Major update of all demo programs to use new PEP8 bindings, etc
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59
DemoPrograms old/Demo_Desktop_Widget_Timer.py
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DemoPrograms old/Demo_Desktop_Widget_Timer.py
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#!/usr/bin/env python
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import PySimpleGUI as sg
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import time
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"""
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Timer Desktop Widget Creates a floating timer that is always on top of other windows You move it by grabbing anywhere on the window Good example of how to do a non-blocking, polling program using PySimpleGUI
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Something like this can be used to poll hardware when running on a Pi
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While the timer ticks are being generated by PySimpleGUI's "timeout" mechanism, the actual value
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of the timer that is displayed comes from the system timer, time.time(). This guarantees an
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accurate time value is displayed regardless of the accuracy of the PySimpleGUI timer tick. If
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this design were not used, then the time value displayed would slowly drift by the amount of time
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it takes to execute the PySimpleGUI read and update calls (not good!)
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"""
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def time_as_int():
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return int(round(time.time() * 100))
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# ---------------- Create Form ----------------
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sg.ChangeLookAndFeel('Black')
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layout = [[sg.Text('')],
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[sg.Text('', size=(8, 2), font=('Helvetica', 20), justification='center', key='text')],
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[sg.Button('Pause', key='-RUN-PAUSE-', button_color=('white', '#001480')),
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sg.Button('Reset', button_color=('white', '#007339'), key='-RESET-'),
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sg.Exit(button_color=('white', 'firebrick4'), key='Exit')]]
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window = sg.Window('Running Timer', layout, no_titlebar=True, auto_size_buttons=False, keep_on_top=True, grab_anywhere=True, element_padding=(0,0))
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# ---------------- main loop ----------------
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current_time, paused_time, paused = 0, 0, False
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start_time = time_as_int()
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while (True):
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# --------- Read and update window --------
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if not paused:
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event, values = window.Read(timeout=10)
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current_time = time_as_int() - start_time
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else:
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event, values = window.Read()
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# --------- Do Button Operations --------
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if event in (None, 'Exit'): # ALWAYS give a way out of program
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break
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if event == '-RESET-':
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paused_time = start_time = time_as_int()
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current_time = 0
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elif event == '-RUN-PAUSE-':
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paused = not paused
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if paused:
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paused_time = time_as_int()
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else:
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start_time = start_time + time_as_int() - paused_time
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window['-RUN-PAUSE-'].Update('Run' if paused else 'Pause') # Change button's text
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# --------- Display timer in window --------
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window['text'].Update('{:02d}:{:02d}.{:02d}'.format((current_time // 100) // 60,
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(current_time // 100) % 60,
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current_time % 100))
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window.close()
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