sg.Input(do_not_clear=False)],
[ sg.RButton('Read')]]
[sg.Input(do_not_clear=True)],
[ sg.Button('Read')]]
window2 = sg.Window('My new window', location=(800, 625)).Layout(layout2)
window2 = sg.Window('My new window', location=(800, 625), return_keyboard_events=True).Layout(layout2)
layout3 = [[ sg.Text('Window 3') ],
[sg.Input(do_not_clear=False)],
[ sg.RButton('Read')]]
[ sg.Button('Read')]]
window3 = sg.Window('My new window', location=(800,750), return_keyboard_events=True).Layout(layout3)
while True: # Event Loop
event, values = window1.Read(timeout=100)
event, values = window1.Read(timeout=50)
if event is None:
break
elif event != '__timeout__':

View File

@ -13,22 +13,22 @@ def StatusOutputExample():
# Create the rows
layout = [[sg.Text('Non-blocking GUI with updates')],
[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='output')],
[sg.ReadButton('LED On'), sg.ReadButton('LED Off'), sg.ReadButton('Quit')]]
[sg.Button('LED On'), sg.Button('LED Off'), sg.Button('Quit')]]
# Layout the rows of the Window and perform a read. Indicate the Window is non-blocking!
window = sg.Window('Running Timer', auto_size_text=True).Layout(layout)
#
# Some place later in your code...
# You need to perform a ReadNonBlocking on your window every now and then or
# You need to perform a Read on your window every now and then or
# else it won't refresh.
#
# your program's main loop
i=0
while (True):
# This is the code that reads and updates your window
event, values = window.ReadNonBlocking()
event, values = window.Read(timeout=10)
window.FindElement('output').Update('{:02d}:{:02d}.{:02d}'.format((i // 100) // 60, (i // 100) % 60, i % 100))
if event == 'Quit' or values is None:
if event == 'Quit' or event is None:
break
if event == 'LED On':
print('Turning on the LED')
@ -37,10 +37,9 @@ def StatusOutputExample():
i += 1
# Your code begins here
time.sleep(.01)
# Broke out of main loop. Close the window.
window.CloseNonBlocking()
window.Close()
def RemoteControlExample():
@ -63,14 +62,13 @@ def RemoteControlExample():
# your program's main loop
while (True):
# This is the code that reads and updates your window
button, values = window.ReadNonBlocking()
if button is not None:
print(button)
if button == 'Quit' or values is None:
event, values = window.Read(timeout=0, timeout_key='timeout')
if event is not 'timeout':
print(event)
if event == 'Quit' or event is None:
break
# time.sleep(.01)
window.CloseNonBlocking()
window.Close()
def main():

View File

@ -21,7 +21,7 @@ bcolor=('black', '#282923')
sg.SetOptions(border_width=0, margins=(0,0))
layout = [[sg.T('Notification'+' '*14),
sg.Button('', image_data=red_x, button_color=('#282923', '#282923'))],
sg.CloseButton('', image_data=red_x, button_color=('#282923', '#282923'))],
[sg.T('')],
[sg.T('You have 6 new emails')],]

View File

@ -32,7 +32,7 @@ def main():
layout = [[sg.Text('OpenCV Demo', size=(15, 1),pad=((510,0),3), justification='center', font='Helvetica 20')],
[sg.Image(filename='', key='image')],
[sg.Slider(range=(0, num_frames), size=(115, 10), orientation='h', key='slider')],
[sg.ReadButton('Exit', size=(10, 2), pad=((600, 0), 3), font='Helvetica 14')]]
[sg.Button('Exit', size=(10, 2), pad=((600, 0), 3), font='Helvetica 14')]]
# create the window and show it without the plot
window = sg.Window('Demo Application - OpenCV Integration', no_titlebar=False, location=(0,0)).Layout(layout)
@ -40,8 +40,8 @@ def main():
# ---===--- LOOP through video file by frame --- #
i = 0
while vidFile.isOpened():
event, values = window.ReadNonBlocking()
if event is 'Exit' or values is None:
event, values = window.Read(timeout=0)
if event is 'Exit' or event is None:
exit(69)
ret, frame = vidFile.read()
if not ret: # if out of data stop looping

View File

@ -1,8 +1,9 @@
import sys
if sys.version_info[0] >= 3:
import PySimpleGUI as sg
import PySimpleGUI as sg
else:
import PySimpleGUI27 as sg
import PySimpleGUI27 as sg
import cv2
import numpy as np
from sys import exit as exit
@ -20,57 +21,68 @@ blur: simple Gaussian blur, slider sets the sigma, i.e. the amount of blur
hue: moves the image hue values by the amount selected on the slider
enhance: applies local contrast enhancement on the luma channel to make the image fancier - slider controls fanciness.
"""
def main():
sg.ChangeLookAndFeel('LightGreen')
sg.ChangeLookAndFeel('LightGreen')
# define the window layout
layout = [[sg.Text('OpenCV Demo', size=(40, 1), justification='center')],
[sg.Image(filename='', key='image')],
[sg.Radio('None', 'Radio', True, size=(10, 1))],
[sg.Radio('threshold', 'Radio', size=(10, 1), key='thresh'),
sg.Slider((0, 255), 128, 1, orientation='h', size=(40, 15), key='thresh_slider')],
[sg.Radio('canny', 'Radio', size=(10, 1), key='canny'),
sg.Slider((0, 255), 128, 1, orientation='h', size=(20, 15), key='canny_slider_a'),
sg.Slider((0, 255), 128, 1, orientation='h', size=(20, 15), key='canny_slider_b')],
[sg.Radio('contour', 'Radio', size=(10, 1), key='contour'),
sg.Slider((0, 255), 128, 1, orientation='h', size=(20, 15), key='contour_slider'),
sg.Slider((0, 255), 80, 1, orientation='h', size=(20, 15), key='base_slider')],
[sg.Radio('blur', 'Radio', size=(10, 1), key='blur'),
sg.Slider((1, 11), 1, 1, orientation='h', size=(40, 15), key='blur_slider')],
[sg.Radio('hue', 'Radio', size=(10, 1), key='hue'),
sg.Slider((0, 225), 0, 1, orientation='h', size=(40, 15), key='hue_slider')],
[sg.Radio('enhance', 'Radio', size=(10, 1), key='enhance'),
sg.Slider((1, 255), 128, 1, orientation='h', size=(40, 15), key='enhance_slider')],
[sg.Button('Exit', size=(10, 1))]]
# define the window layout
layout = [[sg.Text('OpenCV Demo', size=(40, 1), justification='center')],
[sg.Image(filename='', key='image')],
[sg.Radio('None', 'Radio', True, size=(10, 1))],
[sg.Radio('threshold', 'Radio', size=(10, 1),key='thresh'),sg.Slider((0,255),128,1,orientation='h', size=(40, 15),key='thresh_slider')],
[sg.Radio('canny', 'Radio', size=(10, 1), key='canny'),sg.Slider((0, 255), 128, 1, orientation='h', size=(20, 15), key='canny_slider_a'),sg.Slider((0, 255), 128, 1, orientation='h', size=(20, 15), key='canny_slider_b')],
[sg.Radio('contour', 'Radio', size=(10, 1), key='contour'),sg.Slider((0, 255), 128, 1, orientation='h', size=(20, 15), key='contour_slider'),sg.Slider((0, 255), 80, 1, orientation='h', size=(20, 15), key='base_slider')],
[sg.Radio('blur', 'Radio', size=(10, 1),key='blur'),sg.Slider((1,11),1,1,orientation='h', size=(40, 15),key='blur_slider')],
[sg.Radio('hue', 'Radio', size=(10, 1), key='hue'),sg.Slider((0, 225), 0, 1, orientation='h', size=(40, 15), key='hue_slider')],
[sg.Radio('enhance', 'Radio', size=(10, 1),key='enhance'),sg.Slider((1,255),128,1,orientation='h', size=(40, 15),key='enhance_slider')],
[sg.ReadButton('Exit', size=(10, 1))]]
# create the window and show it without the plot
window = sg.Window('Demo Application - OpenCV Integration',
location=(800, 400))
window.Layout(layout).Finalize()
# create the window and show it without the plot
window = sg.Window('Demo Application - OpenCV Integration',
location=(800,400))
window.Layout(layout).Finalize()
cap = cv2.VideoCapture(0)
while True:
event, values = window.Read(timeout=0, timeout_key='timeout')
if event == 'Exit' or event is None:
sys.exit(0)
ret, frame = cap.read()
if values['thresh']:
frame = cv2.cvtColor(frame, cv2.COLOR_BGR2LAB)[:, :, 0]
_, frame = cv2.threshold(frame, values['thresh_slider'], 255, cv2.THRESH_BINARY)
if values['canny']:
frame = cv2.Canny(frame, values['canny_slider_a'], values['canny_slider_b'])
if values['blur']:
frame = cv2.GaussianBlur(frame, (21, 21), values['blur_slider'])
if values['hue']:
frame = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)
frame[:, :, 0] += values['hue_slider']
frame = cv2.cvtColor(frame, cv2.COLOR_HSV2BGR)
if values['enhance']:
enh_val = values['enhance_slider'] / 40
clahe = cv2.createCLAHE(clipLimit=enh_val, tileGridSize=(8, 8))
lab = cv2.cvtColor(frame, cv2.COLOR_BGR2LAB)
lab[:, :, 0] = clahe.apply(lab[:, :, 0])
frame = cv2.cvtColor(lab, cv2.COLOR_LAB2BGR)
if values['contour']:
hue = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)
hue = cv2.GaussianBlur(hue, (21, 21), 1)
hue = cv2.inRange(hue, np.array([values['contour_slider'], values['base_slider'], 40]),
np.array([values['contour_slider'] + 30, 255, 220]))
_, cnts, _ = cv2.findContours(hue, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
cv2.drawContours(frame, cnts, -1, (0, 0, 255), 2)
imgbytes = cv2.imencode('.png', frame)[1].tobytes() # ditto
window.FindElement('image').Update(data=imgbytes)
cap = cv2.VideoCapture(0)
while True:
event, values = window.ReadNonBlocking()
if event == 'Exit' or values is None:
sys.exit(0)
ret, frame = cap.read()
if values['thresh']:
frame=cv2.cvtColor(frame,cv2.COLOR_BGR2LAB)[:,:,0]
_,frame=cv2.threshold(frame,values['thresh_slider'],255,cv2.THRESH_BINARY)
if values['canny']:
frame=cv2.Canny(frame,values['canny_slider_a'],values['canny_slider_b'])
if values['blur']:
frame=cv2.GaussianBlur(frame,(21,21),values['blur_slider'])
if values['hue']:
frame=cv2.cvtColor(frame,cv2.COLOR_BGR2HSV)
frame[:,:,0]+=values['hue_slider']
frame=cv2.cvtColor(frame,cv2.COLOR_HSV2BGR)
if values['enhance']:
enh_val=values['enhance_slider']/40
clahe=cv2.createCLAHE(clipLimit=enh_val, tileGridSize=(8,8))
lab=cv2.cvtColor(frame,cv2.COLOR_BGR2LAB)
lab[:,:,0]=clahe.apply(lab[:,:,0])
frame=cv2.cvtColor(lab,cv2.COLOR_LAB2BGR)
if values['contour']:
hue=cv2.cvtColor(frame,cv2.COLOR_BGR2HSV)
hue=cv2.GaussianBlur(hue,(21,21),1)
hue=cv2.inRange(hue,np.array([values['contour_slider'],values['base_slider'],40]),np.array([values['contour_slider']+30,255,220]))
_,cnts,_=cv2.findContours(hue,cv2.RETR_EXTERNAL,cv2.CHAIN_APPROX_SIMPLE)
cv2.drawContours(frame,cnts,-1,(0,0,255),2)
imgbytes=cv2.imencode('.png', frame)[1].tobytes() #ditto
window.FindElement('image').Update(data=imgbytes)
main()

View File

@ -18,10 +18,10 @@ def main():
# define the window layout
layout = [[sg.Text('OpenCV Demo', size=(40, 1), justification='center', font='Helvetica 20')],
[sg.Image(filename='', key='image')],
[sg.ReadButton('Record', size=(10, 1), font='Helvetica 14'),
sg.RButton('Stop', size=(10, 1), font='Any 14'),
sg.ReadButton('Exit', size=(10, 1), font='Helvetica 14'),
sg.RButton('About', size=(10,1), font='Any 14')]]
[sg.Button('Record', size=(10, 1), font='Helvetica 14'),
sg.Button('Stop', size=(10, 1), font='Any 14'),
sg.Button('Exit', size=(10, 1), font='Helvetica 14'),
sg.Button('About', size=(10,1), font='Any 14')]]
# create the window and show it without the plot
window = sg.Window('Demo Application - OpenCV Integration',
@ -32,9 +32,8 @@ def main():
cap = cv2.VideoCapture(0)
recording = False
while True:
event, values = window.ReadNonBlocking()
if event == 'Exit' or values is None:
event, values = window.Read(timeout=0, timeout_key='timeout')
if event == 'Exit' or event is None:
sys.exit(0)
elif event == 'Record':
recording = True
@ -56,3 +55,4 @@ def main():
window.FindElement('image').Update(data=imgbytes)
main()
exit()

View File

@ -44,8 +44,8 @@ from binascii import hexlify
sg.ChangeLookAndFeel('GreenTan')
if len(sys.argv) == 1:
rc, fname = sg.PopupGetFile('PDF Browser', 'PDF file to open', file_types=(("PDF Files", "*.pdf"),))
if rc is False:
fname = sg.PopupGetFile('PDF Browser', 'PDF file to open', file_types=(("PDF Files", "*.pdf"),))
if fname is None:
sg.PopupCancel('Cancelling')
exit(0)
else:
@ -99,17 +99,17 @@ goto = sg.InputText(str(cur_page + 1), size=(5, 1), do_not_clear=True)
layout = [
[
sg.ReadButton('Next'),
sg.ReadButton('Prev'),
sg.Button('Prev'),
sg.Button('Next'),
sg.Text('Page:'),
goto,
],
[
sg.Text("Zoom:"),
sg.ReadButton('Top-L'),
sg.ReadButton('Top-R'),
sg.ReadButton('Bot-L'),
sg.ReadButton('Bot-R'),
sg.Button('Top-L'),
sg.Button('Top-R'),
sg.Button('Bot-L'),
sg.Button('Bot-R'),
],
[image_elem],
]
@ -124,13 +124,11 @@ old_zoom = 0 # used for zoom on/off
# the zoom buttons work in on/off mode.
while True:
event, values = window.ReadNonBlocking()
event, values = window.Read(timeout=100)
zoom = 0
force_page = False
if event is None and values is None:
break
if event is None:
continue
break
if event in ("Escape:27",): # this spares me a 'Quit' button!
break

