All multi-window design patterns updated to use the new read_all_windows() call.

This commit is contained in:
PySimpleGUI 2020-07-30 08:13:54 -04:00
parent 102e61cdab
commit b8289c7360
4 changed files with 133 additions and 97 deletions

View file

@ -4,51 +4,52 @@ import PySimpleGUI as sg
Example of wizard-like PySimpleGUI windows
'''
layout = [[sg.Text('Window 1'), ],
[sg.Input()],
[sg.Text('',size=(20,1), key='-OUTPUT-')],
[sg.Button('Next >'), sg.Button('Exit')]]
def make_window1():
layout = [[sg.Text('Window 1'), ],
[sg.Input(k='-IN-', enable_events=True)],
[sg.Text(size=(20,1), k='-OUTPUT-')],
[sg.Button('Next >'), sg.Button('Exit')]]
window = sg.Window('Window 1', layout)
return sg.Window('Window 1', layout, finalize=True)
def make_window2():
layout = [[sg.Text('Window 2')],
[sg.Button('< Prev'), sg.Button('Next >')]]
return sg.Window('Window 2', layout, finalize=True)
def make_window3():
layout = [[sg.Text('Window 3')],
[sg.Button('< Prev'), sg.Button('Exit')]]
return sg.Window('Window 3', layout, finalize=True)
window1, window2, window3 = make_window1(), None, None
window3_active = window2_active = False
while True:
if not window2_active:
event1, values1 = window.read()
if event1 is None or event1 == 'Exit':
break
window['-OUTPUT-'].update(values1[0])
window, event, values = sg.read_all_windows()
if window == window1 and event in (sg.WIN_CLOSED, 'Exit'):
break
if not window2_active and event1 == 'Next >':
window2_active = True
window.hide()
layout2 = [[sg.Text('Window 2')],
[sg.Button('< Prev'), sg.Button('Next >')]]
if window == window1:
if event == 'Next >':
window1.hide()
window2 = make_window2()
window1['-OUTPUT-'].update(values['-IN-'])
window2 = sg.Window('Window 2', layout2)
if window2_active:
event2 = window2.read()[0]
if event2 in (sg.WIN_CLOSED, 'Exit', '< Prev'):
window2_active = False
window2.close()
window.un_hide()
elif event2 == 'Next >':
window3_active = True
window2_active = False
if window == window2:
if event == 'Next >':
window2.hide()
layout3 = [[sg.Text('Window 3')],
[sg.Button('< Prev'), sg.Button('Exit')]]
window3 = sg.Window('Window 3', layout3)
window3 = make_window3()
elif event in (sg.WIN_CLOSED, '< Prev'):
window2.close()
window1.un_hide()
if window3_active:
ev3, vals3 = window3.read()
if ev3 == '< Prev':
window3.close()
window3_active = False
window2_active = True
window2.un_hide()
elif ev3 in (sg.WIN_CLOSED, 'Exit'):
break
if window == window3:
window3.close()
window2.un_hide()
window.close()