One more time for the Debug Print.....
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@ -1,6 +1,6 @@
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#!/usr/bin/python3
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version = __version__ = "4.59.0.18 Released 5-Apr-2022"
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version = __version__ = "4.59.0.19 Released 5-Apr-2022"
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_change_log = """
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Changelog since 4.59.0 released to PyPI on 5-Apr-2022
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@ -73,6 +73,8 @@ _change_log = """
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Got the Debug Print stuff working right! YES!
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Added new parm "wait" which is an alias for the "blocking" parm. Some may like it better. Take your choice
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Changed button text to "Click to continue" if the blocking/wait parm is set so that it's obvious that your program is waiting on you
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4.59.0.19
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OK... this time got the Debug Prit stuff working right for real! YES? ;-)
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"""
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@ -17247,7 +17249,7 @@ class _DebugWin():
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self.layout[-1] += [Sizegrip()]
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self.window = Window('Debug Window', self.layout, no_titlebar=no_titlebar, auto_size_text=True, location=location, relative_location=relative_location,
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font=font or ('Courier New', 10), grab_anywhere=grab_anywhere, keep_on_top=keep_on_top, finalize=False, resizable=resizable)
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font=font or ('Courier New', 10), grab_anywhere=grab_anywhere, keep_on_top=keep_on_top, finalize=True, resizable=resizable)
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return
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def Print(self, *args, end=None, sep=None, text_color=None, background_color=None, erase_all=False, font=None, blocking=None):
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@ -17269,7 +17271,9 @@ class _DebugWin():
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# no_button=self.no_button, grab_anywhere=self.grab_anywhere, keep_on_top=self.keep_on_top,
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# do_not_reroute_stdout=self.do_not_reroute_stdout, resizable=self.resizable, echo_stdout=self.echo_stdout, blocking=blocking)
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if erase_all:
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self.window['-MULTILINE-'].update('')
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# self.window['-MULTILINE-'].update('')
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self.output_element.update('')
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if self.do_not_reroute_stdout:
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end_str = str(end) if end is not None else '\n'
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sep_str = str(sep) if sep is not None else ' '
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@ -17281,15 +17285,15 @@ class _DebugWin():
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if i != num_args - 1:
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outstring += sep_str
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outstring += end_str
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print('outstring = ', outstring)
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self.output_element.update(outstring, append=True, text_color_for_value=text_color, background_color_for_value=background_color, font_for_value=font)
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else:
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print(*args, sep=sepchar, end=endchar)
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# This is tricky....changing the button type depending on the blocking parm. If blocking, then the "Quit" button should become a normal button
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if blocking and blocking != self.blocking:
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if blocking:
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self.quit_button.BType = BUTTON_TYPE_READ_FORM
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self.quit_button.update(text='Click to continue...')
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elif blocking != self.blocking:
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else:
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self.quit_button.BType = BUTTON_TYPE_CLOSES_WIN_ONLY
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self.quit_button.update(text='Quit')
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@ -17300,9 +17304,11 @@ class _DebugWin():
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while True:
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event, values = self.window.read(timeout=timeout)
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if event == WIN_CLOSED or (blocking and event == 'Quit'):
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if event == WIN_CLOSED:
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self.Close()
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break
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elif blocking and event == 'Quit':
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break
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elif not paused and event == TIMEOUT_EVENT and not blocking:
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break
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elif event == '-PAUSE-':
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