Fixed up new function names, added new Sine Wave Recipe

This commit is contained in:
MikeTheWatchGuy 2018-09-21 00:43:16 -04:00
parent 560dc0b8ca
commit 864e1ce08f
1 changed files with 120 additions and 94 deletions

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@ -80,7 +80,7 @@ Quickly add a GUI allowing the user to browse for a filename if a filename is no
import sys
if len(sys.argv) == 1:
button, (fname,) = sg.FlexForm('My Script').LayoutAndRead([[sg.T('Document to open')],
button, (fname,) = sg.FlexForm('My Script').LayoutAndRead([[sg.Text('Document to open')],
[sg.In(), sg.FileBrowse()],
[sg.Open(), sg.Cancel()]])
else:
@ -223,7 +223,7 @@ An async form that has a button read loop. A Text Element is updated periodical
# create a text element that will be updated periodically
form_rows = [[sg.Text('Stopwatch', size=(20, 2), justification='center')],
[sg.Text('', size=(10, 2), font=('Helvetica', 20), justification='center', key='output')],
[sg.T(' ' * 5), sg.ReadFormButton('Start/Stop', focus=True), sg.Quit()]]
[sg.T(' ' * 5), sg.ReadButton('Start/Stop', focus=True), sg.Quit()]]
form.LayoutAndRead(form_rows, non_blocking=True)
@ -269,7 +269,7 @@ The architecture of some programs works better with button callbacks instead of
form = sg.FlexForm('Button callback example')
# Layout the design of the GUI
layout = [[sg.Text('Please click a button')],
[sg.ReadFormButton('1'), sg.ReadFormButton('2'), sg.Quit()]]
[sg.ReadButton('1'), sg.ReadButton('2'), sg.Quit()]]
# Show the form to the user
form.Layout(layout)
@ -282,7 +282,7 @@ The architecture of some programs works better with button callbacks instead of
button1()
elif button == '2':
button2()
elif button =='Quit' or button is None:
elif button =='Quit' or button == None:
break
# All done!
@ -387,13 +387,13 @@ Buttons can have PNG of GIF images on them. This Media Player recipe requires 4
# define layout of the rows
layout = [[sg.Text('Media File Player', size=(17, 1), font=("Helvetica", 25))],
[sg.Text('', size=(15, 2), font=("Helvetica", 14), key='output')],
[sg.ReadFormButton('Restart Song', button_color=(background, background),
[sg.ReadButton('Restart Song', button_color=(background, background),
image_filename=image_restart, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.ReadFormButton('Pause', button_color=(background, background),
sg.ReadButton('Pause', button_color=(background, background),
image_filename=image_pause, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.ReadFormButton('Next', button_color=(background, background),
sg.ReadButton('Next', button_color=(background, background),
image_filename=image_next, image_size=(50, 50), image_subsample=2, border_width=0),
sg.Text(' ' * 2),
sg.Text(' ' * 2), sg.SimpleButton('Exit', button_color=(background, background),
@ -429,7 +429,7 @@ Buttons can have PNG of GIF images on them. This Media Player recipe requires 4
form.FindElement('output).Update(button)
----
## Script Launcher - Persistent Form
This form doesn't close after button clicks. To achieve this the buttons are specified as `sg.ReadFormButton` instead of `sg.SimpleButton`. The exception to this is the EXIT button. Clicking it will close the form. This program will run commands and display the output in the scrollable window.
This form doesn't close after button clicks. To achieve this the buttons are specified as `sg.ReadButton` instead of `sg.SimpleButton`. The exception to this is the EXIT button. Clicking it will close the form. This program will run commands and display the output in the scrollable window.