View File

@ -57,7 +57,7 @@ buttons = []
for display_index in range(ROWS):
row = []
for j in range(COLUMNS):
row.append(sg.RButton('',border_width=0,button_color=sg.COLOR_SYSTEM_DEFAULT, key=(display_index, j)))
row.append(sg.Button('',border_width=0,button_color=sg.COLOR_SYSTEM_DEFAULT, key=(display_index, j)))
buttons.append(row)
col_buttons = [[]]
@ -117,12 +117,6 @@ while True:
for j in range(ROWS):
for i in range(COLUMNS):
set_image_to_blank((i,j))
# img = Image.new('RGB', (1,1), (255,255,255))
# img.thumbnail((1,1), Image.ANTIALIAS)
# bio = io.BytesIO()
# img.save(bio, format='PNG')
# imgbytes = bio.getvalue()
# [window.FindElement((i,j)).Update(image_data=imgbytes) for j in range(ROWS) for i in range(COLUMNS)]
elif event == 'About':
sg.Popup('Demo PNG Viewer Program', 'Please give PySimpleGUI a try!')
elif type(event) is tuple:

View File

@ -30,11 +30,11 @@ menu = [['File', ['Open Folder', 'Exit']], ['Help', ['About',]]]
# define layout, show and read the window
col = [[sg.Text(png_files[0], size=(80, 3), key='filename')],
[sg.Image(filename=png_files[0], key='image')],
[sg.ReadButton('Next', size=(8,2)), sg.ReadButton('Prev', size=(8,2)),
[sg.Button('Next', size=(8,2)), sg.Button('Prev', size=(8,2)),
sg.Text('File 1 of {}'.format(len(png_files)), size=(15,1), key='filenum')]]
col_files = [[sg.Listbox(values=filenames_only, size=(60,30), key='listbox')],
[sg.ReadButton('Read')]]
[sg.Button('Read')]]
layout = [[sg.Menu(menu)], [sg.Column(col_files), sg.Column(col)]]
window = sg.Window('Image Browser', return_keyboard_events=True, location=(0,0), use_default_focus=False ).Layout(layout)

View File

@ -376,9 +376,77 @@ Window( title
text_justification=None
no_titlebar=False
grab_anywhere=False
keep_on_top=False)
keep_on_top=False
resizable=False)
"""
desc_window_methods = """
Layout(rows)
Call to set the window layout. Must be called prior to Read. Most likely "chained" in line with the Window creation.
Finalize()
Call to force a window to go through the final stages of initialization. This will cause the tkinter resources to be allocated so that they can then be modified.
Read()
Read the Window's input values and button clicks in a blocking-fashion
Returns event, values
ReadNonBlocking()
Read the Window's input values and button clicks but without blocking. It will immediately return.
Refresh()
Cause changes to the window to be displayed on the screen. Normally not needed unless the changes are immediately required or if it's going to be a while before another call to Read.
SetIcon(icon)
Sets the window's icon that will be shown on the titlebar.
Fill(values_dict)
Populates the windows fields with the values shown in the dictionary.
FindElement(key)
Rerturns the Element that has a matching key. If the key is not found, an Error Element is returned so that the program will not crash should the user try to perform an "update". A Popup message will be shown
SaveToDisk(filename)
Saves the window's values to disk
LoadFromDisk(filename)
Fills in a window's fields based on previously saved file
GetScreenDimensions()
Returns the size (w,h) of the screen in pixels
Move(x, y)
Move window to (x,y) position on the screen
Minimize()
Sends the window to the taskbar
CloseNonBlocking()
Closes a non-blocking window
Disable()
Stops a window from responding until Enable is called
Enable()
Re-enables a previously disabled window
Hide()
Completely hides a window, including removing from the taskbar
UnHide()
Restores a window hidden using Hide
Disappear()
Makes a window disappear while leaving the icon on the taskbar
Reappear()
Makes a window reappear that was previously made to disappear using Disappear()
SetAlpha(alpha)
Sets the window's transparency. 0 is completely transparent. 1 is fully visible, normal
"""
desc_menu= """
Menu(menu_definition
background_color=None
@ -390,8 +458,8 @@ desc_menu= """
desc_button_types = """
There are multiple button types / names to choose from
SimpleButton = Button
ReadFormButton = ReadButton = RButton
CloseButton = CButton = SimpleButton
Button = ReadFormButton = ReadButton = RButton
RealtimeButton
DummyButton
FolderBrowse
@ -501,7 +569,7 @@ tab_multiline = [[sg.Column([[sg.Multiline(size=(15,1))],[sg.Text(desc_multiline
tab_output= [[sg.Column([[sg.Text(desc_output, font=('Consolas 12'))]])]]
tab_progressbar = [[sg.Column([[sg.Text(desc_progressbar, font=('Consolas 12'))]])]]
tab_optionmenu = [[sg.Column([[sg.OptionMenu([1,2,3,4,5], size=(15,1))],[sg.Text(desc_inputoptionmenu, font=('Consolas 12'))]])]]
tab_combo = [[sg.Column([[sg.Combo([1,2,3,4,5], size=(15,1))],[sg.Text(desc_inputoptionmenu, font=('Consolas 12'))]])]]
tab_combo = [[sg.Column([[sg.Combo([1,2,3,4,5], size=(15,1))],[sg.Text(desc_inputcombo, font=('Consolas 12'))]])]]
tab_frame = [[sg.Column([[sg.Frame('Frame',[[sg.T(' ')]], size=(15,1))],[sg.Text(desc_frame, font=('Consolas 12'))]])]]
tab_column = [[sg.Text(desc_column, font=('Consolas 12'))]]
tab_graph = [[sg.Text(desc_graph, font=('Consolas 12'))]]
@ -511,11 +579,14 @@ tab_image = [[sg.Text(desc_image, font=('Consolas 12'))]]
tab_table = [[sg.Text(desc_table, font=('Consolas 12'))]]
tab_tree = [[sg.Text(desc_tree, font=('Consolas 12'))]]
tab_menu = [[sg.Text(desc_menu, font=('Consolas 12'))]]
tab_button = [[sg.Text(desc_button, font=('Consolas 12'))]]
tab_button_types = [[sg.Text(desc_button_types, font=('Consolas 12'))]]
tab_popup = [[sg.Text(desc_popup, font=('Consolas 12'))]]
tab_popups = [[sg.Text(desc_popups, font=('Consolas 12'))]]
tab_one_line_prog_meter = [[sg.Text(desc_one_line_progress_meter, font=('Consolas 12'))]]
tab_window = [[sg.Text(desc_window, font=('Consolas 12'))]]
tab_window = [[ sg.TabGroup([[sg.Tab('Parms',[[sg.Text(desc_window, font=('Consolas 12'))]]),
sg.Tab('Methods', [[sg.Column([[sg.Text(desc_window_methods)]], size=(500,500), scrollable=True, )]])]])]]
layout = [[sg.TabGroup([[sg.Tab('Window',tab_window),
sg.Tab('Text',tab_text),
@ -539,6 +610,7 @@ layout = [[sg.TabGroup([[sg.Tab('Window',tab_window),
sg.Tab('Tab', tab_tab),
sg.Tab('TabGroup', tab_tabgroup),
sg.Tab('Menu', tab_menu),
sg.Tab('Button', tab_button),
sg.Tab('Button Types', tab_button_types),
sg.Tab('Popup', tab_popup),
sg.Tab('Popups', tab_popups),
@ -551,17 +623,20 @@ layout = [[sg.TabGroup([[sg.Tab('Window',tab_window),
# sg.Text(desc_text, size=(55, 25), font=('Consolas 13'), text_color='darkblue', key='_out_')]]
window = sg.Window('PySimpleGUI SDK Quick Reference',
font='Any 12',
grab_anywhere=True).Layout(layout)
font='Consolas 12',
).Layout(layout)
while True:
event, values = window.Read()
if event is None or event == 'Exit':
break
element = values['_in_'][0]
try:
desc = descriptions[element]
except:
desc = ''
window.FindElement('_out_').Update(desc)
if event == 'Methods':
sg.PopupScrolled(desc_window_methods, size=(50,20))
# element = values['_in_'][0]
# try:
# desc = descriptions[element]
# except:
# desc = ''
# window.FindElement('_out_').Update(desc)
# print(button, values)

View File

@ -34,8 +34,8 @@ def FlashLED():
layout = [[sg.T('Raspberry Pi LEDs')],
[sg.T('', size=(14, 1), key='output')],
[sg.ReadButton('Switch LED')],
[sg.ReadButton('Flash LED')],
[sg.Button('Switch LED')],
[sg.Button('Flash LED')],
[sg.Exit()]]
window = sg.Window('Raspberry Pi GUI', grab_anywhere=False).Layout(layout)
@ -49,8 +49,9 @@ while True:
window.FindElement('output').Update(SwitchLED())
elif event is 'Flash LED':
window.FindElement('output').Update('LED is Flashing')
window.ReadNonBlocking()
window.Refresh()
FlashLED()
window.FindElement('output').Update('')
window.Close()
sg.Popup('Done... exiting')

View File

@ -24,9 +24,10 @@ def RemoteControlExample():
layout = [[sg.Text('Robotics Remote Control')],
[sg.T('', justification='center', size=(19,1), key='status')],
[ sg.RealtimeButton('Forward', image_filename=image_forward, pad=((50,0),0))],
[ sg.RealtimeButton('Left', image_filename=image_left), sg.RealtimeButton('Right', image_filename=image_right, pad=((50,0), 0))],
[ sg.RealtimeButton('Reverse', image_filename=image_backward, pad=((50,0),0))],
[ sg.RealtimeButton('', key='Forward', image_filename=image_forward, pad=((50,0),0))],
[ sg.RealtimeButton('', key='Left', image_filename=image_left),
sg.RealtimeButton('', key='Right', image_filename=image_right, pad=((50,0), 0))],
[ sg.RealtimeButton('', key='Reverse', image_filename=image_backward, pad=((50,0),0))],
[sg.T('')],
[sg.Quit(button_color=('black', 'orange'))]]
@ -40,16 +41,16 @@ def RemoteControlExample():
# your program's main loop
while (True):
# This is the code that reads and updates your window
event, values = window.ReadNonBlocking()
event, values = window.Read(timeout=0, timeout_key='timeout')
if event is not None:
window.FindElement('status').Update(event)
else:
elif event != 'timeout':
window.FindElement('status').Update('')
# if user clicked quit button OR closed the form using the X, then break out of loop
if event == 'Quit' or values is None:
break
window.CloseNonBlocking()
window.Close()
def RemoteControlExample_NoGraphics():
@ -67,25 +68,26 @@ def RemoteControlExample_NoGraphics():
#
# Some place later in your code...
# You need to perform a ReadNonBlocking on your form every now and then or
# You need to perform a Read on your form every now and then or
# else it won't refresh.
# Notice how the timeout is 100ms. You don't have to use a timeout = 0 for all of your hardware
# applications. Leave some CPU for other threads or for your GUI. The longer you are in the GUI, the more
# responsive the GUI itself will be Match your timeout with your hardware's capabilities
#
# your program's main loop
while (True):
# This is the code that reads and updates your window
event, values = window.ReadNonBlocking()
if event is not None:
event, values = window.Read(timeout=100, timeout_key='timeout')
# print(event, values)
if event != 'timeout':
window.FindElement('status').Update(event)
else:
window.FindElement('status').Update('')
# if user clicked quit button OR closed the form using the X, then break out of loop
if event == 'Quit' or values is None:
if event in (None, 'Quit'):
break
window.CloseNonBlocking()
window.Close()
# ------------------------------------- main -------------------------------------
def main():

View File

@ -638,8 +638,8 @@ prev_x, prev_y = canvas_left, canvas_bottom
while True:
time.sleep(.2)
event, values = window.ReadNonBlocking()
if event == 'Quit' or values is None:
event, values = window.Read(timeout=0)
if event == 'Quit' or event is None:
break
if g_response_time is None or prev_response_time == g_response_time:

View File

@ -133,7 +133,7 @@ class pongbat2():
def pong():
# ------------- Define GUI layout -------------
layout = [[sg.Canvas(size=(700, 400), background_color='black', key='canvas')],
[sg.T(''), sg.ReadButton('Quit')]]
[sg.T(''), sg.Button('Quit')]]
# ------------- Create window -------------
window = sg.Window('The Classic Game of Pong', return_keyboard_events=True).Layout(layout).Finalize()
# window.Finalize() # TODO Replace with call to window.Finalize once code released
@ -155,9 +155,9 @@ def pong():
bat2.draw()
# ------------- Read the form, get keypresses -------------
event, values = window.ReadNonBlocking()
event, values = window.Read(timeout=0)
# ------------- If quit -------------
if event is None and values is None or event == 'Quit':
if event is None or event == 'Quit':
exit(69)
# ------------- Keypresses -------------
if event is not None:

View File

@ -20,10 +20,10 @@ else:
def PopupDropDown(title, text, values):
window = sg.Window(title).Layout([[sg.Text(text)],
[sg.DropDown(values, key='_drop')],
[sg.DropDown(values, key='_DROP_')],
[sg.OK(), sg.Cancel()]])
event, values = window.Read()
return None if event != 'OK' else values['_drop']
return None if event != 'OK' else values['_DROP_']
# ----------------------- Calling your PopupDropDown function -----------------------

View File

@ -9,7 +9,7 @@ from PySimpleGUI import Print as print
print('test')
sg.PopupGetFile('Get file', save_as=True,file_types=(("ALL Files", "*.jpg")))
sg.PopupGetFile('Get file', save_as=True,file_types=(("ALL Files", "*.jpg"),))
# Here, have some windows on me....
[sg.PopupNoWait('No-wait Popup', location=(500+100*x,500)) for x in range(10)]

View File

@ -37,7 +37,7 @@ def DemoOneLineProgressMeter():
sg.T('Delay'), sg.In(default_text='10', key='TimeOuter', size=(5,1), do_not_clear=True), sg.T('ms')],
[sg.T('Inner Loop Count', size=(15,1), justification='r'), sg.In(default_text='100', size=(5,1), key='CountInner', do_not_clear=True) ,
sg.T('Delay'), sg.In(default_text='10', key='TimeInner', size=(5,1), do_not_clear=True), sg.T('ms')],
[sg.RButton('Show', pad=((0,0), 3), bind_return_key=True), sg.T('me the meters!')]
[sg.Button('Show', pad=((0,0), 3), bind_return_key=True), sg.T('me the meters!')]
]
window = sg.Window('One-Line Progress Meter Demo').Layout(layout)
@ -68,22 +68,22 @@ def DemoOneLineProgressMeter():
def CustomMeter():
# layout the form
layout = [[sg.Text('A custom progress meter')],
[sg.ProgressBar(10000, orientation='h', size=(20,20), key='progress')],
[sg.ProgressBar(1000, orientation='h', size=(20,20), key='progress')],
[sg.Cancel()]]
# create the form`
window = sg.Window('Custom Progress Meter').Layout(layout)
progress_bar = window.FindElement('progress')
# loop that would normally do something useful
for i in range(10000):
for i in range(1000):
# check to see if the cancel button was clicked and exit loop if clicked
event, values = window.ReadNonBlocking()
if event == 'Cancel' or values == None:
event, values = window.Read(timeout=0)
if event == 'Cancel' or event == None:
break
# update bar with loop value +1 so that bar eventually reaches the maximum
progress_bar.UpdateBar(i+1)
# done with loop... need to destroy the window as it's still open
window.CloseNonBlocking()
window.Close()
CustomMeter()
DemoOneLineProgressMeter()

