Merge pull request #1273 from PySimpleGUI/Dev-latest
Made Window 1 a blocking Read
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commit
bfc616e080
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@ -1,45 +1,48 @@
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import PySimpleGUI as sg
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import PySimpleGUI as sg
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layout = [[ sg.Text('Window 1'),],
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layout = [[sg.Text('Window 1'), ],
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[sg.Input(do_not_clear=True)],
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[sg.Input(do_not_clear=True)],
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[sg.Text('', key='_OUTPUT_')],
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[sg.Text('', key='_OUTPUT_')],
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[sg.Button('Next >'), sg.Button('Exit')]]
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[sg.Button('Next >'), sg.Button('Exit')]]
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win1 = sg.Window('Window 1').Layout(layout)
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win1 = sg.Window('Window 1').Layout(layout)
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win3_active = win2_active = False
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win3_active = win2_active = False
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while True:
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while True:
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ev1, vals1 = win1.Read(timeout=100)
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if not win2_active:
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if ev1 is None or ev1 == 'Exit':
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ev1, vals1 = win1.Read()
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break
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if ev1 is None or ev1 == 'Exit':
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win1.FindElement('_OUTPUT_').Update(vals1[0])
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break
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win1.FindElement('_OUTPUT_').Update(vals1[0])
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if not win2_active and ev1 == 'Next >':
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if not win2_active and ev1 == 'Next >':
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win2_active = True
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win2_active = True
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win1.Hide()
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win1.Hide()
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layout2 = [[sg.Text('Window 2')],
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layout2 = [[sg.Text('Window 2')],
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[sg.Button('< Prev'), sg.Button('Next >')]]
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[sg.Button('< Prev'), sg.Button('Next >')]]
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win2 = sg.Window('Window 2').Layout(layout2)
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win2 = sg.Window('Window 2').Layout(layout2)
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if win2_active:
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if win2_active:
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ev2, vals2 = win2.Read()
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ev2, vals2 = win2.Read()
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if ev2 in (None, 'Exit', '< Prev'):
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if ev2 in (None, 'Exit', '< Prev'):
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win2_active = False
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win2_active = False
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win2.Close()
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win2.Close()
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win1.UnHide()
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win1.UnHide()
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elif ev2 == 'Next >':
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elif ev2 == 'Next >':
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win3_active = True
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win3_active = True
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win2_active = False
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win2_active = False
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win2.Hide()
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win2.Hide()
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layout3 = [[sg.Text('Window 3')],
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layout3 = [[sg.Text('Window 3')],
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[sg.Button('< Prev'), sg.Button('Exit')]]
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[sg.Button('< Prev'), sg.Button('Exit')]]
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win3 = sg.Window('Window 3').Layout(layout3)
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win3 = sg.Window('Window 3').Layout(layout3)
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if win3_active:
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if win3_active:
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ev3, vals3 = win3.Read()
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ev3, vals3 = win3.Read()
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if ev3 in (None, 'Exit', '< Prev'):
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if ev3 == '< Prev':
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win3.Close()
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win3.Close()
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win3_active = False
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win3_active = False
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win2_active = True
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win2_active = True
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win2.UnHide()
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win2.UnHide()
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elif ev3 in (None, 'Exit'):
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break
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