![launcher 2](https://user-images.githubusercontent.com/13696193/43958519-b30af218-9c79-11e8-88da-fadc69da818c.jpg)
@ -443,8 +443,8 @@ This form doesn't close after button clicks. To achieve this the buttons are sp
layout = [
[sg.Text('Script output....', size=(40, 1))],
[sg.Output(size=(88, 20))],
[sg.ReadFormButton('script1'), sg.ReadFormButton('script2'), sg.SimpleButton('EXIT')],
[sg.Text('Manual command', size=(15,1)), sg.InputText(focus=True), sg.ReadFormButton('Run', bind_return_key=True)]
[sg.ReadButton('script1'), sg.ReadButton('script2'), sg.SimpleButton('EXIT')],
[sg.Text('Manual command', size=(15,1)), sg.InputText(focus=True), sg.ReadButton('Run', bind_return_key=True)]
]
form.Layout(layout)
@ -622,7 +622,7 @@ This simple program keep a form open, taking input values until the user termina
[sg.Txt('_' * 10)],
[sg.In(size=(8,1), key='denominator')],
[sg.Txt('', size=(8,1), key='output') ],
[sg.ReadFormButton('Calculate', bind_return_key=True)]]
[sg.ReadButton('Calculate', bind_return_key=True)]]
form.Layout(layout)
@ -659,7 +659,7 @@ The Canvas Element is one of the few tkinter objects that are directly accessibl
layout = [
[sg.Canvas(size=(100, 100), background_color='red', key= 'canvas')],
[sg.T('Change circle color to:'), sg.ReadFormButton('Red'), sg.ReadFormButton('Blue')]
[sg.T('Change circle color to:'), sg.ReadButton('Red'), sg.ReadButton('Blue')]
]
form = sg.FlexForm('Canvas test')
@ -673,9 +673,9 @@ The Canvas Element is one of the few tkinter objects that are directly accessibl
button, values = form.Read()
if button is None:
break
if button is 'Blue':
if button == 'Blue':
canvas.TKCanvas.itemconfig(cir, fill="Blue")
elif button is 'Red':
elif button == 'Red':
canvas.TKCanvas.itemconfig(cir, fill="Red")
@ -685,7 +685,7 @@ This Recipe implements a Raspberry Pi touchscreen based keypad entry. As the di
There are a number of features used in this Recipe including:
* Default Element Size
* auto_size_buttons
* ReadFormButton
* ReadButton
* Dictionary Return values
* Update of Elements in form (Input, Text)
* do_not_clear of Input Elements
@ -700,17 +700,17 @@ There are a number of features used in this Recipe including:
# Demonstrates a number of PySimpleGUI features including:
# Default element size
# auto_size_buttons
# ReadFormButton
# ReadButton
# Dictionary return values
# Update of elements in form (Text, Input)
# do_not_clear of Input elements
layout = [[sg.Text('Enter Your Passcode')],
[sg.Input(size=(10, 1), do_not_clear=True, justification='right', key='input')],
[sg.ReadFormButton('1'), sg.ReadFormButton('2'), sg.ReadFormButton('3')],
[sg.ReadFormButton('4'), sg.ReadFormButton('5'), sg.ReadFormButton('6')],
[sg.ReadFormButton('7'), sg.ReadFormButton('8'), sg.ReadFormButton('9')],
[sg.ReadFormButton('Submit'), sg.ReadFormButton('0'), sg.ReadFormButton('Clear')],
[sg.ReadButton('1'), sg.ReadButton('2'), sg.ReadButton('3')],
[sg.ReadButton('4'), sg.ReadButton('5'), sg.ReadButton('6')],
[sg.ReadButton('7'), sg.ReadButton('8'), sg.ReadButton('9')],
[sg.ReadButton('Submit'), sg.ReadButton('0'), sg.ReadButton('Clear')],
[sg.Text('', size=(15, 1), font=('Helvetica', 18), text_color='red', key='out')],
]
@ -723,12 +723,12 @@ There are a number of features used in this Recipe including:
button, values = form.Read() # read the form
if button is None: # if the X button clicked, just exit
break
if button is 'Clear': # clear keys if clear button
if button == 'Clear': # clear keys if clear button
keys_entered = ''
elif button in '1234567890':
keys_entered = values['input'] # get what's been entered so far
keys_entered += button # add the new digit
elif button is 'Submit':
elif button == 'Submit':
keys_entered = values['input']
form.FindElement('out').Update(keys_entered) # output the final string
@ -760,7 +760,7 @@ Use the Canvas Element to create an animated graph. The code is a bit tricky to
layout = [[g.Text('Animated Matplotlib', size=(40, 1), justification='center', font='Helvetica 20')],
[g.Canvas(size=(640, 480), key='canvas')],
[g.ReadFormButton('Exit', size=(10, 2), pad=((280, 0), 3), font='Helvetica 14')]]
[g.ReadButton('Exit', size=(10, 2), pad=((280, 0), 3), font='Helvetica 14')]]