View File

@ -48,7 +48,7 @@ def Launcher2():
layout = [
[sg.Listbox(values=namesonly, size=(30, 19), select_mode=sg.SELECT_MODE_EXTENDED, key='demolist'), sg.Output(size=(88, 20), font='Courier 10')],
[sg.Checkbox('Wait for program to complete', default=False, key='wait')],
[sg.ReadButton('Run'), sg.ReadButton('Shortcut 1'), sg.ReadButton('Fav Program'), sg.Button('EXIT')],
[sg.Button('Run'), sg.Button('Shortcut 1'), sg.Button('Fav Program'), sg.Button('EXIT')],
]
window.Layout(layout)

View File

@ -19,9 +19,9 @@ stores the result in the variable fname, just like the command line parsing did.
'''
if len(sys.argv) == 1:
event, (fname,) = sg.Window('My Script').LayoutAndRead([[sg.T('Document to open')],
event, (fname,) = sg.Window('My Script').Layout([[sg.T('Document to open')],
[sg.In(), sg.FileBrowse()],
[sg.Open(), sg.Cancel()]])
[sg.CloseButton('Open'), sg.CloseButton('Cancel')]]).Read()
else:
fname = sys.argv[1]

View File

@ -11,9 +11,9 @@ else:
sg.SetOptions(element_padding=(0,0))
# sg.ChangeLookAndFeel('Dark')
# --- Define our "Big-Button-Spinner" compound element. Has 2 buttons and an input field --- #
NewSpinner = [sg.ReadButton('-', size=(2,1), font='Any 12'),
NewSpinner = [sg.Button('-', size=(2,1), font='Any 12'),
sg.In('0', size=(2,1), font='Any 14', justification='r', key='spin'),
sg.ReadButton('+', size=(2,1), font='Any 12')]
sg.Button('+', size=(2,1), font='Any 12')]
# --- Define Window --- #
layout = [
[sg.Text('Spinner simulation')],

View File

@ -11,10 +11,10 @@ else:
layout = [
[sg.Text('Please enter your Name, Address, Phone')],
[sg.Text('Name', size=(15, 1)), sg.InputText('1', key='name')],
[sg.Text('Name', size=(15, 1)), sg.InputText('1', key='name'), sg.FileBrowse()],
[sg.Text('Address', size=(15, 1)), sg.InputText('2', key='address')],
[sg.Text('Phone', size=(15, 1)), sg.InputText('3', key='phone')],
[sg.Submit(), sg.Cancel()]
[sg.CloseButton('Submit'), sg.CloseButton('Cancel')]
]
window = sg.Window('Simple Data Entry Window').Layout(layout)

View File

@ -28,16 +28,14 @@ def table_example():
sys.exit(69)
sg.SetOptions(element_padding=(0, 0))
col_layout = [[sg.Table(values=data,
layout = [[sg.Table(values=data,
headings=header_list,
max_col_width=25,
auto_size_columns=True,
justification='right',
alternating_row_color='lightblue',
num_rows=len(data))]]
num_rows=min(len(data), 20))]]
canvas_size = (13*10*len(header_list), 600) # estimate canvas size - 13 pixels per char * 10 char per column * num columns
layout = [[sg.Column(col_layout, size=canvas_size, scrollable=True)],]
window = sg.Window('Table', grab_anywhere=False).Layout(layout)
event, values = window.Read()

View File

@ -19,19 +19,28 @@ if filename is not None:
except:
sg.PopupError('Error reading file')
sys.exit(69)
else:
sys.exit()
sg.SetOptions(element_padding=(0, 0))
# sg.SetOptions(element_padding=(0,0))
headings = [data[0][x] for x in range(len(data[0]))]
col_layout = [[sg.Table(values=data[1:][:], headings=headings, max_col_width=25,
auto_size_columns=True, display_row_numbers=True, justification='right', num_rows=len(data), alternating_row_color='lightblue')]]
layout = [[sg.Table(values=data[1:][:], headings=headings, max_col_width=25,
auto_size_columns=True, display_row_numbers=True, justification='right', num_rows=20, alternating_row_color='lightblue', key='_table_')],
[sg.Button('Read'), sg.Button('Double')],
[sg.T('Read = read which rows are selected')],[sg.T('Double = double the amount of data in the table')]]
canvas_size = (13 * 10 * len(headings), 600) # estimate canvas size - 13 pixels per char * 10 per column * num columns
window = sg.Window('Table', grab_anywhere=False, resizable=True).Layout(layout)
layout = [[sg.Column(col_layout, size=canvas_size, scrollable=True)],]
window = sg.Window('Table', grab_anywhere=False).Layout(layout)
event, values = window.Read()
while True:
event, values = window.Read()
if event is None:
break
if event == 'Double':
for i in range(len(data)):
data.append(data[i])
window.FindElement('_table_').Update(values = data)
sg.Popup(event, values)
# print(event, values)
sys.exit(69)

View File

@ -28,16 +28,12 @@ def table_example():
except:
sg.PopupError('Error reading file')
sys.exit(69)
# sg.SetOptions(element_padding=(0, 0))
col_layout = [[sg.Table(values=data, headings=header_list, display_row_numbers=True,
auto_size_columns=False, num_rows=len(data))]]
canvas_size = (13*10*len(header_list), 600) # estimate canvas size - 13 pixels per char * 10 per column * num columns
layout = [[sg.Column(col_layout, size=canvas_size, scrollable=True)]]
layout = [[sg.Table(values=data, headings=header_list, display_row_numbers=True,
auto_size_columns=False, num_rows=min(25,len(data)))]]
window = sg.Window('Table', grab_anywhere=False)
event, values = window.LayoutAndRead(layout)
event, values = window.Layout(layout).Read()
sys.exit(69)

View File

@ -12,7 +12,6 @@ def TableSimulation():
Display data in a table format
"""
sg.SetOptions(element_padding=(0,0))
sg.PopupNoWait('Give it a few seconds to load please...', auto_close=True)
menu_def = [['File', ['Open', 'Save', 'Exit']],
['Edit', ['Paste', ['Special', 'Normal',], 'Undo'],],
@ -20,7 +19,7 @@ def TableSimulation():
columm_layout = [[]]
MAX_ROWS = 60
MAX_ROWS = 20
MAX_COL = 10
for i in range(MAX_ROWS):
inputs = [sg.T('{}'.format(i), size=(4,1), justification='right')] + [sg.In(size=(10, 1), pad=(1, 1), justification='right', key=(i,j), do_not_clear=True) for j in range(MAX_COL)]
@ -34,7 +33,7 @@ def TableSimulation():
sg.In(key='value', size=(8,1), pad=(1,1), justification='right', do_not_clear=True)],
[sg.Column(columm_layout, size=(800,600), scrollable=True)] ]
window = sg.Window('Table', return_keyboard_events=True, grab_anywhere=False).Layout(layout)
window = sg.Window('Table', return_keyboard_events=True).Layout(layout)
while True:
event, values = window.Read()

View File

@ -38,7 +38,7 @@ layout = [[sg.TabGroup([[sg.Tab('Tab 1', tab1_layout, background_color='darkslat
selected_title_color='green', tab_location='left'),
sg.TabGroup([[sg.Tab('Tab 4', tab4_layout,background_color='darkseagreen', key='_mykey_'),
sg.Tab('Tab 5', tab5_layout)]], key='_group4_', tab_location='bottom', selected_title_color='purple')],
[sg.RButton('Read')]]
[sg.Button('Read')]]
window = sg.Window('My window with tabs', default_element_size=(12,1)).Layout(layout)

View File

@ -26,7 +26,7 @@ layout = [[sg.T('My Window!')], [sg.Frame('A Frame', layout=
[[sg.TabGroup([[sg.Tab('Tab 1', tab1_layout), sg.Tab('Tab 2', tab2_layout)]]), sg.TabGroup([[sg.Tab('Tab3', tab3_layout), sg.Tab('Tab 4', tab4_layout)]])]])],
[sg.T('This text is on a row with a column'),sg.Column(layout=[[sg.T('In a column')],
[sg.TabGroup([[sg.Tab('Tab 5', tab5_layout), sg.Tab('Tab 6', tab6_layout)]])],
[sg.RButton('Click me')]])],]
[sg.Button('Click me')]])],]
window = sg.Window('My window with tabs', default_element_size=(12,1)).Layout(layout).Finalize()

View File

@ -7,13 +7,13 @@ else:
tab1_layout = [[sg.T('Tab 1')],
[sg.T('Put your layout in here')],
[sg.T('Input something'),sg.In(key='_in0_')]]
[sg.T('Input something'),sg.In(key='_IN0_')]]
tab2_layout = [[sg.T('Tab2')]]
layout = [[sg.TabGroup([[sg.Tab('Tab 1', tab1_layout), sg.Tab('Tab 2', tab2_layout)]])],
[sg.RButton('Read')]]
layout = [[sg.TabGroup([[sg.Tab('Tab 1', tab1_layout), sg.Tab('Tab 2', tab2_layout)]], key='_TABGROUP_')],
[sg.Button('Read')]]
window = sg.Window('My window with tabs', default_element_size=(12,1)).Layout(layout)

View File

@ -11,15 +11,15 @@ else:
import PySimpleGUI27 as sg
layout = [[ sg.Text('My layout') ],
[ sg.Button('Next Window')]]
[ sg.CloseButton('Next Window')]]
window = sg.Window('My window').Layout(layout)
event, values = window.Read()
# -------------------------------------#
# DESIGN PATTERN 2 - Persistent Window #
# -------------------------------------#
# --------------------------------------------------#
# DESIGN PATTERN 2 - Persistent Window (stays open) #
# --------------------------------------------------#
#!/usr/bin/env python
import sys
if sys.version_info[0] >= 3:
@ -27,13 +27,13 @@ if sys.version_info[0] >= 3:
else:
import PySimpleGUI27 as sg
layout = [[ sg.Text('My layout') ],
[ sg.RButton('Read The Window')]]
layout = [[ sg.Text('My Window') ],
[ sg.Button('Read The Window')]]
window = sg.Window('My new window').Layout(layout)
window = sg.Window('My Window Title').Layout(layout)
while True: # Event Loop
while True: # Event Loop
event, values = window.Read()
if event is None:
if event is None: # if window closed with X
break
print(event, values)

View File

@ -1,84 +1,99 @@
import PySimpleGUI as sg
class keyboard():
def __init__(self,font=('Arial',16)):
self.font=font
numberRow='1234567890'
topRow='QWERTYUIOP'
midRow='ASDFGHJKL'
bottomRow='ZXCVBNM'
keyboard_layout=[[sg.ReadButton(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in numberRow]+[sg.ReadButton('', key='back', pad=(0, 0), size=(4, 2), font=self.font),sg.ReadButton('Esc', key='close', pad=(0, 0), size=(4, 2), font=self.font)],
[sg.T(' '*4)]+[sg.ReadButton(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in topRow],
[sg.T(' '*11)]+[sg.ReadButton(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in midRow],
[sg.T(' '*18)]+[sg.ReadButton(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in bottomRow]]
def __init__(self, font=('Arial', 16)):
self.font = font
numberRow = '1234567890'
topRow = 'QWERTYUIOP'
midRow = 'ASDFGHJKL'
bottomRow = 'ZXCVBNM'
keyboard_layout = [[sg.Button(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in numberRow] + [
sg.Button('', key='back', pad=(0, 0), size=(4, 2), font=self.font),
sg.Button('Esc', key='close', pad=(0, 0), size=(4, 2), font=self.font)],
[sg.T(' ' * 4)] + [sg.Button(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in
topRow],
[sg.T(' ' * 11)] + [sg.Button(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in
midRow],
[sg.T(' ' * 18)] + [sg.Button(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in
bottomRow]]
self.window=sg.Window('keyboard', grab_anywhere=True, keep_on_top=True, no_titlebar=True).Layout(
keyboard_layout).Finalize()
self.hide()
def _keyboardhandler(self):
if self.event is not None:
if self.event=='close':
self.window = sg.Window('keyboard',
grab_anywhere=True,
keep_on_top=True,
alpha_channel=0,
location=(850,350),
no_titlebar=True,
).Layout(keyboard_layout).Finalize()
self.hide()
elif len(self.event)==1:
self.focus.Update(self.focus.Get()+self.event)
elif self.event=='back':
Text=self.focus.Get()
if len(Text)>0:
Text=Text[:-1]
self.focus.Update(Text)
def hide(self):
self.visible=False
self.window.Disappear()
def _keyboardhandler(self):
if self.event is not None:
if self.event == 'close':
self.hide()
elif len(self.event) == 1:
self.focus.Update(self.focus.Get() + self.event)
elif self.event == 'back':
Text = self.focus.Get()
if len(Text) > 0:
Text = Text[:-1]
self.focus.Update(Text)
def show(self):
self.visible=True
self.window.Reappear()
def hide(self):
self.visible = False
self.window.Disappear()
def togglevis(self):
if self.visible:
self.hide()
else:
self.show()
def show(self):
self.visible = True
self.window.Reappear()
def update(self,focus):
self.event,_=self.window.ReadNonBlocking()
self.focus=focus
self._keyboardhandler()
def togglevis(self):
if self.visible:
self.hide()
else:
self.show()
def close(self):
self.window.CloseNonBlocking()
def update(self, focus):
self.event, _ = self.window.Read(timeout=0)
if focus is not None:
self.focus = focus
self._keyboardhandler()
def close(self):
self.window.Close()
class GUI():
def __init__(self):
layout = [[sg.Text('Enter Text')],
[sg.Input(size=(17, 1), key='input1',)],
[sg.InputText(size=(17, 1), key='input2')],
[sg.ReadButton('on-screen keyboard',key='keyboard')],
[sg.ReadButton('close',key='close')]]
def __init__(self):
layout = [[sg.Text('Enter Text')],
[sg.Input(size=(17, 1), key='input1', do_not_clear=True)],
[sg.InputText(size=(17, 1), key='input2', do_not_clear=True)],
[sg.Button('on-screen keyboard', key='keyboard')],
[sg.Button('close', key='close')]]
self.mainWindow = sg.Window('On-screen test', grab_anywhere=False,no_titlebar=True).Layout(layout)
self.keyboard=keyboard()
self.focus=None
self.mainWindow = sg.Window('On-screen test',
grab_anywhere=True,
no_titlebar=False,
).Layout(layout).Finalize()
self.keyboard = keyboard()
self.focus = None
def run(self):
while True:
cur_focus = self.mainWindow.FindElementWithFocus()
if cur_focus is not None:
self.focus = cur_focus
event, values = self.mainWindow.Read(timeout=200, timeout_key='timeout')
if self.focus is not None:
self.keyboard.update(self.focus)
if event == 'keyboard':
self.keyboard.togglevis()
elif event == 'close' or event is None:
break
self.keyboard.close()
self.mainWindow.Close()
def run(self):
while True:
for row in self.mainWindow.Rows:
for element in row:
if element.Type=='input' and element.TKEntry is not None and element.TKEntry is element.TKEntry.focus_get():
self.focus=element
event, values=self.mainWindow.ReadNonBlocking()
self.keyboard.update(self.focus)
if event=='keyboard':
self.keyboard.togglevis()
elif event=='close':
break
self.keyboard.close()
self.mainWindow.CloseNonBlocking()
if __name__ == '__main__':
app=GUI()
app.run()
app = GUI()
app.run()

