Lots of comments

This commit is contained in:
MikeTheWatchGuy 2019-05-14 17:40:30 -04:00
parent e3286ae1f1
commit 3ce0e8e300
1 changed files with 32 additions and 13 deletions

View File

@ -2,26 +2,47 @@
import queue
import threading
import time
import PySimpleGUI as sg
# Put your long-running code in here
"""
Demo on how to add a long-running item to your PySimpleGUI Event Loop
If you want to do something that takes a long time, and you do it in the
main event loop, you'll quickly begin to see messages from windows that your
program has hung, asking if you want to kill it.
The problem is not that your problem is hung, the problem is that you are
not calling Read or Refresh often enough.
One way through this, shown here, is to put your long work into a thread that
is spun off, allowed to work, and then gets back to the GUI when it's done working
on that task.
If you have multiple long tasks to run, then you'll want a more sophisticated
format to your messages going back to the GUI so you'll know which task finished
"""
# ---------------------------------------
# Put your long-running code in here #
# ---------------------------------------
def worker_thread(thread_name, gui_queue):
print('Starting thread - {} '.format(thread_name))
# this is our "long running function call"
time.sleep(5) # sleep for a while
print('Ending thread - {} '.format(thread_name))
# at the end of the work, before exiting, send a message back to the GUI indicating end
# in this case, we're using a simple string
gui_queue.put('{} - done'.format(thread_name)) # put a message into queue for GUI
###### ## ## ####
######## ## ## ####
## ## ## ## ##
## ## ## ##
## #### ## ## ##
## ## ## ## ##
## ## ## ## ##
###### ####### ####
######## ######### ####
def the_gui(gui_queue):
@ -32,29 +53,27 @@ def the_gui(gui_queue):
window = sg.Window('Multithreaded Window').Layout(layout)
# --------------------- EVENT LOOP ---------------------
message = None
count = 0
while True:
event, values = window.Read(timeout=100) # wait for up to 100 ms for a GUI event
if event is None or event == 'Exit':
break
if event == 'Go':
if event == 'Go': # clicking "Go" starts a long running work item by starting thread
window.Element('_OUTPUT_').Update('Starting long work %s'%count)
# simulate STARTING long run by starting a thread
# STARTING long run by starting a thread
threading.Thread(target=worker_thread, args=('Thread %s'%count, gui_queue,), daemon=True).start()
count += 1
# --------------- Loop through all messages coming in from threads ---------------
try: # see if something has been posted to Queue
message = gui_queue.get_nowait()
except queue.Empty: # get_nowait() will get exception when Queue is empty
pass # nothing in queue so do nothing
# --------------- Read next message coming in from threads ---------------
try:
message = gui_queue.get_nowait() # see if something has been posted to Queue
except queue.Empty: # get_nowait() will get exception when Queue is empty
message = None # nothing in queue so do nothing
# if message received from queue, display the message in the Window
if message is not None:
# this is the place you would execute code at ENDING of long running task
window.Element('_OUTPUT_').Update(message)
window.Refresh() # do a refresh because could be showing multiple messages before next Read
message = None
# if user exits the window, then close the window and exit the GUI func
window.Close()