Button Click Demo update
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@ -3,35 +3,28 @@ import winsound
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import sys
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import PySimpleGUI as sg
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if not sys.platform.startswith('win'):
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sg.popup_error('Sorry, you gotta be on Windows')
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sys.exit(0)
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# .WAV files that contain your click sounds. Put full path if not in your application's folder
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click_sound = r'ButtonClick.wav'
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click_sound1 = r'ButtonClick1.wav'
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# sg.change_look_and_feel('Dark')
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# sg.set_options(element_padding=(0,0))
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sg.change_look_and_feel('Dark Blue 3') # because gray windows are boring
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layout = [
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[sg.Button('Start', button_color=('white', 'black'), key='start'),
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sg.Button('Stop', button_color=('white', 'black'), key='stop'),
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sg.Button('Reset', button_color=('white', 'firebrick3'), key='reset'),
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sg.Button('Submit', button_color=('white', 'springgreen4'), key='submit')]
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]
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# Your window's layout
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layout = [ [sg.Text('Click a button to hear a click')],
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[sg.Button('Click'), sg.Button('Another Click')]]
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# Create your Window
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window = sg.Window("Button Click", layout)
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window = sg.Window("Button Click", layout, finalize=True,
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default_element_size=(12, 1), text_justification='r',
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auto_size_text=False, auto_size_buttons=False,
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default_button_element_size=(12, 1), use_default_focus=False )
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window['submit'].update(disabled=True)
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recording = have_data = False
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while True:
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event, values = window.read(timeout=100)
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while True: # The Event Loops
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event, values = window.read()
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if event is None:
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break
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if event != sg.TIMEOUT_KEY:
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winsound.PlaySound("ButtonClick.wav", 1)
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if event == 'Click':
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winsound.PlaySound(click_sound, 1)
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elif event == 'Another Click':
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winsound.PlaySound(click_sound1, 1)
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window.close()
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