View File

@ -1,91 +0,0 @@
import PySimpleGUI as sg
class keyboard():
def __init__(self, font=('Arial', 16)):
self.font = font
numberRow = '1234567890'
topRow = 'QWERTYUIOP'
midRow = 'ASDFGHJKL'
bottomRow = 'ZXCVBNM'
keyboard_layout = [[sg.ReadButton(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in numberRow] + [
sg.ReadButton('', key='back', pad=(0, 0), size=(4, 2), font=self.font),
sg.ReadButton('Esc', key='close', pad=(0, 0), size=(4, 2), font=self.font)],
[sg.T(' ' * 4)] + [sg.ReadButton(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in
topRow],
[sg.T(' ' * 11)] + [sg.ReadButton(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in
midRow],
[sg.T(' ' * 18)] + [sg.ReadButton(c, key=c, pad=(0, 0), size=(4, 2), font=self.font) for c in
bottomRow]]
self.window = sg.Window('keyboard', grab_anywhere=True, keep_on_top=True, no_titlebar=True).Layout(
keyboard_layout).Finalize()
self.hide()
def _keyboardhandler(self):
if self.event is not None:
if self.event == 'close':
self.hide()
elif len(self.event) == 1:
self.focus.Update(self.focus.Get() + self.event)
elif self.event == 'back':
Text = self.focus.Get()
if len(Text) > 0:
Text = Text[:-1]
self.focus.Update(Text)
def hide(self):
self.visible = False
self.window.Disappear()
def show(self):
self.visible = True
self.window.Reappear()
def togglevis(self):
if self.visible:
self.hide()
else:
self.show()
def update(self, focus):
self.event, _ = self.window.ReadNonBlocking()
if focus is not None:
self.focus = focus
self._keyboardhandler()
def close(self):
self.window.CloseNonBlocking()
class GUI():
def __init__(self):
layout = [[sg.Text('Enter Text')],
[sg.Input(size=(17, 1), key='input1', do_not_clear=True )],
[sg.InputText(size=(17, 1), key='input2', do_not_clear=True)],
[sg.ReadButton('on-screen keyboard', key='keyboard')],
[sg.ReadButton('close', key='close')]]
self.mainWindow = sg.Window('On-screen test', grab_anywhere=False, no_titlebar=True).Layout(layout)
self.keyboard = keyboard()
self.focus = None
def run(self):
while True:
cur_focus = self.mainWindow.FindElementWithFocus()
if cur_focus is not None:
self.focus = cur_focus
event, values = self.mainWindow.Read(timeout=200, timeout_key='timeout')
if self.focus is not None:
self.keyboard.update(self.focus)
if event == 'keyboard':
self.keyboard.togglevis()
elif event == 'close':
break
self.keyboard.close()
self.mainWindow.CloseNonBlocking()
if __name__ == '__main__':
app = GUI()
app.run()

View File

@ -17,8 +17,8 @@ treedata.Insert("_A1_", '_A3_', 'A30', ['getting deep'])
treedata.Insert("_C_", '_C2_', 'C2', ['nothing', 'at', 'all'])
layout = [[ sg.Text('Tree Test') ],
[ sg.Tree(data=treedata, headings=['col1', 'col2', 'col3'], auto_size_columns=True, num_rows=10, col0_width=10)],
[ sg.RButton('Read')]]
[ sg.Tree(data=treedata, headings=['col1', 'col2', 'col3'], auto_size_columns=True, num_rows=10, col0_width=10, key='_tree_', show_expanded=True)],
[ sg.Button('Read')]]
window = sg.Window('Tree Element Test').Layout(layout)

View File

@ -19,8 +19,8 @@ import turtle
layout = [[ sg.Text('My layout') ],
[sg.Canvas(size=(800,800), key='_canvas_')],
[ sg.RButton('F'), sg.RButton('B'), sg.RButton('L'), sg.RButton('R')],
[sg.RButton('Spiral'), sg.RButton('Inside Out'), sg.RButton('Circles')]]
[ sg.Button('F'), sg.Button('B'), sg.Button('L'), sg.Button('R')],
[sg.Button('Spiral'), sg.Button('Inside Out'), sg.Button('Circles')]]
window = sg.Window('My new window').Layout(layout).Finalize()

View File

@ -6,7 +6,7 @@ else:
import PySimpleGUI27 as sg
layout = [[ sg.Text('My Window') ],
[ sg.RButton('Disappear')]]
[ sg.Button('Disappear')]]
window = sg.Window('My window').Layout(layout)

View File

@ -31,10 +31,10 @@ def DownloadSubtitlesGUI():
# ---===--- Loop taking in user input and using it to query HowDoI --- #
while True:
event, values = window.Read()
if event in ('EXIT', None):
if event in ('Exit', None):
break # exit button clicked
link = values['link']
if event is 'Get List':
if event == 'Get List':
print('Getting list of subtitles....')
window.Refresh()
command = [f'C:/Python/PycharmProjects/GooeyGUI/youtube-dl --list-subs {link}',]

View File

@ -46,9 +46,9 @@ def main():
[sg.Listbox(values=[' '], size=(50, 30), select_mode=sg.SELECT_MODE_EXTENDED, font=('Courier', 12), key='_processes_')],
[sg.Text('Click refresh once or twice.. once for list, second to get CPU usage')],
[sg.T('Filter by typing name', font='ANY 14'), sg.In(size=(15,1), font='any 14', key='_filter_')],
[sg.RButton('Sort by Name', ),
sg.RButton('Sort by % CPU', button_color=('white', 'DarkOrange2')),
sg.RButton('Kill', button_color=('white','red'), bind_return_key=True),
[sg.Button('Sort by Name', ),
sg.Button('Sort by % CPU', button_color=('white', 'DarkOrange2')),
sg.Button('Kill', button_color=('white','red'), bind_return_key=True),
sg.Exit(button_color=('white', 'sea green'))]]
window = sg.Window('Process Killer',
@ -63,12 +63,14 @@ def main():
while (True):
# --------- Read and update window --------
event, values = window.Read()
if 'Mouse' in event or 'Control' in event or 'Shift' in event:
continue
# --------- Do Button Operations --------
if values is None or event == 'Exit':
if event is None or event == 'Exit':
break
# skip mouse, control key and shift key events entirely
if 'Mouse' in event or 'Control' in event or 'Shift' in event:
continue
# --------- Do Button Operations --------
if event == 'Sort by Name':
psutil.cpu_percent(interval=1)
procs = psutil.process_iter()
@ -96,7 +98,7 @@ def main():
for process in sorted_by_cpu_procs:
display_list.append('{:5d} {:5.2f} {}\n'.format(process[2], process[0]/10, process[1]))
window.FindElement('_processes_').Update(display_list)
else:
else: # was a typed character
if display_list is not None:
new_output = []
for line in display_list:

View File

@ -2457,6 +2457,7 @@ class Table(Element):
if self.AlternatingRowColor is not None:
self.TKTreeview.tag_configure(1, background=self.AlternatingRowColor)
self.Values = values
self.SelectedRows = []
def treeview_selected(self, event):
selections = self.TKTreeview.selection()
@ -5991,7 +5992,7 @@ def PopupGetFolder(message, default_path='', no_window=False, size=(None, None),
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color)],
[InputText(default_text=default_path, size=size), FolderBrowse()],
[CloseButton('Ok', size=(5, 1)), CloseButton('Cancel', size=(5, 1))]]
[CloseButton('Ok', size=(5, 1), bind_return_key=True), CloseButton('Cancel', size=(5, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color,
background_color=background_color,
@ -6052,7 +6053,7 @@ def PopupGetFile(message, default_path='', default_extension='', save_as=False,
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color)],
[InputText(default_text=default_path, size=size), browse_button],
[CloseButton('Ok', size=(6, 1)), CloseButton('Cancel', size=(6, 1))]]
[CloseButton('Ok', size=(6, 1), bind_return_key=True), CloseButton('Cancel', size=(6, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color, font=font,
background_color=background_color,
@ -6091,7 +6092,7 @@ def PopupGetText(message, default_text='', password_char='', size=(None, None),
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color, font=font)],
[InputText(default_text=default_text, size=size, password_char=password_char)],
[CloseButton('Ok', size=(5, 1)), CloseButton('Cancel', size=(5, 1))]]
[CloseButton('Ok', size=(5, 1), bind_return_key=True), CloseButton('Cancel', size=(5, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color, no_titlebar=no_titlebar,
background_color=background_color, grab_anywhere=grab_anywhere, keep_on_top=keep_on_top,

