Major update of all demo programs to use new PEP8 bindings, etc
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DemoPrograms old/Demo_Multithreaded_Queued.py
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DemoPrograms old/Demo_Multithreaded_Queued.py
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#!/usr/bin/python3
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# Rather than importing individual classes such as threading.Thread or queue.Queue, this
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# program is doing a simple import and then indicating the package name when the functions
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# are called. This seemed like a great way for the reader of the code to get an understanding
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# as to exactly which package is being used. It's purely for educational and explicitness purposes
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import queue
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import threading
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import time
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import itertools
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# This program has been tested on all flavors of PySimpleGUI and it works with no problems at all
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# To try something other than tkinter version, just comment out the first import and uncomment the one you want
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import PySimpleGUI as sg
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# import PySimpleGUIQt as sg
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# import PySimpleGUIWx as sg
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# import PySimpleGUIWeb as sg
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"""
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DESIGN PATTERN - Multithreaded GUI
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One method for running multiple threads in a PySimpleGUI environment.
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The PySimpleGUI code, and thus the underlying GUI framework, runs as the primary, main thread
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Other parts of the software are implemented as threads
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A queue.Queue is used by the worker threads to communicate with code that calls PySimpleGUI directly.
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The PySimpleGUI code is structured just like a typical PySimpleGUI program. A layout defined,
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a Window is created, and an event loop is executed.
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What's different is that within this otherwise normal PySimpleGUI Event Loop, there is a check for items
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in the Queue. If there are items found, process them by making GUI changes, and continue.
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This design pattern works for all of the flavors of PySimpleGUI including the Web and also repl.it
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You'll find a repl.it version here: https://repl.it/@PySimpleGUI/Async-With-Queue-Communicationspy
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"""
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######## ## ## ######## ######## ### ########
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## ## ## ## ## ## ## ## ## ##
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## ## ## ## ## ## ## ## ## ##
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## ######### ######## ###### ## ## ## ##
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## ## ## ## ## ## ######### ## ##
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## ## ## ## ## ## ## ## ## ##
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## ## ## ## ## ######## ## ## ########
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def worker_thread(thread_name, run_freq, gui_queue):
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"""
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A worker thrread that communicates with the GUI
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These threads can call functions that block withouth affecting the GUI (a good thing)
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Note that this function is the code started as each thread. All threads are identical in this way
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:param thread_name: Text name used for displaying info
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:param run_freq: How often the thread should run in milliseconds
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:param gui_queue: Queue used to communicate with the GUI
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:return:
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"""
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print('Starting thread - {} that runs every {} ms'.format(thread_name, run_freq))
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for i in itertools.count(): # loop forever, keeping count in i as it loops
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time.sleep(run_freq/1000) # sleep for a while
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gui_queue.put('{} - {}'.format(thread_name, i)) # put a message into queue for GUI
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###### ## ## ####
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## ## ## ## ##
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## ## ## ##
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## #### ## ## ##
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## ## ## ## ##
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## ## ## ## ##
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###### ####### ####
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def the_gui(gui_queue):
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"""
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Starts and executes the GUI
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Reads data from a Queue and displays the data to the window
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Returns when the user exits / closes the window
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(that means it does NOT return until the user exits the window)
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:param gui_queue: Queue the GUI should read from
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:return:
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"""
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layout = [ [sg.Text('Multithreaded Window Example')],
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[sg.Text('', size=(15,1), key='_OUTPUT_')],
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[sg.Output(size=(40,6))],
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[sg.Button('Exit')],]
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window = sg.Window('Multithreaded Window').Layout(layout)
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# --------------------- EVENT LOOP ---------------------
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while True:
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event, values = window.Read(timeout=100) # wait for up to 100 ms for a GUI event
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if event is None or event == 'Exit':
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break
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#--------------- Loop through all messages coming in from threads ---------------
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while True: # loop executes until runs out of messages in Queue
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try: # see if something has been posted to Queue
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message = gui_queue.get_nowait()
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except queue.Empty: # get_nowait() will get exception when Queue is empty
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break # break from the loop if no more messages are queued up
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# if message received from queue, display the message in the Window
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if message:
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window.Element('_OUTPUT_').Update(message)
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window.Refresh() # do a refresh because could be showing multiple messages before next Read
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print(message)
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# if user exits the window, then close the window and exit the GUI func
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window.Close()
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## ## ### #### ## ##
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### ### ## ## ## ### ##
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#### #### ## ## ## #### ##
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## ### ## ## ## ## ## ## ##
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## ## ######### ## ## ####
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## ## ## ## ## ## ###
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## ## ## ## #### ## ##
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if __name__ == '__main__':
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#-- Create a Queue to communicate with GUI --
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gui_queue = queue.Queue() # queue used to communicate between the gui and the threads
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#-- Start worker threads, one runs twice as often as the other
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threading.Thread(target=worker_thread, args=('Thread 1', 500, gui_queue,), daemon=True).start()
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threading.Thread(target=worker_thread, args=('Thread 2', 200, gui_queue,), daemon=True).start()
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threading.Thread(target=worker_thread, args=('Thread 3', 1000, gui_queue,), daemon=True).start()
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#-- Start the GUI passing in the Queue --
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the_gui(gui_queue)
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print('Exiting Program')
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