Finishing up the MenubarCustom - docstrings, color settings, etc.... Done is being officially declared....
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#!/usr/bin/python3
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#!/usr/bin/python3
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version = __version__ = "4.41.2.3 Unreleased\nFix for getting wrong tab number in Tab.update, added bind_return_key to Combo Element, new Sizegrip element, fixed grab_anywhere so that it doesn't grab multiline slider scrollbars input and a few other elements, changed Sizegrip parm to be grip_image which can be a filename or a bytestring, added a white sizegrip image in addition to the default black, improved tearoff menu placement, completed the MenubarCustom code (to Alpha quality perhaps)"
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version = __version__ = "4.41.2.4 Unreleased\nFix for getting wrong tab number in Tab.update, added bind_return_key to Combo Element, new Sizegrip element, fixed grab_anywhere so that it doesn't grab multiline slider scrollbars input and a few other elements, changed Sizegrip parm to be grip_image which can be a filename or a bytestring, added a white sizegrip image in addition to the default black, improved tearoff menu placement, completed the MenubarCustom code including color settings for the bar and the menus"
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__version__ = version.split()[0] # For PEP 396 and PEP 345
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__version__ = version.split()[0] # For PEP 396 and PEP 345
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@ -10402,17 +10402,13 @@ def Titlebar(title='',icon=None, text_color=None, background_color=None, font=No
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# Not ready for prime time
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# Not ready for prime time
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def MenubarCustom(menu_definition, disabled_text_color=None, bar_font=None, font=None, tearoff=False, pad=None, bar_background_color=None, bar_text_color=None, key=None, k=None):
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def MenubarCustom(menu_definition, disabled_text_color=None, bar_font=None, font=None, tearoff=False, pad=None, background_color=None, text_color=None, bar_background_color=None, bar_text_color=None, key=None, k=None):
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"""
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"""
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A custom Menubar that replaces the OS provided Menubar
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A custom Menubar that replaces the OS provided Menubar
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THIS FEATURE IS NOT YET COMPLETE!
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Why?
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Why?
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Two reasons - 1. they look great (see custom titlebar) 2. if you have a custom titlebar, then you have to use a custom menubar if you want a menubar
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Two reasons - 1. they look great (see custom titlebar) 2. if you have a custom titlebar, then you have to use a custom menubar if you want a menubar
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NOTE LINUX USERS - at the moment the minimize function is not yet working. Windows users
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should have no problem and it should function as a normal window would.
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:param menu_definition: The Menu definition specified using lists (docs explain the format)
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:param menu_definition: The Menu definition specified using lists (docs explain the format)
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:type menu_definition: List[List[Tuple[str, List[str]]]
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:type menu_definition: List[List[Tuple[str, List[str]]]
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:param disabled_text_color: color to use for text when item is disabled. Can be in #RRGGBB format or a color name "black"
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:param disabled_text_color: color to use for text when item is disabled. Can be in #RRGGBB format or a color name "black"
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@ -10425,33 +10421,27 @@ def MenubarCustom(menu_definition, disabled_text_color=None, bar_font=None, font
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:type tearoff: (bool)
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:type tearoff: (bool)
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:param pad: Amount of padding to put around element (left/right, top/bottom) or ((left, right), (top, bottom))
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:param pad: Amount of padding to put around element (left/right, top/bottom) or ((left, right), (top, bottom))
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:type pad: (int, int) or ((int, int),(int,int)) or (int,(int,int)) or ((int, int),int)
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:type pad: (int, int) or ((int, int),(int,int)) or (int,(int,int)) or ((int, int),int)
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:param background_color: color to use for background of the menus that are displayed after making a section. Can be in #RRGGBB format or a color name "black". Defaults to the color of the bar text
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:type background_color: (str)
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:param text_color: color to use for the text of the many items in the displayed menus. Can be in #RRGGBB format or a color name "black". Defaults to the bar background
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:type text_color: (str)
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:param bar_background_color: color to use for the menubar. Can be in #RRGGBB format or a color name "black". Defaults to theme's button text color
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:type bar_background_color: (str)
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:param bar_text_color: color to use for the menu items text when item is disabled. Can be in #RRGGBB format or a color name "black". Defaults to theme's button background color
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:type bar_text_color: (str)
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:param key: Value that uniquely identifies this element from all other elements. Used when Finding an element or in return values. Must be unique to the window
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:param key: Value that uniquely identifies this element from all other elements. Used when Finding an element or in return values. Must be unique to the window
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:type key: str | int | tuple | object
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:type key: str | int | tuple | object
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:param k: Same as the Key. You can use either k or key. Which ever is set will be used.
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:param k: Same as the Key. You can use either k or key. Which ever is set will be used.
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:type k: str | int | tuple | object
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:type k: str | int | tuple | object
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:param visible: set visibility state of the element
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:returns: A Column element that has a series of ButtonMenu elements
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:type visible: (bool)
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:rtype: Column
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:param metadata: User metadata that can be set to ANYTHING
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:type metadata: (Any)
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"""
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"""
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#
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# row = []
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# for menu in menu_def:
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# text = menu[0]
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# if sg.MENU_SHORTCUT_CHARACTER in text:
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# text = text.replace(sg.MENU_SHORTCUT_CHARACTER, '')
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# if text.startswith(sg.MENU_DISABLED_CHARACTER):
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# disabled = True
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# text = text[len(sg.MENU_DISABLED_CHARACTER):]
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# else:
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# disabled = False
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# row += [sg.ButtonMenu(text, menu, border_width=0, button_color=f'{text_color} on {background_color}',key=text, pad=pad, disabled=disabled)]
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#
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# return sg.Column([row], background_color=background_color, pad=(0,0), expand_x=True)
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#
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bar_bg = bar_background_color if bar_background_color is not None else theme_button_color()[0]
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bar_bg = bar_background_color if bar_background_color is not None else theme_button_color()[0]
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bar_text = bar_text_color if bar_text_color is not None else theme_button_color()[1]
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bar_text = bar_text_color if bar_text_color is not None else theme_button_color()[1]
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menu_bg = background_color if background_color is not None else bar_text
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menu_text = text_color if text_color is not None else bar_bg
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row = []
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row = []
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for menu in menu_definition:
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for menu in menu_definition:
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text = menu[0]
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text = menu[0]
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@ -10463,7 +10453,8 @@ def MenubarCustom(menu_definition, disabled_text_color=None, bar_font=None, font
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else:
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else:
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disabled = False
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disabled = False
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button_menu = ButtonMenu(text, menu, border_width=0, button_color=(bar_text, bar_bg), key=text, pad=(0,0), disabled=disabled, font=bar_font, item_font=font, disabled_text_color=disabled_text_color, text_color=bar_bg, background_color=bar_text, tearoff=tearoff)
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button_menu = ButtonMenu(text, menu, border_width=0, button_color=(bar_text, bar_bg), key=text, pad=(0,0), disabled=disabled, font=bar_font, item_font=font, disabled_text_color=disabled_text_color, text_color=menu_text, background_color=menu_bg, tearoff=tearoff)
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button_menu.part_of_custom_menubar = True
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button_menu.part_of_custom_menubar = True
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button_menu.custom_menubar_key = key if key is not None else k
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button_menu.custom_menubar_key = key if key is not None else k
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row += [button_menu]
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row += [button_menu]
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