View File

@ -1183,7 +1183,7 @@ class Output(Element):
# Button Class #
# ---------------------------------------------------------------------- #
class Button(Element):
def __init__(self, button_text='', button_type=BUTTON_TYPE_CLOSES_WIN, target=(None, None), tooltip=None,
def __init__(self, button_text='', button_type=BUTTON_TYPE_READ_FORM, target=(None, None), tooltip=None,
file_types=(("ALL Files", "*.*"),), initial_folder=None, disabled=False, image_filename=None,
image_data=None, image_size=(None, None), image_subsample=None, border_width=None, size=(None, None),
auto_size_button=None, button_color=None, font=None, bind_return_key=False,
@ -2469,6 +2469,7 @@ class Table(Element):
if self.AlternatingRowColor is not None:
self.TKTreeview.tag_configure(1, background=self.AlternatingRowColor)
self.Values = values
self.SelectedRows = []
def treeview_selected(self, event):
selections = self.TKTreeview.selection()
@ -4706,7 +4707,7 @@ def _ProgressMeter(title, max_value, *args, **_3to2kwargs):
bar_text = Text(single_line_message, size=(width, height + 3), auto_size_text=True)
form.AddRow(bar_text)
form.AddRow((bar2))
form.AddRow((Cancel(button_color=button_color)))
form.AddRow((CloseButton('Cancel', button_color=button_color)))
else:
single_line_message, width, height = ConvertArgsToSingleString(*args)
bar2.TextToDisplay = single_line_message
@ -4714,7 +4715,7 @@ def _ProgressMeter(title, max_value, *args, **_3to2kwargs):
bar2.CurrentValue = 0
bar_text = Text(single_line_message, size=(width, height + 3), auto_size_text=True)
form.AddRow(bar2, bar_text)
form.AddRow((Cancel(button_color=button_color)))
form.AddRow((CloseButton('Cancel', button_color=button_color)))
form.NonBlocking = True
form.Show(non_blocking=True)
@ -5121,165 +5122,6 @@ def PopupScrolled(*args, **_3to2kwargs):
ScrolledTextBox = PopupScrolled
# ---------------------------------------------------------------------- #
# GetPathBox #
# Pre-made dialog that looks like this roughly #
# MESSAGE #
# __________________________ #
# |__________________________| (BROWSE) #
# (SUBMIT) (CANCEL) #
# RETURNS two values: #
# True/False, path #
# (True if Submit was pressed, false otherwise) #
# ---------------------------------------------------------------------- #
def PopupGetFolder(message, default_path='', no_window=False, size=(None, None), button_color=None,
background_color=None, text_color=None, icon=DEFAULT_WINDOW_ICON, font=None, no_titlebar=False,
grab_anywhere=False, keep_on_top=False, location=(None, None)):
"""
Display popup with text entry field and browse button. Browse for folder
:param message:
:param default_path:
:param no_window:
:param size:
:param button_color:
:param background_color:
:param text_color:
:param icon:
:param font:
:param no_titlebar:
:param grab_anywhere:
:param keep_on_top:
:param location:
:return: Contents of text field. None if closed using X or cancelled
"""
if no_window:
root = tk.Tk()
try:
root.attributes('-alpha', 0) # hide window while building it. makes for smoother 'paint'
except:
pass
folder_name = tk.filedialog.askdirectory() # show the 'get folder' dialog box
root.destroy()
return folder_name
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color)],
[InputText(default_text=default_path, size=size), FolderBrowse()],
[Ok(size=(5, 1)), Cancel(size=(5, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color,
background_color=background_color,
font=font, no_titlebar=no_titlebar, grab_anywhere=grab_anywhere, keep_on_top=keep_on_top,
location=location)
(button, input_values) = window.LayoutAndRead(layout)
if button != 'Ok':
return None
else:
path = input_values[0]
return path
#####################################
# PopupGetFile #
#####################################
def PopupGetFile(message, default_path='', default_extension='', save_as=False, file_types=(("ALL Files", "*.*"),),
no_window=False, size=(None, None), button_color=None, background_color=None, text_color=None,
icon=DEFAULT_WINDOW_ICON, font=None, no_titlebar=False, grab_anywhere=False, keep_on_top=False,
location=(None, None)):
"""
Display popup with text entry field and browse button. Browse for file
:param message:
:param default_path:
:param default_extension:
:param save_as:
:param file_types:
:param no_window:
:param size:
:param button_color:
:param background_color:
:param text_color:
:param icon:
:param font:
:param no_titlebar:
:param grab_anywhere:
:param keep_on_top:
:param location:
:return: string representing the path chosen, None if cancelled or window closed with X
"""
if no_window:
root = tk.Tk()
try:
root.attributes('-alpha', 0) # hide window while building it. makes for smoother 'paint'
except:
pass
if save_as:
filename = tk.filedialog.asksaveasfilename(filetypes=file_types,
defaultextension=default_extension) # show the 'get file' dialog box
else:
filename = tk.filedialog.askopenfilename(filetypes=file_types,
defaultextension=default_extension) # show the 'get file' dialog box
root.destroy()
return filename
browse_button = SaveAs(file_types=file_types) if save_as else FileBrowse(file_types=file_types)
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color)],
[InputText(default_text=default_path, size=size), browse_button],
[Ok(size=(6, 1)), Cancel(size=(6, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color, font=font,
background_color=background_color,
no_titlebar=no_titlebar, grab_anywhere=grab_anywhere, keep_on_top=keep_on_top, location=location)
(button, input_values) = window.Layout(layout).Read()
if button != 'Ok':
return None
else:
path = input_values[0]
return path
#####################################
# PopupGetText #
#####################################
def PopupGetText(message, default_text='', password_char='', size=(None, None), button_color=None,
background_color=None, text_color=None, icon=DEFAULT_WINDOW_ICON, font=None, no_titlebar=False,
grab_anywhere=False, keep_on_top=False, location=(None, None)):
"""
Display Popup with text entry field
:param message:
:param default_text:
:param password_char:
:param size:
:param button_color:
:param background_color:
:param text_color:
:param icon:
:param font:
:param no_titlebar:
:param grab_anywhere:
:param keep_on_top:
:param location:
:return: Text entered or None if window was closed
"""
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color, font=font)],
[InputText(default_text=default_text, size=size, password_char=password_char)],
[Ok(size=(5, 1)), Cancel(size=(5, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color, no_titlebar=no_titlebar,
background_color=background_color, grab_anywhere=grab_anywhere, keep_on_top=keep_on_top,
location=location)
(button, input_values) = window.Layout(layout).Read()
if button != 'Ok':
return None
else:
return input_values[0]
# ============================== SetGlobalIcon ======#
# Sets the icon to be used by default #
@ -5879,7 +5721,7 @@ def Popup(*args, **_3to2kwargs):
if non_blocking:
PopupButton = DummyButton # important to use or else button will close other windows too!
else:
PopupButton = Button
PopupButton = CloseButton
# show either an OK or Yes/No depending on paramater
if button_type is POPUP_BUTTONS_YES_NO:
window.AddRow(PopupButton('Yes', button_color=button_color, focus=True, bind_return_key=True, pad=((20, 5), 3),
@ -6461,6 +6303,160 @@ def PopupYesNo(*args, **_3to2kwargs):
grab_anywhere=grab_anywhere, keep_on_top=keep_on_top, location=location)
##############################################################################
# The PopupGet_____ functions - Will return user input #
##############################################################################
# --------------------------- PopupGetFolder ---------------------------
def PopupGetFolder(message, default_path='', no_window=False, size=(None, None), button_color=None,
background_color=None, text_color=None, icon=DEFAULT_WINDOW_ICON, font=None, no_titlebar=False,
grab_anywhere=False, keep_on_top=False, location=(None, None)):
"""
Display popup with text entry field and browse button. Browse for folder
:param message:
:param default_path:
:param no_window:
:param size:
:param button_color:
:param background_color:
:param text_color:
:param icon:
:param font:
:param no_titlebar:
:param grab_anywhere:
:param keep_on_top:
:param location:
:return: Contents of text field. None if closed using X or cancelled
"""
if no_window:
root = tk.Tk()
try:
root.attributes('-alpha', 0) # hide window while building it. makes for smoother 'paint'
except:
pass
folder_name = tk.filedialog.askdirectory() # show the 'get folder' dialog box
root.destroy()
return folder_name
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color)],
[InputText(default_text=default_path, size=size), FolderBrowse()],
[CloseButton('Ok', size=(5, 1), bind_return_key=True), CloseButton('Cancel', size=(5, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color,
background_color=background_color,
font=font, no_titlebar=no_titlebar, grab_anywhere=grab_anywhere, keep_on_top=keep_on_top,
location=location)
(button, input_values) = window.LayoutAndRead(layout)
if button != 'Ok':
return None
else:
path = input_values[0]
return path
# --------------------------- PopupGetFile ---------------------------
def PopupGetFile(message, default_path='', default_extension='', save_as=False, file_types=(("ALL Files", "*.*"),),
no_window=False, size=(None, None), button_color=None, background_color=None, text_color=None,
icon=DEFAULT_WINDOW_ICON, font=None, no_titlebar=False, grab_anywhere=False, keep_on_top=False,
location=(None, None)):
"""
Display popup with text entry field and browse button. Browse for file
:param message:
:param default_path:
:param default_extension:
:param save_as:
:param file_types:
:param no_window:
:param size:
:param button_color:
:param background_color:
:param text_color:
:param icon:
:param font:
:param no_titlebar:
:param grab_anywhere:
:param keep_on_top:
:param location:
:return: string representing the path chosen, None if cancelled or window closed with X
"""
if no_window:
root = tk.Tk()
try:
root.attributes('-alpha', 0) # hide window while building it. makes for smoother 'paint'
except:
pass
if save_as:
filename = tk.filedialog.asksaveasfilename(filetypes=file_types,
defaultextension=default_extension) # show the 'get file' dialog box
else:
filename = tk.filedialog.askopenfilename(filetypes=file_types,
defaultextension=default_extension) # show the 'get file' dialog box
root.destroy()
return filename
browse_button = SaveAs(file_types=file_types) if save_as else FileBrowse(file_types=file_types)
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color)],
[InputText(default_text=default_path, size=size), browse_button],
[CloseButton('Ok', size=(6, 1), bind_return_key=True), CloseButton('Cancel', size=(6, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color, font=font,
background_color=background_color,
no_titlebar=no_titlebar, grab_anywhere=grab_anywhere, keep_on_top=keep_on_top, location=location)
(button, input_values) = window.Layout(layout).Read()
if button != 'Ok':
return None
else:
path = input_values[0]
return path
# --------------------------- PopupGetText ---------------------------
def PopupGetText(message, default_text='', password_char='', size=(None, None), button_color=None,
background_color=None, text_color=None, icon=DEFAULT_WINDOW_ICON, font=None, no_titlebar=False,
grab_anywhere=False, keep_on_top=False, location=(None, None)):
"""
Display Popup with text entry field
:param message:
:param default_text:
:param password_char:
:param size:
:param button_color:
:param background_color:
:param text_color:
:param icon:
:param font:
:param no_titlebar:
:param grab_anywhere:
:param keep_on_top:
:param location:
:return: Text entered or None if window was closed
"""
layout = [[Text(message, auto_size_text=True, text_color=text_color, background_color=background_color, font=font)],
[InputText(default_text=default_text, size=size, password_char=password_char)],
[CloseButton('Ok', size=(5, 1), bind_return_key=True), CloseButton('Cancel', size=(5, 1))]]
window = Window(title=message, icon=icon, auto_size_text=True, button_color=button_color, no_titlebar=no_titlebar,
background_color=background_color, grab_anywhere=grab_anywhere, keep_on_top=keep_on_top,
location=location)
(button, input_values) = window.Layout(layout).Read()
if button != 'Ok':
return None
else:
return input_values[0]
def main():
layout = [[Text('You are running the PySimpleGUI.py file itself')],
[Text('You should be importing it rather than running it', size=(50, 2))],

