Merge pull request #3827 from PySimpleGUI/Dev-latest

Initial checkin of PIL Demo
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PySimpleGUI 2021-01-24 11:20:28 -05:00 committed by GitHub
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import PySimpleGUI as sg
import PIL
from PIL import Image
import io
import base64
"""
Using PIL with PySimpleGUI - for Images and Buttons
The reason for this demo is to give you this nice PIL based function - convert_to_bytes
This function is your gateway to using any format of image (not just PNG & GIF) and to
resize / convert it so that it can be used with the Button and Image elements.
Copyright 2020 PySimpleGUI.org
"""
def convert_to_bytes(file_or_bytes, resize=None, fill=False):
'''
Will convert into bytes and optionally resize an image that is a file or a base64 bytes object.
Turns into PNG format in the process so that can be displayed by tkinter
:param file_or_bytes: either a string filename or a bytes base64 image object
:type file_or_bytes: (Union[str, bytes])
:param resize: optional new size
:type resize: (Tuple[int, int] or None)
:param fill: If True then the image is filled/padded so that the image is not distorted
:type fill: (bool)
:return: (bytes) a byte-string object
:rtype: (bytes)
'''
if isinstance(file_or_bytes, str):
img = PIL.Image.open(file_or_bytes)
else:
try:
img = PIL.Image.open(io.BytesIO(base64.b64decode(file_or_bytes)))
except Exception as e:
dataBytesIO = io.BytesIO(file_or_bytes)
img = PIL.Image.open(dataBytesIO)
cur_width, cur_height = img.size
if resize:
new_width, new_height = resize
scale = min(new_height / cur_height, new_width / cur_width)
img = img.resize((int(cur_width * scale), int(cur_height * scale)), PIL.Image.ANTIALIAS)
if fill:
img = make_square(img, THUMBNAIL_SIZE[0])
with io.BytesIO() as bio:
img.save(bio, format="PNG")
del img
return bio.getvalue()
def make_toolbar():
layout = [[sg.T('', enable_events=True, key='Exit')]]
for i in range(6):
layout += [[sg.B(image_data = convert_to_bytes(sg._random_error_icon(), (30,30))),
sg.B(image_data = convert_to_bytes(sg._random_error_icon(), (30,30)))]]
return sg.Window('', layout, element_padding=(0,0), margins=(0,0), finalize=True, no_titlebar=True, grab_anywhere=True)
def main():
image = sg._random_error_icon()
size = (60,60)
image = convert_to_bytes(image, size)
layout = [[sg.Button('+', size=(4,2)), sg.Button('-', size=(4,2)), sg.B('Next', size=(4,2)), sg.T(size, size=(10,1), k='-SIZE-')],
[sg.Image(data=image, k='-IMAGE-')],
[sg.Button(image_data=image, key='-BUTTON IMAGE-')],]
window = sg.Window('Window Title', layout, finalize=True)
toolbar = make_toolbar()
while True: # Event Loop
event_window, event, values = sg.read_all_windows()
if event == sg.WIN_CLOSED or event == 'Exit':
break
if event == '+':
size = (size[0]+20, size[1]+20)
elif event == '-':
if size[0] > 20:
size = (size[0]-20, size[1]-20)
elif event in ('Next', '-BUTTON IMAGE-'):
image = sg._random_error_icon()
elif event_window == toolbar:
image = event_window[event].ImageData
# Resize image and update the window
image = convert_to_bytes(image, size)
window['-IMAGE-'].update(data=image)
window['-BUTTON IMAGE-'].update(image_data=image)
window['-SIZE-'].update(size)
window.close()
if __name__ == '__main__':
main()