# create the form and show it without the plot
form = g.FlexForm('Demo Application - Embedding Matplotlib In PySimpleGUI')
@ -775,7 +775,7 @@ Use the Canvas Element to create an animated graph. The code is a bit tricky to
dpts = [randint(0, 10) for x in range(10000)]
for i in range(len(dpts)):
button, values = form.ReadNonBlocking()
if button is 'Exit' or values is None:
if button == 'Exit' or values is None:
exit(69)
ax.cla()
@ -894,10 +894,10 @@ In other GUI frameworks this program would be most likely "event driven" with ca
layout = [[sg.T('User:', pad=((3,0),0)), sg.OptionMenu(values = ('User 1', 'User 2'), size=(20,1)), sg.T('0', size=(8,1))],
[sg.T('Customer:', pad=((3,0),0)), sg.OptionMenu(values=('Customer 1', 'Customer 2'), size=(20,1)), sg.T('1', size=(8,1))],
[sg.T('Notes:', pad=((3,0),0)), sg.In(size=(44,1), background_color='white', text_color='black')],
[sg.ReadFormButton('Start', button_color=('white', 'black'), key='start'),
sg.ReadFormButton('Stop', button_color=('gray34', 'black'), key='stop'),
sg.ReadFormButton('Reset', button_color=('gray', 'firebrick3'), key='reset'),
sg.ReadFormButton('Submit', button_color=('gray34', 'springgreen4'), key='submit')]
[sg.ReadButton('Start', button_color=('white', 'black'), key='start'),
sg.ReadButton('Stop', button_color=('gray34', 'black'), key='stop'),
sg.ReadButton('Reset', button_color=('gray', 'firebrick3'), key='reset'),
sg.ReadButton('Submit', button_color=('gray34', 'springgreen4'), key='submit')]
]
form = sg.FlexForm("Time Tracker", default_element_size=(12,1), text_justification='r', auto_size_text=False, auto_size_buttons=False,
@ -908,25 +908,25 @@ In other GUI frameworks this program would be most likely "event driven" with ca
button, values = form.Read()
if button is None:
exit(69)
if button is 'Start':
if button == 'Start':
form.FindElement('start').Update(button_color=('gray34','black'))
form.FindElement('stop').Update(button_color=('white', 'black'))
form.FindElement('reset').Update(button_color=('white', 'firebrick3'))
recording = True
elif button is 'Stop' and recording:
elif button == 'Stop' and recording:
form.FindElement('stop').Update(button_color=('gray34','black'))
form.FindElement('start').Update(button_color=('white', 'black'))
form.FindElement('submit').Update(button_color=('white', 'springgreen4'))
recording = False
have_data = True
elif button is 'Reset':
elif button == 'Reset':
form.FindElement('stop').Update(button_color=('gray34','black'))
form.FindElement('start').Update(button_color=('white', 'black'))
form.FindElement('submit').Update(button_color=('gray34', 'springgreen4'))
form.FindElement('reset').Update(button_color=('gray34', 'firebrick3'))
recording = False
have_data = False
elif button is 'Submit' and have_data:
elif button == 'Submit' and have_data:
form.FindElement('stop').Update(button_color=('gray34','black'))
form.FindElement('start').Update(button_color=('white', 'black'))
form.FindElement('submit').Update(button_color=('gray34', 'springgreen4'))
@ -1052,10 +1052,10 @@ You can easily change colors to match your background by changing a couple of pa
sg.SetOptions(element_padding=(0,0), button_element_size=(12,1), auto_size_buttons=False)
layout = [[sg.Combo(values=namesonly, size=(35,30), key='demofile'),
sg.ReadFormButton('Run', button_color=('white', '#00168B')),
sg.ReadFormButton('Program 1'),
sg.ReadFormButton('Program 2'),
sg.ReadFormButton('Program 3', button_color=('white', '#35008B')),
sg.ReadButton('Run', button_color=('white', '#00168B')),
sg.ReadButton('Program 1'),
sg.ReadButton('Program 2'),
sg.ReadButton('Program 3', button_color=('white', '#35008B')),
sg.SimpleButton('EXIT', button_color=('white','firebrick3'))],
[sg.T('', text_color='white', size=(50,1), key='output')]]
@ -1066,13 +1066,13 @@ You can easily change colors to match your background by changing a couple of pa
# ---===--- Loop taking in user input (buttons) --- #
while True:
(button, value) = form.Read()
if button is 'EXIT' or button is None:
if button == 'EXIT' or button is None:
break # exit button clicked
if button is 'Program 1':
if button == 'Program 1':
print('Run your program 1 here!')