View File

@ -17,6 +17,7 @@ with
There is a short section in the Readme with instruction on installing PySimpleGUI
If you like this Cookbook, then you'll LOVE the 100+ sample programs that are just like these. You'll find them in the GitHub at http://www.PySimpleGUI.com. These Recipes are simply several of those programs displayed in document format.
## Simple Data Entry - Return Values As List
Same GUI screen except the return values are in a list instead of a dictionary and doesn't have initial values.
@ -96,7 +97,7 @@ Quickly add a GUI allowing the user to browse for a filename if a filename is no
if len(sys.argv) == 1:
event, (fname,) = sg.Window('My Script').Layout([[sg.Text('Document to open')],
[sg.In(), sg.FileBrowse()],
[sg.Open(), sg.Cancel()]]).Read()
[sg.CButton('Open'), sg.CButton('Cancel')]]).Read()
else:
fname = sys.argv[1]
@ -191,37 +192,60 @@ Example of nearly all of the widgets in a single window. Uses a customized colo
-------------
## Window that stays open reading inputs and button clicks
This is the most basic form of a "Persistent Window", a window that remains open after button clicks and data entry.
```python
import PySimpleGUI as sg
layout = [[sg.Text('Persistent window')],
[sg.Input()],
[sg.Button('Read'), sg.Exit()]]
window = sg.Window('Window that stays open').Layout(layout)
while True:
event, values = window.Read()
if event is None or event == 'Exit':
break
print(event, values)
window.Close()
```
## Non-Blocking Window With Periodic Update
An async Window that has a event read loop. A Text Element is updated periodically with a running timer. Note that `value` is checked for None which indicates the window was closed using X.
An async Window that has a event read loop. A Text Element is updated periodically with a running timer. Note that `value` is checked for None which indicates the window was closed using X.
Use caution when using windows with a timeout. You should rarely need to use a timeout=0, non-blocking call, so try not to abuse this design pattern.
![non-blocking](https://user-images.githubusercontent.com/13696193/43955295-70f6ac48-9c6d-11e8-8ea2-e6729ba9330c.jpg)
import PySimpleGUI as sg
import time
gui_rows = [[sg.Text('Stopwatch', size=(20, 2), justification='center')],
[sg.Text('', size=(10, 2), font=('Helvetica', 20), justification='center', key='output')],
[sg.T(' ' * 5), sg.ReadButton('Start/Stop', focus=True), sg.Quit()]]
window = sg.Window('Running Timer').Layout(gui_rows)
timer_running = True
i = 0
# Event Loop
while True:
i += 1 * (timer_running is True)
event, values = window.ReadNonBlocking()
if values is None or event == 'Quit': # if user closed the window using X or clicked Quit button
break
elif event == 'Start/Stop':
timer_running = not timer_running
window.FindElement('output').Update('{:02d}:{:02d}.{:02d}'.format((i // 100) // 60, (i // 100) % 60, i % 100))
time.sleep(.01)
```python
import PySimpleGUI as sg
gui_rows = [[sg.Text('Stopwatch', size=(20, 2), justification='center')],
[sg.Text('', size=(10, 2), font=('Helvetica', 20), justification='center', key='output')],
[sg.T(' ' * 5), sg.Button('Start/Stop', focus=True), sg.Quit()]]
window = sg.Window('Running Timer').Layout(gui_rows)
timer_running = True
i = 0
# Event Loop
while True:
i += 1 * (timer_running is True)
event, values = window.Read(timeout=10) # Please try and use a timeout when possible
if event is None or event == 'Quit': # if user closed the window using X or clicked Quit button
break
elif event == 'Start/Stop':
timer_running = not timer_running
window.FindElement('output').Update('{:02d}:{:02d}.{:02d}'.format((i // 100) // 60, (i // 100) % 60, i % 100))
```
--------
@ -247,7 +271,7 @@ The architecture of some programs works better with button callbacks instead of
# Layout the design of the GUI
layout = [[sg.Text('Please click a button', auto_size_text=True)],
[sg.ReadButton('1'), sg.ReadButton('2'), sg.Quit()]]
[sg.Button('1'), sg.Button('2'), sg.Quit()]]
# Show the Window to the user
window = sg.Window('Button callback example').Layout(layout)
@ -261,7 +285,8 @@ The architecture of some programs works better with button callbacks instead of
button1()
elif event == '2':
button2()
elif event =='Quit' or event is None:
elif event =='Quit' or event is None:
window.Close()
break
# All done!
@ -288,19 +313,19 @@ This recipe implements a remote control interface for a robot. There are 4 dire
#
# Some place later in your code...
# You need to perform a ReadNonBlocking on your window every now and then or
# else it won't refresh.
# You need to perform a Read or Refresh on your window every now and then or
# else it will appear your program has hung
#
# your program's main loop
while (True):
# This is the code that reads and updates your window
event, values = window.ReadNonBlocking()
event, values = window.Read(timeout=10)
if event is not None:
print(event)
if event == 'Quit' or values is None:
break
window.CloseNonBlocking() # Don't forget to close your window!
window.Close() # Don't forget to close your window!
---------
@ -324,63 +349,83 @@ Buttons can have PNG of GIF images on them. This Media Player recipe requires 4
![media player](https://user-images.githubusercontent.com/13696193/43958418-5dd133f2-9c79-11e8-9432-0a67007e85ac.jpg)
import PySimpleGUI as sg
background = '#F0F0F0'
# Set the backgrounds the same as the background on the buttons
sg.SetOptions(background_color=background, element_background_color=background)
# Images are located in a subfolder in the Demo Media Player.py folder
image_pause = './ButtonGraphics/Pause.png'
image_restart = './ButtonGraphics/Restart.png'
image_next = './ButtonGraphics/Next.png'
image_exit = './ButtonGraphics/Exit.png'
# define layout of the rows
layout = [[sg.Text('Media File Player', size=(17, 1), font=("Helvetica", 25))],
[sg.Text('', size=(15, 2), font=("Helvetica", 14), key='output')],
[sg.ReadButton('Restart Song', button_color=(background, background),
image_filename=image_restart, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.ReadButton('Pause', button_color=(background, background),
image_filename=image_pause, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.ReadButton('Next', button_color=(background, background),
image_filename=image_next, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.Text(' ' * 2), sg.Button('Exit', button_color=(background, background),
image_filename=image_exit, image_size=(50, 50), image_subsample=2,
border_width=0)],
[sg.Text('_' * 30)],
[sg.Text(' ' * 30)],
[
sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
font=("Helvetica", 15)),
sg.Text(' ' * 2),
sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
font=("Helvetica", 15)),
sg.Text(' ' * 8),
sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical',
font=("Helvetica", 15))],
[sg.Text('Bass', font=("Helvetica", 15), size=(6, 1)),
sg.Text('Treble', font=("Helvetica", 15), size=(10, 1)),
sg.Text('Volume', font=("Helvetica", 15), size=(7, 1))]
]
window = sg.Window('Media File Player', auto_size_text=True, default_element_size=(20, 1),
font=("Helvetica", 25)).Layout(layout)
# Our event loop
while (True):
# Read the window (this call will not block)
event, values = window.ReadNonBlocking()
if event == 'Exit' or values is None:
break
# If a button was pressed, display it on the GUI by updating the text element
if event:
window.FindElement('output').Update(event)
```python
#!/usr/bin/env python
import sys
if sys.version_info[0] >= 3:
import PySimpleGUI as sg
else:
import PySimpleGUI27 as sg
#
# An Async Demonstration of a media player
# Uses button images for a super snazzy look
# See how it looks here:
# https://user-images.githubusercontent.com/13696193/43159403-45c9726e-8f50-11e8-9da0-0d272e20c579.jpg
#
def MediaPlayerGUI():
background = '#F0F0F0'
# Set the backgrounds the same as the background on the buttons
sg.SetOptions(background_color=background, element_background_color=background)
# Images are located in a subfolder in the Demo Media Player.py folder
image_pause = './ButtonGraphics/Pause.png'
image_restart = './ButtonGraphics/Restart.png'
image_next = './ButtonGraphics/Next.png'
image_exit = './ButtonGraphics/Exit.png'
# A text element that will be changed to display messages in the GUI
# define layout of the rows
layout= [[sg.Text('Media File Player',size=(17,1), font=("Helvetica", 25))],
[sg.Text('', size=(15, 2), font=("Helvetica", 14), key='output')],
[sg.Button('', button_color=(background,background),
image_filename=image_restart, image_size=(50, 50), image_subsample=2, border_width=0, key='Restart Song'),
sg.Text(' ' * 2),
sg.Button('', button_color=(background,background),
image_filename=image_pause, image_size=(50, 50), image_subsample=2, border_width=0, key='Pause'),
sg.Text(' ' * 2),
sg.Button('', button_color=(background,background), image_filename=image_next, image_size=(50, 50), image_subsample=2, border_width=0, key='Next'),
sg.Text(' ' * 2),
sg.Text(' ' * 2), sg.Button('', button_color=(background,background),
image_filename=image_exit, image_size=(50, 50), image_subsample=2, border_width=0, key='Exit')],
[sg.Text('_'*20)],
[sg.Text(' '*30)],
[
sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical', font=("Helvetica", 15)),
sg.Text(' ' * 2),
sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical', font=("Helvetica", 15)),
sg.Text(' ' * 2),
sg.Slider(range=(-10, 10), default_value=0, size=(10, 20), orientation='vertical', font=("Helvetica", 15))],
[sg.Text(' Bass', font=("Helvetica", 15), size=(9, 1)),
sg.Text('Treble', font=("Helvetica", 15), size=(7, 1)),
sg.Text('Volume', font=("Helvetica", 15), size=(7, 1))]
]
# Open a form, note that context manager can't be used generally speaking for async forms
window = sg.Window('Media File Player', auto_size_text=True, default_element_size=(20, 1),
font=("Helvetica", 25)).Layout(layout)
# Our event loop
while(True):
event, values = window.Read(timeout=100) # Poll every 100 ms
if event == 'Exit' or event is None:
break
# If a button was pressed, display it on the GUI by updating the text element
if event != sg.TIMEOUT_KEY:
window.FindElement('output').Update(event)
MediaPlayerGUI()
```
----
## Script Launcher - Persistent Window
This Window doesn't close after button clicks. To achieve this the buttons are specified as `sg.ReadButton` instead of `sg.Button`. The exception to this is the EXIT button. Clicking it will close the window. This program will run commands and display the output in the scrollable window.
This Window doesn't close after button clicks. To achieve this the buttons are specified as `sg.Button` instead of `sg.Button`. The exception to this is the EXIT button. Clicking it will close the window. This program will run commands and display the output in the scrollable window.
![launcher 2](https://user-images.githubusercontent.com/13696193/43958519-b30af218-9c79-11e8-88da-fadc69da818c.jpg)
@ -403,8 +448,8 @@ This Window doesn't close after button clicks. To achieve this the buttons are
layout = [
[sg.Text('Script output....', size=(40, 1))],
[sg.Output(size=(88, 20))],
[sg.ReadButton('script1'), sg.ReadButton('script2'), sg.Button('EXIT')],
[sg.Text('Manual command', size=(15, 1)), sg.InputText(focus=True), sg.ReadButton('Run', bind_return_key=True)]
[sg.Button('script1'), sg.Button('script2'), sg.Button('EXIT')],
[sg.Text('Manual command', size=(15, 1)), sg.InputText(focus=True), sg.Button('Run', bind_return_key=True)]
]
@ -469,25 +514,27 @@ Perhaps you don't want all the statistics that the EasyProgressMeter provides an
![custom progress meter](https://user-images.githubusercontent.com/13696193/43982958-3393b23e-9cc6-11e8-8b49-e7f4890cbc4b.jpg)
import PySimpleGUI as sg
# layout the Window
layout = [[sg.Text('A custom progress meter')],
[sg.ProgressBar(10000, orientation='h', size=(20, 20), key='progbar')],
[sg.Cancel()]]
# create the Window
window = sg.Window('Custom Progress Meter').Layout(layout)
# loop that would normally do something useful
for i in range(10000):
# check to see if the cancel button was clicked and exit loop if clicked
event, values = window.ReadNonBlocking()
if event == 'Cancel' or values == None:
break
# update bar with loop value +1 so that bar eventually reaches the maximum
window.FindElement('progbar').UpdateBar(i + 1)
# done with loop... need to destroy the window as it's still open
window.CloseNonBlocking()
```python
import PySimpleGUI as sg
# layout the Window
layout = [[sg.Text('A custom progress meter')],
[sg.ProgressBar(1000, orientation='h', size=(20, 20), key='progbar')],
[sg.Cancel()]]
# create the Window
window = sg.Window('Custom Progress Meter').Layout(layout)
# loop that would normally do something useful
for i in range(1000):
# check to see if the cancel button was clicked and exit loop if clicked
event, values = window.Read(timeout=0)
if event == 'Cancel' or event is None:
break
# update bar with loop value +1 so that bar eventually reaches the maximum
window.FindElement('progbar').UpdateBar(i + 1)
# done with loop... need to destroy the window as it's still open
window.Close()
```
----
@ -570,7 +617,7 @@ This simple program keep a window open, taking input values until the user termi
[sg.Txt('_' * 10)],
[sg.In(size=(8,1), key='denominator')],
[sg.Txt('', size=(8,1), key='output') ],
[sg.ReadButton('Calculate', bind_return_key=True)]]
[sg.Button('Calculate', bind_return_key=True)]]
window = sg.Window('Math').Layout(layout)
@ -609,7 +656,7 @@ While it's fun to scribble on a Canvas Widget, try Graph Element makes it a down
layout = [
[sg.Canvas(size=(100, 100), background_color='red', key= 'canvas')],
[sg.T('Change circle color to:'), sg.ReadButton('Red'), sg.ReadButton('Blue')]
[sg.T('Change circle color to:'), sg.Button('Red'), sg.Button('Blue')]
]
window = sg.Window('Canvas test')
@ -639,7 +686,7 @@ Just like you can draw on a tkinter widget, you can also draw on a Graph Element
layout = [
[sg.Graph(canvas_size=(400, 400), graph_bottom_left=(0,0), graph_top_right=(400, 400), background_color='red', key='graph')],
[sg.T('Change circle color to:'), sg.ReadButton('Red'), sg.ReadButton('Blue'), sg.ReadButton('Move')]
[sg.T('Change circle color to:'), sg.Button('Red'), sg.Button('Blue'), sg.Button('Move')]
]
window = sg.Window('Graph test')
@ -674,7 +721,7 @@ This Recipe implements a Raspberry Pi touchscreen based keypad entry. As the di
There are a number of features used in this Recipe including:
* Default Element Size
* auto_size_buttons
* ReadButton
* Button
* Dictionary Return values
* Update of Elements in window (Input, Text)
* do_not_clear of Input Elements
@ -689,17 +736,17 @@ There are a number of features used in this Recipe including:
# Demonstrates a number of PySimpleGUI features including:
# Default element size
# auto_size_buttons
# ReadButton
# Button
# Dictionary return values
# Update of elements in window (Text, Input)
# do_not_clear of Input elements
layout = [[sg.Text('Enter Your Passcode')],
