Canvas Recipe, Update Input Element Recipe

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MikeTheWatchGuy 2018-08-26 16:10:39 -04:00
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@ -634,3 +634,103 @@ This simple program keep a form open, taking input values until the user termina
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## tkinter Canvas Widget
The Canvas Element is one of the few tkinter objects that are directly accessible. The tkinter Canvas widget itself can be retrieved from a Canvas Element like this:
can = sg.Canvas(size=(100,100))
tkcanvas = can.TKCanvas
tkcanvas.create_oval(50, 50, 100, 100)
![canvas](https://user-images.githubusercontent.com/13696193/44632429-5266ac00-a948-11e8-9ee0-664103c40178.jpg)
import PySimpleGUI as gui
canvas = gui.Canvas(size=(100,100), background_color='red')
layout = [
[canvas],
[gui.T('Change circle color to:'), gui.ReadFormButton('Red'), gui.ReadFormButton('Blue')]
]
form = gui.FlexForm('Canvas test')
form.Layout(layout)
form.ReadNonBlocking()
cir = canvas.TKCanvas.create_oval(50, 50, 100, 100)
while True:
button, values = form.Read()
if button is None:
break
if button is 'Blue':
canvas.TKCanvas.itemconfig(cir, fill = "Blue")
elif button is 'Red':
canvas.TKCanvas.itemconfig(cir, fill = "Red")
## Input Element Update
This Recipe implements a Raspberry Pi touchscreen based keypad entry. As the digits are entered using the buttons, the Input Element above it is updated with the input digits.
There are a number of features used in this Recipe including:
* Default Element Size
* auto_size_buttons
* ReadFormButton
* Dictionary Return values
* Update of Elements in form (Input, Text)
* do_not_clear of Input Elements
.
import PySimpleGUI as g
# g.SetOptions(button_color=g.COLOR_SYSTEM_DEFAULT) # because some people like gray buttons
# Demonstrates a number of PySimpleGUI features including:
# Default element size
# auto_size_buttons
# ReadFormButton
# Dictionary return values
# Update of elements in form (Text, Input)
# do_not_clear of Input elements
# create the 2 Elements we want to control outside the form
out_elem = g.Text('', size=(15, 1), font=('Helvetica', 18), text_color='red')
in_elem = g.Input(size=(10, 1), do_not_clear=True, key='input')
layout = [[g.Text('Enter Your Passcode')],
[in_elem],
[g.ReadFormButton('1'), g.ReadFormButton('2'), g.ReadFormButton('3')],
[g.ReadFormButton('4'), g.ReadFormButton('5'), g.ReadFormButton('6')],
[g.ReadFormButton('7'), g.ReadFormButton('8'), g.ReadFormButton('9')],
[g.ReadFormButton('Submit'), g.ReadFormButton('0'), g.ReadFormButton('Clear')],
[out_elem],
]
form = g.FlexForm('Keypad', default_element_size=(5, 2), auto_size_buttons=False)
form.Layout(layout)
# Loop forever reading the form's values, updating the Input field
keys_entered = ''
while True:
button, values = form.Read() # read the form
if button is None: # if the X button clicked, just exit
break
if button is 'Clear': # clear keys if clear button
keys_entered = ''
elif button in '1234567890':
keys_entered = values['input'] # get what's been entered so far
keys_entered += button # add the new digit
elif button is 'Submit':
keys_entered = values['input']
out_elem.Update(keys_entered) # output the final string
in_elem.Update(keys_entered) # change the form to reflect current key string