Added Enable/Disable to all input elements! Refresh of many Demo programs
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11 changed files with 389 additions and 302 deletions
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@ -7,63 +7,62 @@ import time
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You move it by grabbing anywhere on the window
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Good example of how to do a non-blocking, polling program using PySimpleGUI
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Can be used to poll hardware when running on a Pi
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NOTE - you will get a warning message printed when you exit using exit button.
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It will look something like:
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invalid command name "1616802625480StopMove"
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"""
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def Timer():
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# ---------------- Create Form ----------------
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sg.ChangeLookAndFeel('Black')
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sg.SetOptions(element_padding=(0,0))
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# Make a form, but don't use context manager
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# Create the form layout
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form_rows = [[sg.Text('')],
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[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
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[sg.ReadFormButton('Pause', key='button', button_color=('white', '#001480')), sg.ReadFormButton('Reset', button_color=('white', '#007339')), sg.Exit(button_color=('white','firebrick4'))]]
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# Layout the rows of the form and perform a read. Indicate the form is non-blocking!
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form = sg.FlexForm('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True)
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form.Layout(form_rows)
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#
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# ---------------- main loop ----------------
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current_time = 0
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paused = False
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start_time = int(round(time.time()*100))
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while (True):
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# --------- Read and update window --------
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if not paused:
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button, values = form.ReadNonBlocking()
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current_time = int(round(time.time()*100)) - start_time
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else:
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button, values = form.Read()
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# --------- Do Button Operations --------
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if values is None or button == 'Exit':
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break
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if button is 'Reset':
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start_time = int(round(time.time()*100))
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current_time = 0
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paused_time = start_time
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elif button == 'Pause':
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paused = True
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paused_time = int(round(time.time()*100))
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element = form.FindElement('button')
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element.Update(new_text='Run')
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elif button == 'Run':
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paused = False
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start_time = start_time + int(round(time.time()*100)) - paused_time
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element = form.FindElement('button')
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element.Update(new_text='Pause')
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# ---------------- Create Form ----------------
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sg.ChangeLookAndFeel('Black')
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sg.SetOptions(element_padding=(0, 0))
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# Make a form, but don't use context manager
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# Create the form layout
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form_rows = [[sg.Text('')],
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[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
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[sg.ReadFormButton('Pause', key='button', button_color=('white', '#001480')),
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sg.ReadFormButton('Reset', button_color=('white', '#007339')),
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sg.Exit(button_color=('white', 'firebrick4'))]]
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# Layout the rows of the form and perform a read. Indicate the form is non-blocking!
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form = sg.FlexForm('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True)
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form.Layout(form_rows)
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#
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# ---------------- main loop ----------------
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current_time = 0
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paused = False
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start_time = int(round(time.time() * 100))
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while (True):
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# --------- Read and update window --------
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if not paused:
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button, values = form.ReadNonBlocking()
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current_time = int(round(time.time() * 100)) - start_time
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else:
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button, values = form.Read()
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# --------- Do Button Operations --------
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if values is None or button == 'Exit':
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break
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if button is 'Reset':
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start_time = int(round(time.time() * 100))
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current_time = 0
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paused_time = start_time
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elif button == 'Pause':
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paused = True
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paused_time = int(round(time.time() * 100))
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element = form.FindElement('button')
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element.Update(text='Run')
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elif button == 'Run':
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paused = False
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start_time = start_time + int(round(time.time() * 100)) - paused_time
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element = form.FindElement('button')
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element.Update(text='Pause')
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# --------- Display timer in window --------
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form.FindElement('text').Update('{:02d}:{:02d}.{:02d}'.format((current_time // 100) // 60,
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(current_time // 100) % 60,
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current_time % 100))
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time.sleep(.01)
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# --------- Display timer in window --------
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form.FindElement('text').Update('{:02d}:{:02d}.{:02d}'.format((current_time // 100) // 60,
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(current_time // 100) % 60,
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current_time % 100))
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time.sleep(.01)
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# --------- After loop --------
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# --------- After loop --------
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# Broke out of main loop. Close the window.
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form.CloseNonBlockingForm()
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Timer()
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# Broke out of main loop. Close the window.
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form.CloseNonBlockingForm()
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