elif button is 'Program 2':
elif button == 'Program 2':
print('Run your program 2 here!')
elif button is 'Run':
elif button == 'Run':
file = value['demofile']
print('Launching %s'%file)
ExecuteCommandSubprocess('python', os.path.join(ROOT_PATH, file))
@ -1113,71 +1113,73 @@ Much of the code is handling the button states in a fancy way. It could be much
![timer](https://user-images.githubusercontent.com/13696193/45336349-26a31300-b551-11e8-8b06-d1232ff8ca10.jpg)
import PySimpleGUI as sg
import time
import PySimpleGUI as sg
import time
"""
Timer Desktop Widget Creates a floating timer that is always on top of other windows You move it by grabbing anywhere on the window Good example of how to do a non-blocking, polling program using PySimpleGUI Can be used to poll hardware when running on a Pi NOTE - you will get a warning message printed when you exit using exit button.
It will look something like: invalid command name "1616802625480StopMove""""
"""
Timer Desktop Widget Creates a floating timer that is always on top of other windows You move it by grabbing anywhere on the window Good example of how to do a non-blocking, polling program using PySimpleGUI Can be used to poll hardware when running on a Pi NOTE - you will get a warning message printed when you exit using exit button. It will look something like: invalid command name \"1616802625480StopMove\"
"""
# ---------------- Create Form ----------------
sg.ChangeLookAndFeel('Black')
sg.SetOptions(element_padding=(0,0))
# Make a form, but don't use context manager
# Create the form layout
form_rows = [[sg.Text('')],
[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
[sg.ReadFormButton('Pause', key='button', button_color=('white', '#001480')), sg.ReadFormButton('Reset', button_color=('white', '#007339')), sg.Exit(button_color=('white','firebrick4'))]]
# Layout the rows of the form and perform a read. Indicate the form is non-blocking!
form = sg.FlexForm('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True)
form.Layout(form_rows)
#
# ---------------- main loop ----------------
current_time = 0
paused = False
start_time = int(round(time.time()*100))
while (True):
# --------- Read and update window --------
if not paused:
button, values = form.ReadNonBlocking()
current_time = int(round(time.time()*100)) - start_time
else:
button, values = form.Read()
# --------- Do Button Operations --------
if values is None or button == 'Exit':
break
if button is 'Reset':
start_time = int(round(time.time()*100))
current_time = 0
paused_time = start_time
elif button == 'Pause':
paused = True
paused_time = int(round(time.time()*100))
element = form.FindElement('button')
element.Update(new_text='Run')
elif button == 'Run':
paused = False
start_time = start_time + int(round(time.time()*100)) - paused_time
element = form.FindElement('button')
element.Update(new_text='Pause')
# --------- Display timer in window --------
form.FindElement('text').Update('{:02d}:{:02d}.{:02d}'.format((current_time // 100) // 60,
(current_time // 100) % 60,
current_time % 100))
time.sleep(.01)
# ---------------- Create Form ----------------
sg.ChangeLookAndFeel('Black')
sg.SetOptions(element_padding=(0, 0))
form_rows = [[sg.Text('')],
[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
[sg.ReadFormButton('Pause', key='button', button_color=('white', '#001480')),
sg.ReadFormButton('Reset', button_color=('white', '#007339'), key='Reset'),
sg.Exit(button_color=('white', 'firebrick4'), key='Exit')]]
form = sg.FlexForm('Running Timer', no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True)
form.Layout(form_rows)
# ---------------- main loop ----------------
current_time = 0
paused = False
start_time = int(round(time.time() * 100))
while (True):
# --------- Read and update window --------
if not paused:
button, values = form.ReadNonBlocking()
current_time = int(round(time.time() * 100)) - start_time