[sg.Input(size=(10, 1), do_not_clear=True, justification='right', key='input')],
[sg.ReadButton('1'), sg.ReadButton('2'), sg.ReadButton('3')],
[sg.ReadButton('4'), sg.ReadButton('5'), sg.ReadButton('6')],
[sg.ReadButton('7'), sg.ReadButton('8'), sg.ReadButton('9')],
[sg.ReadButton('Submit'), sg.ReadButton('0'), sg.ReadButton('Clear')],
[sg.Button('1'), sg.Button('2'), sg.Button('3')],
[sg.Button('4'), sg.Button('5'), sg.Button('6')],
[sg.Button('7'), sg.Button('8'), sg.Button('9')],
[sg.Button('Submit'), sg.Button('0'), sg.Button('Clear')],
[sg.Text('', size=(15, 1), font=('Helvetica', 18), text_color='red', key='out')],
]
@ -729,60 +776,61 @@ Use the Canvas Element to create an animated graph. The code is a bit tricky to
![animated matplotlib](https://user-images.githubusercontent.com/13696193/44640937-91b9ea80-a992-11e8-9c1c-85ae74013679.jpg)
from tkinter import *
from random import randint
import PySimpleGUI as g
from matplotlib.backends.backend_tkagg import FigureCanvasTkAgg, FigureCanvasAgg
from matplotlib.figure import Figure
import matplotlib.backends.tkagg as tkagg
import tkinter as Tk
fig = Figure()
ax = fig.add_subplot(111)
ax.set_xlabel("X axis")
ax.set_ylabel("Y axis")
ax.grid()
layout = [[g.Text('Animated Matplotlib', size=(40, 1), justification='center', font='Helvetica 20')],
[g.Canvas(size=(640, 480), key='canvas')],
[g.ReadButton('Exit', size=(10, 2), pad=((280, 0), 3), font='Helvetica 14')]]
# create the window and show it without the plot
window = g.Window('Demo Application - Embedding Matplotlib In PySimpleGUI').Layout(layout)
window.Finalize() # needed to access the canvas element prior to reading the window
canvas_elem = window.FindElement('canvas')
graph = FigureCanvasTkAgg(fig, master=canvas_elem.TKCanvas)
canvas = canvas_elem.TKCanvas
dpts = [randint(0, 10) for x in range(10000)]
# Our event loop
for i in range(len(dpts)):
event, values = window.ReadNonBlocking()
if event == 'Exit' or values is None:
exit(69)
ax.cla()
ax.grid()
ax.plot(range(20), dpts[i:i + 20], color='purple')
graph.draw()
figure_x, figure_y, figure_w, figure_h = fig.bbox.bounds
figure_w, figure_h = int(figure_w), int(figure_h)
photo = Tk.PhotoImage(master=canvas, width=figure_w, height=figure_h)
canvas.create_image(640 / 2, 480 / 2, image=photo)
figure_canvas_agg = FigureCanvasAgg(fig)
figure_canvas_agg.draw()
tkagg.blit(photo, figure_canvas_agg.get_renderer()._renderer, colormode=2)
```python
from tkinter import *
from random import randint
import PySimpleGUI as sg
from matplotlib.backends.backend_tkagg import FigureCanvasTkAgg, FigureCanvasAgg
from matplotlib.figure import Figure
import matplotlib.backends.tkagg as tkagg
import tkinter as Tk
fig = Figure()
ax = fig.add_subplot(111)
ax.set_xlabel("X axis")
ax.set_ylabel("Y axis")
ax.grid()
layout = [[sg.Text('Animated Matplotlib', size=(40, 1), justification='center', font='Helvetica 20')],
[sg.Canvas(size=(640, 480), key='canvas')],
[sg.Button('Exit', size=(10, 2), pad=((280, 0), 3), font='Helvetica 14')]]
# create the window and show it without the plot
window = sg.Window('Demo Application - Embedding Matplotlib In PySimpleGUI').Layout(layout)
window.Finalize() # needed to access the canvas element prior to reading the window
canvas_elem = window.FindElement('canvas')
graph = FigureCanvasTkAgg(fig, master=canvas_elem.TKCanvas)
canvas = canvas_elem.TKCanvas
dpts = [randint(0, 10) for x in range(10000)]
# Our event loop
for i in range(len(dpts)):
event, values = window.Read(timeout=20)
if event == 'Exit' or event is None:
exit(69)
ax.cla()
ax.grid()
ax.plot(range(20), dpts[i:i + 20], color='purple')
graph.draw()
figure_x, figure_y, figure_w, figure_h = fig.bbox.bounds
figure_w, figure_h = int(figure_w), int(figure_h)
photo = Tk.PhotoImage(master=canvas, width=figure_w, height=figure_h)
canvas.create_image(640 / 2, 480 / 2, image=photo)
figure_canvas_agg = FigureCanvasAgg(fig)
figure_canvas_agg.draw()
tkagg.blit(photo, figure_canvas_agg.get_renderer()._renderer, colormode=2)
```
## Tight Layout with Button States
@ -809,10 +857,10 @@ In other GUI frameworks this program would be most likely "event driven" with ca
layout = [[sg.T('User:', pad=((3,0),0)), sg.OptionMenu(values = ('User 1', 'User 2'), size=(20,1)), sg.T('0', size=(8,1))],
[sg.T('Customer:', pad=((3,0),0)), sg.OptionMenu(values=('Customer 1', 'Customer 2'), size=(20,1)), sg.T('1', size=(8,1))],
[sg.T('Notes:', pad=((3,0),0)), sg.In(size=(44,1), background_color='white', text_color='black')],
[sg.ReadButton('Start', button_color=('white', 'black'), key='Start'),
sg.ReadButton('Stop', button_color=('white', 'black'), key='Stop'),
sg.ReadButton('Reset', button_color=('white', 'firebrick3'), key='Reset'),
sg.ReadButton('Submit', button_color=('white', 'springgreen4'), key='Submit')]
[sg.Button('Start', button_color=('white', 'black'), key='Start'),
sg.Button('Stop', button_color=('white', 'black'), key='Stop'),
sg.Button('Reset', button_color=('white', 'firebrick3'), key='Reset'),
sg.Button('Submit', button_color=('white', 'springgreen4'), key='Submit')]
]
window = sg.Window("Time Tracker", default_element_size=(12,1), text_justification='r', auto_size_text=False, auto_size_buttons=False,
@ -973,10 +1021,10 @@ You can easily change colors to match your background by changing a couple of pa
sg.SetOptions(element_padding=(0,0), button_element_size=(12,1), auto_size_buttons=False)
layout = [[sg.Combo(values=namesonly, size=(35,30), key='demofile'),
sg.ReadButton('Run', button_color=('white', '#00168B')),
sg.ReadButton('Program 1'),
sg.ReadButton('Program 2'),
sg.ReadButton('Program 3', button_color=('white', '#35008B')),
sg.Button('Run', button_color=('white', '#00168B')),
sg.Button('Program 1'),
sg.Button('Program 2'),
sg.Button('Program 3', button_color=('white', '#35008B')),
sg.Button('EXIT', button_color=('white','firebrick3'))],
[sg.T('', text_color='white', size=(50,1), key='output')]]
@ -1032,72 +1080,82 @@ Much of the code is handling the button states in a fancy way. It could be much
![timer](https://user-images.githubusercontent.com/13696193/45336349-26a31300-b551-11e8-8b06-d1232ff8ca10.jpg)
import PySimpleGUI as sg
import time
"""
Timer Desktop Widget Creates a floating timer that is always on top of other windows You move it by grabbing anywhere on the window Good example of how to do a non-blocking, polling program using PySimpleGUI Can be used to poll hardware when running on a Pi NOTE - you will get a warning message printed when you exit using exit button. It will look something like: invalid command name \"1616802625480StopMove\"
"""
# ---------------- Create window ----------------
sg.ChangeLookAndFeel('Black')
sg.SetOptions(element_padding=(0, 0))
layout = [[sg.Text('')],
[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
[sg.ReadButton('Pause', key='button', button_color=('white', '#001480')),
sg.ReadButton('Reset', button_color=('white', '#007339'), key='Reset'),
sg.Exit(button_color=('white', 'firebrick4'), key='Exit')]]
window = sg.Window('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True).Layout(layout)
# ---------------- main loop ----------------
current_time = 0
paused = False
start_time = int(round(time.time() * 100))
while (True):
# --------- Read and update window --------
if not paused:
event, values = window.ReadNonBlocking()
current_time = int(round(time.time() * 100)) - start_time
else:
event, values = window.Read()
if event == 'button':
button = window.FindElement(button).GetText()
# --------- Do Button Operations --------
if values is None or event == 'Exit':
break
if event is 'Reset':
start_time = int(round(time.time() * 100))
current_time = 0
paused_time = start_time
elif event == 'Pause':
paused = True
paused_time = int(round(time.time() * 100))
element = window.FindElement('button')
element.Update(text='Run')
elif event == 'Run':
paused = False
start_time = start_time + int(round(time.time() * 100)) - paused_time
element = window.FindElement('button')
element.Update(text='Pause')
# --------- Display timer in window --------
window.FindElement('text').Update('{:02d}:{:02d}.{:02d}'.format((current_time // 100) // 60,
(current_time // 100) % 60,
current_time % 100))
time.sleep(.01)
# --------- After loop --------
# Broke out of main loop. Close the window.
window.CloseNonBlocking()
```python
import sys
if sys.version_info[0] >= 3:
import PySimpleGUI as sg
else:
import PySimpleGUI27 as sg
import time
"""
Timer Desktop Widget Creates a floating timer that is always on top of other windows You move it by grabbing anywhere on the window Good example of how to do a non-blocking, polling program using SimpleGUI Can be used to poll hardware when running on a Pi
While the timer ticks are being generated by PySimpleGUI's "timeout" mechanism, the actual value
of the timer that is displayed comes from the system timer, time.time(). This guarantees an
accurate time value is displayed regardless of the accuracy of the PySimpleGUI timer tick. If
this design were not used, then the time value displayed would slowly drift by the amount of time
it takes to execute the PySimpleGUI read and update calls (not good!)
NOTE - you will get a warning message printed when you exit using exit button.
It will look something like: invalid command name \"1616802625480StopMove\"
"""
# ---------------- Create Form ----------------
sg.ChangeLookAndFeel('Black')
sg.SetOptions(element_padding=(0, 0))
layout = [[sg.Text('')],
[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
[sg.Button('Pause', key='button', button_color=('white', '#001480')),
sg.Button('Reset', button_color=('white', '#007339'), key='Reset'),
sg.Exit(button_color=('white', 'firebrick4'), key='Exit')]]
window = sg.Window('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True).Layout(layout)
# ---------------- main loop ----------------
current_time = 0
paused = False
start_time = int(round(time.time() * 100))
while (True):
# --------- Read and update window --------
if not paused:
event, values = window.Read(timeout=10)
current_time = int(round(time.time() * 100)) - start_time
else:
event, values = window.Read()
if event == 'button':
event = window.FindElement(event).GetText()
# --------- Do Button Operations --------
if event is None or event == 'Exit': # ALWAYS give a way out of program
break
if event is 'Reset':
start_time = int(round(time.time() * 100))
current_time = 0
paused_time = start_time
elif event == 'Pause':
paused = True
paused_time = int(round(time.time() * 100))
element = window.FindElement('button')
element.Update(text='Run')
elif event == 'Run':
paused = False
start_time = start_time + int(round(time.time() * 100)) - paused_time
element = window.FindElement('button')
element.Update(text='Pause')
# --------- Display timer in window --------
window.FindElement('text').Update('{:02d}:{:02d}.{:02d}'.format((current_time // 100) // 60,
(current_time // 100) % 60,
current_time % 100))
```
## Desktop Floating Widget - CPU Utilization
Like the Timer widget above, this script can be kept running. You will need the package psutil installed in order to run this Recipe.
Like the Timer widget above, this script can be kept running. You will need the package psutil installed in order to run this Recipe.
The spinner changes the number of seconds between reads. Note that you will get an error message printed when exiting because the window does not have have a titlebar. It's a known problem.
@ -1105,39 +1163,42 @@ The spinner changes the number of seconds between reads. Note that you will get
import PySimpleGUI as sg
import psutil
# ---------------- Create Window ----------------
sg.ChangeLookAndFeel('Black')
layout = [[sg.Text('')],
[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
[sg.Exit(button_color=('white', 'firebrick4'), pad=((15,0), 0)), sg.Spin([x+1 for x in range(10)], 1, key='spin')]]
window = sg.Window('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True).Layout(layout)
# ---------------- main loop ----------------
while (True):
# --------- Read and update window --------
event, values = window.ReadNonBlocking()
# --------- Do Button Operations --------
if values is None or event == 'Exit':
break
try:
interval = int(values['spin'])
except:
interval = 1
cpu_percent = psutil.cpu_percent(interval=interval)
# --------- Display timer in window --------
window.FindElement('text').Update(f'CPU {cpu_percent:02.0f}%')
# Broke out of main loop. Close the window.
window.CloseNonBlocking()
```python
import PySimpleGUI as sg
import psutil
# ---------------- Create Window ----------------
sg.ChangeLookAndFeel('Black')
layout = [[sg.Text('')],
[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
[sg.Exit(button_color=('white', 'firebrick4'), pad=((15, 0), 0)),
sg.Spin([x + 1 for x in range(10)], 1, key='spin')]]
window = sg.Window('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True,
grab_anywhere=True).Layout(layout)
# ---------------- main loop ----------------
while (True):
# --------- Read and update window --------
event, values = window.Read(timeout=0)
# --------- Do Button Operations --------
if event is None or event == 'Exit':
break
try:
interval = int(values['spin'])
except:
interval = 1
cpu_percent = psutil.cpu_percent(interval=interval)
# --------- Display timer in window --------
window.FindElement('text').Update(f'CPU {cpu_percent:02.0f}%')
# Broke out of main loop. Close the window.
window.Close()
```
## Menus
@ -1145,7 +1206,7 @@ Menus are nothing more than buttons that live in a menu-bar. When you click on
Menu's are defined separately from the GUI window. To add one to your window, simply insert sg.Menu(menu_layout). The menu definition is a list of menu choices and submenus. They are a list of lists. Copy the Recipe and play with it. You'll eventually get when you're looking for.
If you double click the dashed line at the top of the list of choices, that menu will tear off and become a floating toolbar. How cool!
If you double click the dashed line at the top of the list of choices, that menu will tear off and become a floating toolbar. How cool! To enable this feature, set the parameter `tearoff=True` in your call to `sg.Menu()`
![tear off](https://user-images.githubusercontent.com/13696193/45307668-9aabcf80-b4ed-11e8-9b2b-8564d4bf82a8.jpg)
@ -1164,7 +1225,7 @@ If you double click the dashed line at the top of the list of choices, that menu
# ------ GUI Defintion ------ #
layout = [
[sg.Menu(menu_def)],
[sg.Menu(menu_def, )],
[sg.Output(size=(60, 20))]
]
@ -1247,7 +1308,7 @@ tab2_layout = [[sg.T('This is inside tab 2')],
[sg.In(key='in')]]
layout = [[sg.TabGroup([[sg.Tab('Tab 1', tab1_layout, tooltip='tip'), sg.Tab('Tab 2', tab2_layout)]], tooltip='TIP2')],
[sg.RButton('Read')]]
[sg.Button('Read')]]
window = sg.Window('My window with tabs', default_element_size=(12,1)).Layout(layout)

