Fix for grab anywhere in password recipe
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@ -677,7 +677,7 @@ The Canvas Element is one of the few tkinter objects that are directly accessibl
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canvas.TKCanvas.itemconfig(cir, fill="Red")
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canvas.TKCanvas.itemconfig(cir, fill="Red")
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## Input Element Update
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## Keypad Touchscreen Entry - Input Element Update
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This Recipe implements a Raspberry Pi touchscreen based keypad entry. As the digits are entered using the buttons, the Input Element above it is updated with the input digits.
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This Recipe implements a Raspberry Pi touchscreen based keypad entry. As the digits are entered using the buttons, the Input Element above it is updated with the input digits.
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There are a number of features used in this Recipe including:
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There are a number of features used in this Recipe including:
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@ -961,7 +961,7 @@ Use the upper half to generate your hash code. Then paste it into the code in t
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]
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]
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form = sg.FlexForm('SHA Generator', auto_size_text=False, default_element_size=(10,1),
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form = sg.FlexForm('SHA Generator', auto_size_text=False, default_element_size=(10,1),
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text_justification='r', return_keyboard_events=True)
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text_justification='r', return_keyboard_events=True, grab_anywhere=False)
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form.Layout(layout)
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form.Layout(layout)
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while True:
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while True:
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@ -1160,10 +1160,6 @@ Much of the code is handling the button states in a fancy way. It could be much
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## Menus
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## Menus
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Menus are nothing more than buttons that live in a menu-bar. When you click on a menu item, you get back a "button" with that menu item's text, just as you would had that text been on a button.
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Menus are nothing more than buttons that live in a menu-bar. When you click on a menu item, you get back a "button" with that menu item's text, just as you would had that text been on a button.
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