else:
button, values = form.Read()
if button == 'button':
button = form.FindElement(button).GetText()
# --------- Do Button Operations --------
if values is None or button == 'Exit':
break
if button is 'Reset':
start_time = int(round(time.time() * 100))
current_time = 0
paused_time = start_time
elif button == 'Pause':
paused = True
paused_time = int(round(time.time() * 100))
element = form.FindElement('button')
element.Update(text='Run')
elif button == 'Run':
paused = False
start_time = start_time + int(round(time.time() * 100)) - paused_time
element = form.FindElement('button')
element.Update(text='Pause')
# --------- Display timer in window --------
form.FindElement('text').Update('{:02d}:{:02d}.{:02d}'.format((current_time // 100) // 60,
(current_time // 100) % 60,
current_time % 100))
time.sleep(.01)
# --------- After loop --------
# Broke out of main loop. Close the window.
form.CloseNonBlockingForm()
## Desktop Floating Widget - CPU Utilization
Like the Timer widget above, this script can be kept running. You will need the package psutil installed in order to run this Recipe.
The spinner changes the number of seconds between reads.
The spinner changes the number of seconds between reads. Note that you will get an error message printed when exiting because the window does not have have a titlebar. It's a known problem.
![cpu widget 2](https://user-images.githubusercontent.com/13696193/45456096-77348080-b6b7-11e8-8906-6663c31ad0eb.jpg)
@ -1222,7 +1224,7 @@ The spinner changes the number of seconds between reads.
Menus are nothing more than buttons that live in a menu-bar. When you click on a menu item, you get back a "button" with that menu item's text, just as you would had that text been on a button.
Menu's are defined separately from the GUI form. To add one to your form, simply insert sg.Menu(menu_layout). The meny definition is a list of menu choices and submenus. They are a list of lists. Copy the Recipe and play with it. You'll eventualy get when you're looking for.
Menu's are defined separately from the GUI form. To add one to your form, simply insert sg.Menu(menu_layout). The menu definition is a list of menu choices and submenus. They are a list of lists. Copy the Recipe and play with it. You'll eventually get when you're looking for.
If you double click the dashed line at the top of the list of choices, that menu will tear off and become a floating toolbar. How cool!
@ -1253,7 +1255,7 @@ If you double click the dashed line at the top of the list of choices, that menu
# ------ Loop & Process button menu choices ------ #
while True:
button, values = form.Read()
if button is None or button == 'Exit':
if button == None or button == 'Exit':
return
print('Button = ', button)
# ------ Process menu choices ------ #
@ -1262,3 +1264,27 @@ If you double click the dashed line at the top of the list of choices, that menu
elif button == 'Open':
filename = sg.PopupGetFile('file to open', no_window=True)
print(filename)
## Graphing with Graph Element
Use the Graph Element to draw points, lines, circles, rectangles using ***your*** coordinate systems rather than the underlying graphics coordinates.
In this example we're defining our graph to be from -100, -100 to +100,+100. That means that zero is in the middle of the drawing. You define this graph description in your call to Graph.
![graph element](https://user-images.githubusercontent.com/13696193/45860701-a8a3f080-bd36-11e8-9649-ada5890cdc14.jpg)
import math
import PySimpleGUI as sg
layout = [[sg.Graph(canvas_size=(400, 400), graph_bottom_left=(-100,-100), graph_top_right=(100,100), background_color='white', key='graph')],]
form = sg.FlexForm('Graph of Sine Function').Layout(layout)
form.Finalize()
graph = form.FindElement('graph')
for x in range(-100,100):
y = math.sin(x/20)*50
graph.DrawPoint((x,y))
button, values = form.Read()