View File

@ -1,4 +1,5 @@
@ -23,9 +24,9 @@
## Now supports both Python 2.7 & 3
![Python Version](https://img.shields.io/badge/PySimpleGUI_For_Python_3.x_Version-3.11.0-red.svg?longCache=true&style=for-the-badge)
![Python Version](https://img.shields.io/badge/PySimpleGUI_For_Python_3.x_Version-3.12.0-red.svg?longCache=true&style=for-the-badge)
![Python Version](https://img.shields.io/badge/PySimpleGUI_For_Python_2.7_Version-1.11.0-blue.svg?longCache=true&style=for-the-badge)
![Python Version](https://img.shields.io/badge/PySimpleGUI_For_Python_2.7_Version-1.12.0-blue.svg?longCache=true&style=for-the-badge)
[Announcements of Latest Developments](https://github.com/MikeTheWatchGuy/PySimpleGUI/issues/142)
@ -934,14 +935,10 @@ Isn't this what a Python programmer looking for a GUI wants? Something easy to w
### Two Return Values
All Window Read and ReadNonBlocking calls return 2 values. By convention a read statement is written:
All Window Read calls return 2 values. By convention a read statement is written:
```python
event, values = window.Read()
```
All of the demo programs and the Cookbook recipes have this line of code for windows that are normal reads (not non-blocking). A similar line of code is used for non-blocking window reads:
```python
event, values = window.ReadNonBlocking()
```
You don't HAVE to write your reads in this way. You can name your variables however you want. But if you want to code them in a way that other programmers using PySimpleGUI are used to, then use these statements.
@ -970,6 +967,15 @@ To check for a closed window use this line of code:
if event is None:
Putting it all together we end up with an "event loop" that looks something like this:
```python
while True:
event, values = window.Read()
if event is None:
break
```
### The 'values' Variable - Return values as a list
@ -1181,8 +1187,12 @@ You will find it ***much easier*** to write code using PySimpleGUI if you use an
## Synchronous windows
The most common use of PySimpleGUI is to display and collect information from the user. The most straightforward way to do this is using a "blocking" GUI call. Execution is "blocked" while waiting for the user to close the GUI window/dialog box.
You've already seen a number of examples above that use blocking windows. The call to look for that will show you non-blocking windows are calls to `ReadNonBlocking()`. You can read more about Async windows at the end of this document.
You've already seen a number of examples above that use blocking windows. A truly non-blocking Read call looks like this:
```python
event, values = window.Read(timeout=0)
```
You can learn more about these async / non-blocking windows toward the end of this document.
# Window Object - Beginning a window
@ -1287,12 +1297,12 @@ There are a few methods (functions) that you will see in this document that act
window.Layout(layout) - Turns your definition of the Window into Window
window.Finalize() - creates the tkinter objects for the Window. Normally you do not call this
window.Read() - Read the Windows values and get the button / key that caused the Read to return. Can have an optional timeout
window.ReadNonBlocking() - Same as Read but will return right away
window.ReadNonBlocking() - NO LONGER USED!
window.Refresh() - Use if updating elements and want to show the updates prior to the nex Read
window.Fill(values_dict) - Fill each Element with entry from the dictionary passed in
window.SaveToDisk(filename) - Save the Window's values to disk
window.LoadFromDisk(filename) - Load the Window's values from disk
window.Close() - To close your window, if a button hasn't already closed iit
window.Close() - To close your window, if a button hasn't already closed it
window.Disable() - Use to disable the window inpurt when opening another window on top of the primnary Window
window.Enable() - Re-enable a Disabled window
window.FindElement(key) - Returns the element that has a matching key value
@ -2056,7 +2066,7 @@ The Types of buttons include:
* Color Chooser
Close window - Normal buttons like Submit, Cancel, Yes, No, etc, are "Close window" buttons. They cause the input values to be read and then the window is ***closed***, returning the values to the caller.
Close window - Normal buttons like Submit, Cancel, Yes, No, do NOT close the window... they used to. Now to close a window you need to use a CloseButton / CButton.
Folder Browse - When clicked a folder browse dialog box is opened. The results of the Folder Browse dialog box are written into one of the input fields of the window.
@ -2070,17 +2080,20 @@ Read window - This is a window button that will read a snapshot of all of the in
Realtime - This is another async window button. Normal button clicks occur after a button's click is released. Realtime buttons report a click the entire time the button is held down.
Most programs will use a combination of shortcut button calls (Submit, Cancel, etc), plain buttons that close the window, and ReadButton buttons that keep the window open but returns control back to the caller.
Most programs will use a combination of shortcut button calls (Submit, Cancel, etc), normal Buttons which leave the windows open and CloseButtons that close the window when clicked.
Sometimes there are multiple names for the same function. This is simply to make the job of the programmer quicker and easier.
Sometimes there are multiple names for the same function. This is simply to make the job of the programmer quicker and easier. Or they are old names that are no longer used but kept around so that existing programs don't break.
The 3 primary windows of PySimpleGUI buttons and their names are:
The 4 primary windows of PySimpleGUI buttons and their names are:
1. `Button` = `SimpleButton`
2. `ReadButton` = `RButton` = `ReadFormButton` (old style... use ReadButton instead)
1. `Button`= `ReadButton` = `RButton` = `ReadFormButton` (old style... use Button instead)
2. `CloseButton` = `CButton`
3. `RealtimeButton`
4. `DummyButton`
You will find the long-form in the older programs.
You will find the long-form names in the older programs. ReadButton for example.
In Oct 2018, the definition of Button changed. Previously Button would CLOSE the window when clicked. It has been changed so the Button calls will leave the window open in exactly the same way as a ReadButton. They are the same calls now. To enables windows to be closed using buttons, a new button was added... `CloseButton` or `CButton`.
The most basic Button element call to use is `Button`
@ -2152,9 +2165,10 @@ These Pre-made buttons are some of the most important elements of all because th
**IMPORT NOTE ABOUT SHORTCUT BUTTONS**
Prior to release 3.11.0, these buttons closed the window. Starting with 3.11 they will not close the window. They act like RButtons (return the button text and do not close the window)
If you are having trouble with these buttons closing your window, please check your installed version of PySimpleGUI by typing `pip list` at a command promt. Prior to 3.11 these buttons close your window.
If you are having trouble with these buttons closing your window, please check your installed version of PySimpleGUI by typing `pip list` at a command prompt. Prior to 3.11 these buttons close your window.
Using older versions, if you want a Submit() button that does not close the window, then you would instead use RButton('Submit'). Using the new version, if you want a Submit button that closes the window like the sold Submit() call did, you would write that as `CloseButton('Submit')` or `CButton('Submit')`
Using older versions, if you want a Submit() button that does not close the window, then you would instead use RButton('Submit')
layout = [[sg.OK(), sg.Cancel()]]
@ -2299,22 +2313,22 @@ window = sg.Window('Robotics Remote Control', auto_size_text=True).Layout(gui_ro
#
# Some place later in your code...
# You need to perform a ReadNonBlocking on your window every now and then or
# else it won't refresh.
# You need to perform a Read or Refresh call on your window every now and then or
# else it will apprear as if the program has locked up.
#
# your program's main loop
while (True):
# This is the code that reads and updates your window
event, values = window.Read(timeout=0)
event, values = window.Read(timeout=0)
if event is not None:
print(event)
if event == 'Quit' or values is None:
break
break
window.Close() # Don't forget to close your window!
```
This loop will read button values and print them. When one of the Realtime buttons is clicked, the call to `window.ReadNonBlocking` will return a button name matching the name on the button that was depressed or the key if there was a key assigned to the button. It will continue to return values as long as the button remains depressed. Once released, the ReadNonBlocking will return None for buttons until a button is again clicked.
This loop will read button values and print them. When one of the Realtime buttons is clicked, the call to `window.Read` will return a button name matching the name on the button that was depressed or the key if there was a key assigned to the button. It will continue to return values as long as the button remains depressed. Once released, the Read will return timeout events until a button is again clicked.
**File Types**
The `FileBrowse` & `SaveAs` buttons have an additional setting named `file_types`. This variable is used to filter the files shown in the file dialog box. The default value for this setting is
@ -2679,7 +2693,7 @@ Let me say up front that the Table Element has Beta status. The reason is that s
### Read return values from Table Element
The values returned from a `Window.Read` or `Window.ReadNonBlocking` call for the Tree Element are a list of row numbers that are currently highlighted.
The values returned from a `Window.Read` call for the Tree Element are a list of row numbers that are currently highlighted.
### Update Call
@ -2947,7 +2961,7 @@ There are 2 ways to keep a window open after the user has clicked a button. One
The `RButton` Element creates a button that when clicked will return control to the user, but will leave the window open and visible. This button is also used in Non-Blocking windows. The difference is in which call is made to read the window. The normal `Read` call with no parameters will block, a call with a `timeout` value of zero will not block.
Note that `InputText` and `MultiLine` Elements will be **cleared** when performing a `ReadNonBlocking`. If you do not want your input field to be cleared after a `ReadNonBlocking` then you can set the `do_not_clear` parameter to True when creating those elements. The clear is turned on and off on an element by element basis.
Note that `InputText` and `MultiLine` Elements will be **cleared** when performing a `Read`. If you do not want your input field to be cleared after a `Read` then you can set the `do_not_clear` parameter to True when creating those elements. The clear is turned on and off on an element by element basis.
The reasoning behind this is that Persistent Windows are often "forms". When "submitting" a form you want to have all of the fields left blank so the next entry of data will start with a fresh window. Also, when implementing a "Chat Window" type of interface, after each read / send of the chat data, you want the input field cleared. Think of it as a Texting application. Would you want to have to clear your previous text if you want to send a second text?
@ -2986,7 +3000,7 @@ Let's say you had a device that you want to "poll" every 100ms. The "easy way
```python
# YOU SHOULD NOT DO THIS....
while True: # Event Loop
event, values = window.ReadNonBlocking()
event, values = window.ReadNonBlocking() # DO NOT USE THIS CALL ANYMORE
read_my_hardware() # process my device here
time.sleep(.1) # sleep 1/10 second
```
@ -3518,6 +3532,7 @@ A MikeTheWatchGuy production... entirely responsible for this code.... unless it
| 3.10.1 & 1.2.1 | Oct 20, 2018
| 3.10.3 & 1.2.3 | Oct 23, 2018
| 3.11.0 & 1.11.0 | Oct 28, 2018
| 3.12.0 & 1.12.0 | Oct 28, 2018
## Release Notes
@ -3740,6 +3755,13 @@ Emergency patch release... going out same day as previous release
* Shortcut buttons no longer close windows!
* Added CloseButton, CButton that closes the windows
### 3.12.0 & 1.12.0
* Changed Button to be the same as ReadButton which means it will no longer close the window
* All shortcut buttons no longer close the window
* Updating a table clears selected rows information in return values
* Progress meter uses new CloseButton
* Popups use new CloseButton
### Upcoming
Make suggestions people! Future release features

Binary file not shown.

View File

@ -1,4 +1,5 @@
@ -23,9 +24,9 @@
## Now supports both Python 2.7 & 3
![Python Version](https://img.shields.io/badge/PySimpleGUI_For_Python_3.x_Version-3.11.0-red.svg?longCache=true&style=for-the-badge)
![Python Version](https://img.shields.io/badge/PySimpleGUI_For_Python_3.x_Version-3.12.0-red.svg?longCache=true&style=for-the-badge)
![Python Version](https://img.shields.io/badge/PySimpleGUI_For_Python_2.7_Version-1.11.0-blue.svg?longCache=true&style=for-the-badge)
![Python Version](https://img.shields.io/badge/PySimpleGUI_For_Python_2.7_Version-1.12.0-blue.svg?longCache=true&style=for-the-badge)
[Announcements of Latest Developments](https://github.com/MikeTheWatchGuy/PySimpleGUI/issues/142)
@ -934,14 +935,10 @@ Isn't this what a Python programmer looking for a GUI wants? Something easy to w
### Two Return Values
All Window Read and ReadNonBlocking calls return 2 values. By convention a read statement is written:
All Window Read calls return 2 values. By convention a read statement is written:
```python
event, values = window.Read()
```
All of the demo programs and the Cookbook recipes have this line of code for windows that are normal reads (not non-blocking). A similar line of code is used for non-blocking window reads:
```python
event, values = window.ReadNonBlocking()
```
You don't HAVE to write your reads in this way. You can name your variables however you want. But if you want to code them in a way that other programmers using PySimpleGUI are used to, then use these statements.
@ -970,6 +967,15 @@ To check for a closed window use this line of code:
if event is None:
Putting it all together we end up with an "event loop" that looks something like this:
```python
while True:
event, values = window.Read()
if event is None:
break
```
### The 'values' Variable - Return values as a list
@ -1181,8 +1187,12 @@ You will find it ***much easier*** to write code using PySimpleGUI if you use an
## Synchronous windows
The most common use of PySimpleGUI is to display and collect information from the user. The most straightforward way to do this is using a "blocking" GUI call. Execution is "blocked" while waiting for the user to close the GUI window/dialog box.
You've already seen a number of examples above that use blocking windows. The call to look for that will show you non-blocking windows are calls to `ReadNonBlocking()`. You can read more about Async windows at the end of this document.
You've already seen a number of examples above that use blocking windows. A truly non-blocking Read call looks like this:
```python
event, values = window.Read(timeout=0)
```
You can learn more about these async / non-blocking windows toward the end of this document.
# Window Object - Beginning a window
@ -1287,12 +1297,12 @@ There are a few methods (functions) that you will see in this document that act
window.Layout(layout) - Turns your definition of the Window into Window
window.Finalize() - creates the tkinter objects for the Window. Normally you do not call this
window.Read() - Read the Windows values and get the button / key that caused the Read to return. Can have an optional timeout
window.ReadNonBlocking() - Same as Read but will return right away
window.ReadNonBlocking() - NO LONGER USED!
window.Refresh() - Use if updating elements and want to show the updates prior to the nex Read
window.Fill(values_dict) - Fill each Element with entry from the dictionary passed in
window.SaveToDisk(filename) - Save the Window's values to disk
window.LoadFromDisk(filename) - Load the Window's values from disk
window.Close() - To close your window, if a button hasn't already closed iit
window.Close() - To close your window, if a button hasn't already closed it
window.Disable() - Use to disable the window inpurt when opening another window on top of the primnary Window
window.Enable() - Re-enable a Disabled window
window.FindElement(key) - Returns the element that has a matching key value
@ -2056,7 +2066,7 @@ The Types of buttons include:
* Color Chooser
Close window - Normal buttons like Submit, Cancel, Yes, No, etc, are "Close window" buttons. They cause the input values to be read and then the window is ***closed***, returning the values to the caller.
Close window - Normal buttons like Submit, Cancel, Yes, No, do NOT close the window... they used to. Now to close a window you need to use a CloseButton / CButton.
Folder Browse - When clicked a folder browse dialog box is opened. The results of the Folder Browse dialog box are written into one of the input fields of the window.
@ -2070,17 +2080,20 @@ Read window - This is a window button that will read a snapshot of all of the in
Realtime - This is another async window button. Normal button clicks occur after a button's click is released. Realtime buttons report a click the entire time the button is held down.
Most programs will use a combination of shortcut button calls (Submit, Cancel, etc), plain buttons that close the window, and ReadButton buttons that keep the window open but returns control back to the caller.
Most programs will use a combination of shortcut button calls (Submit, Cancel, etc), normal Buttons which leave the windows open and CloseButtons that close the window when clicked.
Sometimes there are multiple names for the same function. This is simply to make the job of the programmer quicker and easier.
Sometimes there are multiple names for the same function. This is simply to make the job of the programmer quicker and easier. Or they are old names that are no longer used but kept around so that existing programs don't break.
The 3 primary windows of PySimpleGUI buttons and their names are:
The 4 primary windows of PySimpleGUI buttons and their names are:
1. `Button` = `SimpleButton`
2. `ReadButton` = `RButton` = `ReadFormButton` (old style... use ReadButton instead)
1. `Button`= `ReadButton` = `RButton` = `ReadFormButton` (old style... use Button instead)
2. `CloseButton` = `CButton`
3. `RealtimeButton`
4. `DummyButton`
You will find the long-form in the older programs.
You will find the long-form names in the older programs. ReadButton for example.
In Oct 2018, the definition of Button changed. Previously Button would CLOSE the window when clicked. It has been changed so the Button calls will leave the window open in exactly the same way as a ReadButton. They are the same calls now. To enables windows to be closed using buttons, a new button was added... `CloseButton` or `CButton`.
The most basic Button element call to use is `Button`
@ -2152,9 +2165,10 @@ These Pre-made buttons are some of the most important elements of all because th
**IMPORT NOTE ABOUT SHORTCUT BUTTONS**
Prior to release 3.11.0, these buttons closed the window. Starting with 3.11 they will not close the window. They act like RButtons (return the button text and do not close the window)
If you are having trouble with these buttons closing your window, please check your installed version of PySimpleGUI by typing `pip list` at a command promt. Prior to 3.11 these buttons close your window.
If you are having trouble with these buttons closing your window, please check your installed version of PySimpleGUI by typing `pip list` at a command prompt. Prior to 3.11 these buttons close your window.
Using older versions, if you want a Submit() button that does not close the window, then you would instead use RButton('Submit'). Using the new version, if you want a Submit button that closes the window like the sold Submit() call did, you would write that as `CloseButton('Submit')` or `CButton('Submit')`
Using older versions, if you want a Submit() button that does not close the window, then you would instead use RButton('Submit')
layout = [[sg.OK(), sg.Cancel()]]
@ -2299,22 +2313,22 @@ window = sg.Window('Robotics Remote Control', auto_size_text=True).Layout(gui_ro
#
# Some place later in your code...
# You need to perform a ReadNonBlocking on your window every now and then or
# else it won't refresh.
# You need to perform a Read or Refresh call on your window every now and then or
# else it will apprear as if the program has locked up.
#
# your program's main loop
while (True):
# This is the code that reads and updates your window
event, values = window.Read(timeout=0)
event, values = window.Read(timeout=0)
if event is not None:
print(event)
if event == 'Quit' or values is None:
break
break
window.Close() # Don't forget to close your window!
```
This loop will read button values and print them. When one of the Realtime buttons is clicked, the call to `window.ReadNonBlocking` will return a button name matching the name on the button that was depressed or the key if there was a key assigned to the button. It will continue to return values as long as the button remains depressed. Once released, the ReadNonBlocking will return None for buttons until a button is again clicked.
This loop will read button values and print them. When one of the Realtime buttons is clicked, the call to `window.Read` will return a button name matching the name on the button that was depressed or the key if there was a key assigned to the button. It will continue to return values as long as the button remains depressed. Once released, the Read will return timeout events until a button is again clicked.
**File Types**
The `FileBrowse` & `SaveAs` buttons have an additional setting named `file_types`. This variable is used to filter the files shown in the file dialog box. The default value for this setting is
@ -2679,7 +2693,7 @@ Let me say up front that the Table Element has Beta status. The reason is that s
### Read return values from Table Element
The values returned from a `Window.Read` or `Window.ReadNonBlocking` call for the Tree Element are a list of row numbers that are currently highlighted.
The values returned from a `Window.Read` call for the Tree Element are a list of row numbers that are currently highlighted.
### Update Call
@ -2947,7 +2961,7 @@ There are 2 ways to keep a window open after the user has clicked a button. One
The `RButton` Element creates a button that when clicked will return control to the user, but will leave the window open and visible. This button is also used in Non-Blocking windows. The difference is in which call is made to read the window. The normal `Read` call with no parameters will block, a call with a `timeout` value of zero will not block.
Note that `InputText` and `MultiLine` Elements will be **cleared** when performing a `ReadNonBlocking`. If you do not want your input field to be cleared after a `ReadNonBlocking` then you can set the `do_not_clear` parameter to True when creating those elements. The clear is turned on and off on an element by element basis.
Note that `InputText` and `MultiLine` Elements will be **cleared** when performing a `Read`. If you do not want your input field to be cleared after a `Read` then you can set the `do_not_clear` parameter to True when creating those elements. The clear is turned on and off on an element by element basis.
The reasoning behind this is that Persistent Windows are often "forms". When "submitting" a form you want to have all of the fields left blank so the next entry of data will start with a fresh window. Also, when implementing a "Chat Window" type of interface, after each read / send of the chat data, you want the input field cleared. Think of it as a Texting application. Would you want to have to clear your previous text if you want to send a second text?
@ -2986,7 +3000,7 @@ Let's say you had a device that you want to "poll" every 100ms. The "easy way
```python
# YOU SHOULD NOT DO THIS....
while True: # Event Loop
event, values = window.ReadNonBlocking()
event, values = window.ReadNonBlocking() # DO NOT USE THIS CALL ANYMORE
read_my_hardware() # process my device here
time.sleep(.1) # sleep 1/10 second
```
@ -3518,6 +3532,7 @@ A MikeTheWatchGuy production... entirely responsible for this code.... unless it
| 3.10.1 & 1.2.1 | Oct 20, 2018
| 3.10.3 & 1.2.3 | Oct 23, 2018
| 3.11.0 & 1.11.0 | Oct 28, 2018
| 3.12.0 & 1.12.0 | Oct 28, 2018
## Release Notes
@ -3740,6 +3755,13 @@ Emergency patch release... going out same day as previous release
* Shortcut buttons no longer close windows!
* Added CloseButton, CButton that closes the windows
### 3.12.0 & 1.12.0
* Changed Button to be the same as ReadButton which means it will no longer close the window
* All shortcut buttons no longer close the window
* Updating a table clears selected rows information in return values
* Progress meter uses new CloseButton
* Popups use new CloseButton
### Upcoming
Make suggestions people! Future release features